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Metal Mercs from patreon

Metal Mercs

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Metal Mercs posts

Long Overdue Touch Up

Metal Mercs post Long Overdue Touch Up from patreon

Hi all. Looking forward to the steam and Steam release on Thursday! In anticipation I've been doing some final touch ups on the engine. I will say most of the touch ups are under-the-hood engine related but a few you'll notice. Case in point, I FINALLY got around to fixing the rather lame looking smokeshot effect we had in th...

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Steam Page Launch & Live Stream -- July 18th

Metal Mercs post Steam Page Launch & Live Stream -- July 18th from patreon

Hi all. If you're on the discord you may know already but I'm thrilled to announce that the Steam page for MetalMercs will be going live on July 18th, 2024! Mark your calendars and join me for a special livestream event at 7pm EST where I’ll unveil the new demo, a...

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v06.0.0 fix!

Metal Mercs post v06.0.0 fix! from patreon

Hey guys. If you downloaded and have been playing the Patron/supporter v06.0.0 version of MetalMercs, the next time you try to start the game you may get a message saying the game is out of date. This issue has been fixed and if you re-download the Windows or Linux version (links below) that message will go away.

Truth ...

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Not Long Now! (Steam Date Coming Soon)

Metal Mercs post Not Long Now! (Steam Date Coming Soon) from patreon

Hi all! Another progress report today. This coming week I'm hoping to schedule an upcoming live stream for the NEXT week to announce the Steam page, and it looks like we'll have some other coverage on YouTube too! I'll say more soon but suffice to say, I've still been busy working away both on some final code touch ups but al...

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Steam Launches Are No Joke

Metal Mercs post Steam Launches Are No Joke from patreon

Hi folks! Been a few weeks so I just wanted to update you guys on the state of things. As I said in my last video, I am presently working on getting the game ready for an official release on Steam, which is super exciting! However, it's also a LOT of work. Case in point, the game is now functioning in 10 different languages! ...

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Alpha 6 -- The Night Man Cometh!!!

Metal Mercs post Alpha 6 -- The Night Man Cometh!!! from patreon

Hey folks! It is with great pleasure that I am releasing the next version of the game to supporters and patrons today! As I said in the stream, I will now be working to update the free demo but for the next week or two, this update is a special treat for you fine folks who've been supporting the project directly. As always, a...

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BIG NEWS COMING SOON!

Metal Mercs post BIG NEWS COMING SOON! from patreon

Hey everyone,

Mark your calendars! I'm thrilled to share some EXCITING news with all of you! We're introducing a NEW gameplay mechanic in MetalMercs that's a total game changer. And you know me—I don't hype things up unless it's truly special. I won't spoil the surprise, but trust me, you are goi...

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Ever Have One of Those Nights...?

Metal Mercs post Ever Have One of Those Nights...? from patreon

This one's just for you Patrons. I'm bad at keeping secrets. There are some fun new upgrades coming in the next update. Enjoy the fireworks tonight ;)

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Improvements in the Pipeline: Usability and Aesthetics

Metal Mercs post Improvements in the Pipeline: Usability and Aesthetics from patreon

Hey folks, quick update for you on the state of the latest update. It's churning away slowly, as always. However, I'm excited for this next update. In addition to a really exciting new gameplay feature that's in the works we've got some usability of aesthetic updates. For example, large battles to date have honestly been a bi...

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Smooth!

Here's a fun feature that will be coming eventually, smooth list scrolling! Not exactly an essential or game changing feature but a small touch that I think the game has sorely needed. Something about being able to actually smoothly scroll through lists makes them much easier to sift through I think!

I would've added t...

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Minor Update -- v05.5.3

Metal Mercs post Minor Update -- v05.5.3 from patreon

I have a minor update for Patrons (currently just Windows and Linux versions). This update fixes a few rare issues that could crash the game, and a few other bugs. It's not absolutely *essential* but if you want the latest stable experience it's worth an upgrade. When I get the shareware and Mac versions sorted out I'll likel...

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The Union has Redacted this Post

Metal Mercs post The Union has Redacted this Post from patreon

Hello Mac-bugs my old friends... So as you guys probably know the Mac releases for MetalMercs have always lagged behind the Windows and Linux releases. Also, so far we have been limited to modern Mac releases (no Intel support). The major reason behind these delays has simply been access to Macs (I'm not a Mac user so I never...

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MetalMercs v5.5.1 [UPDATE] -- Core Mechs, Intercept Missions, Games of Titan

Metal Mercs post MetalMercs v5.5.1 [UPDATE] -- Core Mechs, Intercept Missions, Games of Titan from patreon

Greetings! The next major version of MetalMercs can be downloaded here. This version includes the updated fonts, jump mechanics, mech graphics, tilesets, core mechs, intercept missions, Titan Prime and the games, and more! This early version is available only for Patrons. It will be available to all supporters soon.

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Updated Live Stream Link

Metal Mercs post Updated Live Stream Link from patreon

Had some technical difficulties. Here's the new link! Going live in 2 mins

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Livestream and NEW Subreddit

Metal Mercs post Livestream and NEW Subreddit from patreon

Just a reminder that I go live tonight at 7pm EST with a livestream to show off the new v5.5 build of the game. This build has got some nice new features and QoL add-ons, as well as some fun stuff (cough new mechs cough). Join us if you can!

Also, if you're a regular reddit user you can find Metal...

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A bit more lore: The Origin of Mechs

Metal Mercs post A bit more lore: The Origin of Mechs from patreon

I'm on a bit more of a lore-kick this morning and have made two more updates to the wiki. Both pertain to the origin of mechs. Spoilers, it was the Lytherians. If you'd like to see it on the wiki you can read directly about the origin of mechs (http...

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The Origin of the Corporate [Lore Update]

Metal Mercs post The Origin of the Corporate [Lore Update] from patreon

One of the things I've been working on as I've been developing MetalMercs is not just the game but the universe it takes place in. This means crafting houses, histories, characters, politics, and more. The Orion Corporate was a faction I developed a long time ago for the game (obviously), but its precise origins were always a...

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April Progress Report -- Game Show Feedback

Metal Mercs post April Progress Report -- Game Show Feedback from patreon

Hi folks! I wanted to give you all another update on the progress of the next incoming build, it is still coming along. I got slowed down a bit last week as I got sick for a few days then fell behind on work and life. Just as I got better I also demo'ed MetalMercs at the 2024 ROC Game Fest Spring Mini Show. This was a great e...

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A New Build Coming This Month!

Metal Mercs post A New Build Coming This Month! from patreon

Hi all. Just a heads up that we've got a new preview build coming this month! This build will include the graphical updates previously released and a few other quality of life updates but also include some new gameplay features.

This build will release for Patrons first but also subsequently release for all supporters a...

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Graphical Update UPDATE

Metal Mercs post Graphical Update UPDATE from patreon

Behold, the remaining mechs have been updated! All 90 mechs from the 5 major houses have now received graphical updates. I will miss the CHR-styled graphics but it was definitely time for MetalMercs mechs sprites to actually look like the mechs they are supposed to be. These models are not only more detailed but I have been a...

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Graphics & AI Preview Build

Metal Mercs post Graphics & AI Preview Build from patreon

Time for an upgrade! I've been busy the past few weeks working on a handful of things as you know. One of the main things that's actually sucked up a lot of my time though has been graphical work. It is always UNBELIEVABLE to me how slow this work is, and I procrastinate hard on it as a result. That's why the sprites in Metal...

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A Graphical Update is in the Works...

Metal Mercs post A Graphical Update is in the Works... from patreon

Hey all. Just another update for what's in the pipeline at the moment. Procedurally generated maps are still happening are will be a part of the Expedition update. However that update is still a ways off as there are some other coding and gameplay updates coming with it which will just take time to implement. 

In t...

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New Gameplay Trailer

Metal Mercs post New Gameplay Trailer from patreon

Hey folks! Thought you might enjoy a look at a new gameplay trailer I put together for MetalMercs. Just to be clear, this isn't a trailer for the new upcoming Expedition and so I'm not showing off new gameplay here, this is showing off existing gameplay. Really, I'm hoping to do a bit better job trying to promote MetalMercs i...

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More Progress!

Metal Mercs post More Progress! from patreon

Just another sneak peek. This map was randomly produced by the new map generation code. The map generator can now integrated terrain, paths, rivers, roads, and cities! More work is still needed on placing spawn points, objectives, and other elements but as far as the maps themselves, they're starting to come together!

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Things are gonna get more random...

Metal Mercs post Things are gonna get more random... from patreon

Hey all. It's been a little while since the last release and we're still a ways off on any major update however I've got a few new features in the pipeline for the next stage of the game. I'm hoping to put out some Patron-only preview releases for these features eventually but perhaps just to give you a tease today, one of th...

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More Mercs to Come...

Metal Mercs post More Mercs to Come... from patreon

Hi all. So with v5 of MetalMercs now out the next two big planned expansions are the Games of Titan and the Great Expedition. In my original release plan the Game of Titan was supposed to come out before v5 however it got bumped to after, and I think it's going to get bumped again. T...

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Update v05.0.3

Metal Mercs post Update v05.0.3 from patreon

Hi all. Attached here is an updated version of MetalMercs to fix a handful of bugs that were caught over the weekend. The full list is below. This version should be compatible with save games from 05.0.2.

5.0.3 Fixes

- fixed a bug that wasn't clearing combat flags on units after combat, causing crashes

- fix...

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MetalMercs Latest Download (v06.2.4)

Metal Mercs post MetalMercs Latest Download (v06.2.4) from patreon

WHERE TO TRY FOR FREE

If you are new and would like to try MetalMercs you can find us on Steam. There you can get the latest demo or wishlist the game! If you want to gain access to the playtest build and help...

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MetalMercs Shareware Demo (v05.0.3)

Metal Mercs post MetalMercs Shareware Demo (v05.0.3) from patreon

The MetalMercs Shareware Demo is completely free. This demo has unrestricted gameplay until 2/15/24. The demo will remain playable after that date but you will be limited to 1-year careers. Play, enjoy, and please share with your friends! Also consider joining us over on the 2024-01-25 15:55:29 +0000 UTC View Post

Update v05.0.2

Metal Mercs post Update v05.0.2 from patreon

Hi all. I've updated the download links to v05.0.2. This new version contains mostly bug fixes along with a few minor extra features. The details are listed here..

- added career details for high score leaderboard (only applie...

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