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Music Preview — Small Scuffle

taxiderby post Music Preview — Small Scuffle from patreon

If you've been coming to the dev streams — rare as they may be — you've probably heard this track. While currently used for the first boss, we're fond enough of it that we may use it as a recurring miniboss theme. WHO KNOWS...

As before, this track was composed by the talented 2020-02-29 08:11:41 +0000 UTC View Post

NEW TITLE — RAINSHADE

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I-In the sense of a new name, not a new game!

With "Once More" being sniped on Steam not too long ago (and it was always meant to be a placeholder name anyway), the new working — and perhaps final — title of the game is "Rainshade." Definitely more "title" sounding, IMHO!

Once M— Rainshade was annou...

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A Sincere Apology

You may have noticed that as far as content goes, February was a month of silence, and I am deeply, truly sorry for this.

Things have been incredibly bumpy lately in my personal life, and a good deal of my time has been taken up by outside problems that I’m not comfortable divulging at this time — problems that are ...

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SMOOCH RAFFLE

taxiderby post SMOOCH RAFFLE from patreon

UH OH

picking a random patron wasn't quite working out, so leave a reply to this post if you would like to be entered into the raffle!!! Active patrons only (any tier)!!!!!!!

The winner will be announced Friday, Feb 7th

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Once More: January round-up

taxiderby post Once More: January round-up from patreon

January was EXTREMELY chaotic month for a number of reasons, but a bunch still got done! Most of this month was spent fine-tuning controls and mechanics, as well as team management (including the hiring of a new lead composer, Wheel Able, but new content h...

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Music Preview — Waking Woods

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THAT'S RIGHT BABY! MUSIC!

Here's the theme Once More's prologue area, the Waking Woods. This lovely piece was composed by the talented Wheel Able, who is taking over as the team's lead musician and ATTEMPTING to steal the title of "big gameboy fan" f...

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Moment to Midnight - v1.2

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Hey! In preparation for MAGfest, Moment to Midnight got an update, featuring some small additions and fixes before the end of the decade. It's a good time to try it if you haven't already!  You can get it HERE 

CONTENT:

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December round-up

taxiderby post December round-up from patreon

December, despite having very little flash, produced a lot of substance, d

don't 

don't take that out of context, i'm on a watchlist now

Nearly all of the game's fundamental code needed to be restructured, so the month was spend mostly doing exactly that. As shown by the header image, the cutscene syste...

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That one joke post

Here

here take this

high qualtyh


thnk s

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Scatenato - Full Size

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Mery Chrimble!!! Full res illustrations aren't exactly a tier reward, but YOU can't tell me this isn't worthy of being patron-only

A post discussing all the chaos behind the last month of work is forthcoming, look forward to that! So much was restructured, from the cutscene system to even collision, the road is paved to...

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November concept sketches

taxiderby post November concept sketches from patreon

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Once More — First Boss Progress

It's been a bit of a rough month, to be honest! Both the first and the upcoming final weeks of the month were swallowed by other obligations, but some solid progress has been made regardless.

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Once More — October Update (Bosses, Assist Mode, and More)

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HEY HERE'S WHAT'S BEEN GOING ON

BOSS BATTLES

THIS IS AN EXTREMELY EARLY VERSION DON'T EXPECT THE FINAL TO JUST BE AN UPSCALED BUZZLE WITH TWO ATTACKS OH MY GOD

But! This is general proof of the direction I'd like to go with bosses — puzzle bosses with satisfying hits and lots of secret ope...

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Moment to Midnight v 1.1

taxiderby post Moment to Midnight v 1.1 from patreon

Moment to Midnight got an update! Almost exclusively involving the glasses! If you haven't tried it, go check it out! Also, translation support is ready to go, with new languages being added as translations happen, babey

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Moment to Midnight character sketches

taxiderby post Moment to Midnight character sketches from patreon

MtM had very little concept art, but here's all of them! The were directly inspired by Cherof's music, before we even began development — Lyst themselves being inspired by Anagnorisis.

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Moment to Midnight

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Moment to Midnight, a short game made by @daisyowl, @cherof, and myself in just under a week, is now available ...

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Once More — September Update

Every single core mechanic of the game has been implemented! Here's what's going on:

  • Objects can be picked up, tossed or thrown
  • You have a dedicated UMBRELLA button. The umbrella can't do damage directly, but can be used to solve all sorts of puzzles
  • Character portraits now actually stick out of ...

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Guide: Character Path Editor

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Before we continue, this guide assumes you have the newest version of the Senza Pack, but if you don't/aren't using it, you'll need to quickly made a "CharacterPath" script, which contains a public Vector2 list called "pathNodes."<...

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Dev Tips: Path System

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Note: The Senza Dev Companion Pack has been updated to go along with this tutorial, available to all patrons. The guide below focuses more on logic/methods than code, though, so it should be just as useful for those using GameMaker and the like! View Post

2D Dev Tips Companion Pack

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Current version: v0.3
Recommended Unity Version: 2018.2 or later

Here's the very first version of the starter tutorial starter pack, featuring a simplified version of the character controller developed for Once More and some basic assets, which I'll be adding to (and fixing) over time. Please...

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Tutorial Mascot — Senza Deligatta + sketches

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Senza is affable, friendly, ready to guide you on your journey of knowledge. Just don't ask any advice, or common sense, in any matter outside her area of expertise.

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Future Tutorials (Poll)

A number of people have taken interest in the inner workings of Once More, and seeing as I'm long overdue to provide any tutorials, I'm curious to know where I should get started. Thus, a poll! I will be weighing both the difficulty ...

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Changes to the Patreon tiers

taxiderby post Changes to the Patreon tiers from patreon

Due to Puro's development being on hold, a number of rewards for several tiers are no longer applicable, most notably access to Puro's beta for the $5+ tiers. As such, I'll be restructuring things a bit. In all cases, any rewards listed are also available for the tiers above.

Free: Limited tutorial acce...

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Waking Woods (Video? With sound?!)

Instead of going for a pair of bi-monthly updates, I opted to go for one bigger one, which I now see somehow managed to mention on every service I used except for the Patreon itself. Thank you for your patience!!  

And yes, your player character will be wearing gloves for this sequence.

Music is from...

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Waking Woods • June Progress Preview

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Here's a sneak peak at this month's progress report on the Waking Woods! And yes, your player character will be wearing gloves for this sequence.

Music is from CrossCode, used with permission!

Edit: I err...

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Once More — Puzzles and Interjections

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May was such a busy month for me that it turns out there was not one but TWO posts I forgot in May, here's the other: A look at partner actions, which serve as a major tool for puzzle solving, and mini dialogue bubbles, used for all sorts of things.

As always, thank you so so much for your support! This project wouldn't...

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Waking Woods — concept art

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Once More — The Waking Woods

taxiderby post Once More — The Waking Woods from patreon

Puzzles are hard work... Let's take a break!

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Once More — Cutscene system

taxiderby post Once More — Cutscene system from patreon

I FORGOT TO POST THIS ON PATREON EVEN THOUGH I DID IT ON TWITTER, I'M SO SORRY

Once More's cutscene system is coming along! Here's a glimpse at the editing tools~


2019-06-01 00:48:50 +0000 UTC View Post