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Nathan Mark Duck from patreon

Nathan Mark Duck

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Nathan Mark Duck posts

Random Value Animation Trick!

Nathan Mark Duck post Random Value Animation Trick!  from patreon

this one is so fun! we will be using random value to toss some information into the shading to make some really cool motion graphics effects

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Abstract Volume Manipulations (tutorial)

Nathan Mark Duck post Abstract Volume Manipulations (tutorial) from patreon

In this tutorial we will be using volumes in geometry nodes to make an abstract animation, i will show you how to use textures to manipulate them to get some cool looks!

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Blender Glass FX Tutorial

Nathan Mark Duck post Blender Glass FX Tutorial from patreon

We will be using Glass nodes to create RBG effects and taking the bump to add animation!

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Circle Spiral

Nathan Mark Duck post Circle Spiral from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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Grid Wave File

Nathan Mark Duck post Grid Wave File from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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Volume Grid File

Nathan Mark Duck post Volume Grid File from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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curve Waves File

Nathan Mark Duck post curve Waves File from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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Math Spiral File

Nathan Mark Duck post Math Spiral File from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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Proximity Hip File

Nathan Mark Duck post Proximity Hip File from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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Particle Volume Files

Nathan Mark Duck post Particle Volume Files from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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Plexus Project File

Nathan Mark Duck post Plexus Project File from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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Hexagon Grid (file)

Nathan Mark Duck post Hexagon Grid (file) from patreon

This is a Project File from a lesson in the Intro To Geometry Nodes Course

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Layering & animating In Geo Nodes Tutorial

Nathan Mark Duck post Layering & animating In Geo Nodes Tutorial  from patreon

in this geometry nodes tutorial we will be stacking a collection of instances. This process can create several issues that i will show you how to solve in this context.

project file attached 

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Stacked Hex Loop File

Nathan Mark Duck post Stacked Hex Loop File  from patreon

Stacked Hex Loop File

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Satisfying Kinetic animation tutorial (early access)

Nathan Mark Duck post Satisfying Kinetic animation tutorial (early access) from patreon

in this geometry nodes tutorial we will be making a kinetic loop using proximity to trigger the motion to match the sphere!

project file attached

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Proximity Tutorial File

Nathan Mark Duck post Proximity Tutorial File  from patreon

attached to this post is the project file for the tutorial about using proximity in geometry nodes!

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Procedural Kinetic animation tutorial

Nathan Mark Duck post Procedural Kinetic animation tutorial  from patreon

this is a more beginner focused tutorial in learning the position and index node. we will be making this looping kinetic animation along with some ways to control objects in the shading with attributes

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Kinetic Loop File

Nathan Mark Duck post Kinetic Loop File  from patreon

Attached to this post is the project file for this geometry nodes animation

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Mo-Graph Geometry Nodes Loop Tutorial

Nathan Mark Duck post Mo-Graph Geometry Nodes Loop Tutorial  from patreon

We will be using geometry nodes to isolate a portion of the instances to rotate and scale them from top to bottom. we will be using a combination of the index, position, & store named attribute to create all these effects procedurally.

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Procedural Hexagon Pattern Animation Tutorial

Nathan Mark Duck post Procedural Hexagon Pattern Animation Tutorial  from patreon

We will be using geometry nodes to get a hexagon pattern to fit properly with the help of the index node. we then will be using the position node to create some satisfying animations. with the help of some attributes we will begetting some random color to distribute around the models!

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Proximity/color control Animation Tutorial

Nathan Mark Duck post Proximity/color control Animation Tutorial  from patreon

We will be using geometry nodes to make a zigzagged stack of disks using the index node to control the positions of everything. then we will be scaling in and out the disks based on the proximity to a sphere. and we will be using two methods to control the color based on the object proximity.

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Proximity scale/color file

Nathan Mark Duck post Proximity scale/color file  from patreon

Project file attached.

This project file has some very useful node setups for controlling color and proximity in geometry nodes

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Hexagon Wave File

Nathan Mark Duck post Hexagon Wave File  from patreon

Project file attached. 

This project file has some very useful node setups for controlling color and rotation patterns in geometry nodes

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Gradient Scale Animation File

Nathan Mark Duck post Gradient Scale Animation File  from patreon

Project file attached. there is some really cool node setups in geometry nodes to check out.

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Procedural Wires Project File

Nathan Mark Duck post Procedural Wires Project File  from patreon

This is the project file for the YouTube video i posted today! Enjoy!

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wave lines loop tutorial

Nathan Mark Duck post wave lines loop tutorial from patreon

in this geometry nodes tutorial we will be making flat curves and running textures through them to get some animations.

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wave lines loop file

Nathan Mark Duck post wave lines loop file from patreon

attached is the project file for this scene

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Subsurf Geo Curves Tutorial

Nathan Mark Duck post Subsurf Geo Curves Tutorial from patreon

In this tutorial we will be making an abstract animation loop using curves in geometry nodes!

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Subsurf Geo Curves File

Nathan Mark Duck post Subsurf Geo Curves File  from patreon

attached here is the project file for this animation

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June Patreon Recap

Nathan Mark Duck post June Patreon Recap from patreon

June was 5 geometry nodes tutorials! the goal of them was to get a good selection of techniques for making quality motion graphics in blender.

Free members have access to 2 of the 5 available lessons. All of these lessons involve a focus on making a good design, and applying useful tools within geometry nodes to ...

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