Working on Nyaa-Chan's combat moves!
If you are interested/want to influence the design procress join us in the chat!
Also will do a FAQ on the game so if you have various question on the game's mechanics/direction/whatever, ask
If you are interested/want to influence the design procress join us in the chat!
Also will do a FAQ on the game so if you have various question on the game's mechanics/direction/whatever, ask
Download LINK .
EDIT: fixed several more bugs - now is at v0.321
Download LINK.
The primary objective of this patch is to add more futa content both in terms of more futa moves and allows for RNGed futa girls. Nyaa-Chan herself will be finished in 2 more patches, including her non-futa version! In the meantim...
2017-03-02 01:55:24 +0000 UTC View PostThe animations were done. Currently working on restructuring the character data. Its getting messy due to all the new features and the futa thing is kinda a hack. There are 2 copies of Wolfie - one for futa and one for non-futa. In the new character data structure, the futa specific data and non-futa data will be included in one...
2017-03-01 05:47:55 +0000 UTC View PostThe bloody chatbox (on the blog) keeps going down + injecting ads onto the site. Its getting too annoying so bye bye.
I made an discord server for those that wishes to use live-chat.
2017-02-28 18:19:42 +0000 UTC View PostIts has been more than a week since this poll: https://www.patreon.com/posts/8146806 and I think that's enough time to start drawing some conclusions.
First of all that I am a bi...
Animation progress: 6/8.
EDIT: whoops, shoulda hidden the penis for the girl on bottom. Oh wells.
2017-02-26 04:52:45 +0000 UTC View PostThe current gigantic penis size is causing alot of problems with bjs - they are too big and clip through everything... So sorry giant dick fans, dick size will be nerfed.
2017-02-24 06:25:58 +0000 UTC View Post"Are you done stareing? Hurry up and lick it clean. Your mistress is waiting~ <3"
(Any fighting game expert here? hehe)
2017-02-22 07:44:06 +0000 UTC View PostNot sure how people like these kind of WIP pictures, so here is to test the waters. Showing the new hair + choker - in screen space normals!
2017-02-21 19:24:35 +0000 UTC View PostIt was a lot of internal changes to get multiple-combatants working, but I am happy that it is done and the core behavior is functioning as it should. There were a couple of bugs here and there but that's expected. All the reported bugs so far are fixed.
I understand team battles may not be everyone's thing, but it really does...
2017-02-20 23:47:39 +0000 UTC View PostFinished the front half of the hair, what do you guys think?
I dont know if its just me, but I am getting a "little sister" kind of vibe from this hair style. Dont know how I feel knowing that her moveset will feature lots of shoving big fat dicks to various places. But who knows, maybe thats somebody's thing.
2017-02-20 05:28:28 +0000 UTC View PostMultiple choice.
Things that will not be in game: pregancy, gore, dismemberment, death, scat.
2017-02-18 03:08:33 +0000 UTC View Post
Kinda sucks to have to do this kind of administrative stuff rather than the interesting stuff.
Some of you might have noticed that we got a lot of new Patreons after v0.3 is released. Thats good news right? Unfortunately I am confident that a percentage of these new pledges will not be honored.
So to h...
2017-02-17 23:05:55 +0000 UTC View PostDownload LINK.
Team Mode is finally here!
For team battles it is recommended to try a different camera mode than camera B and dont forget to set the "Targetting" key under options! If ...
2017-02-16 21:45:28 +0000 UTC View PostWhat do you guys think of this UI layout for team battle? Pressing the edit button on the character will bring up the character detail tab which you can then change the character, team, and so on. Feels a bit cramped but I also want to give a overview on which character belongs to which team.
2017-02-15 21:38:42 +0000 UTC View Post
Got the core functionality of multi-combat working now - implemented a bunch of new interaction and behavior that doesnt exist in 1v1 fights, such as making the character performing grapple hittable. Fixed various bugs, de-syncs, animation problems, softlocks and crushes. The feature itself is ready, at least for an alp...
2017-02-14 04:18:28 +0000 UTC View PostBit of clickbait title because I dont consider the game have "real" monster girls yet nor is exotic girl random generation available in game. But that could be a fun little direction to push the game towards.
Anyways, the progress on orgy mode is going well. I have some thoughts and observations on it:
1) camera ...
2017-02-12 20:01:20 +0000 UTC View PostGot the basics of multi-combatants working. Shown here is near the end of a 7 v 5 fight between Team RNG and Team Heroine. Team RNG had a good start, from its numeric advantage. But ultimately Team Heroine's superior individual discipline and teamwork prevailed in the end.
The progress on multi-combatant functionality continues...
Its going to take some time.
The engine is being upgraded to support an unlimited number of active combatants at once. (design wise, actual maximum number is subjected to PC performance constraints of course)
While it is indeed awesome to be able to play in...
2017-02-10 04:19:38 +0000 UTC View PostSome upcoming changes:
Got a lot of feedback on stats and grab/holds interrupt-ability, so here is what I am planning to do:
Dexterity, or cooldown reduction, seems very powerful when stacked allowing the character to have too many escape options via rolls or wake-up kick. So dexterity cdr again will be nerfed from 15% to 10% per point....
2017-02-08 02:10:52 +0000 UTC View PostImplemented screen/camera shake in game now to make hits feel more impactful. Effect is rather subtle so its difficult to show via pictures or video, but the effect will be there in the next patch!
Been pondering about this, suppose that there is a 1vX mode, should grapples be interruptable? If a character is performing a move...
2017-02-06 19:38:36 +0000 UTC View Post Its finally the time! The focus for Febuary is to implement a new girl with a whole bunch of new moves to game! Her futa version will come first.
She will be a futa cat girl! I like the design on the left of this picture:
Many people have expressed interest in having something for players to do when a move is performed on their character. So instead of just deciding whether to resist or not, the player can now choose to <escape> , do a <reversal>, or <break free> by spend special meter. Of course, the player can choose to ...
2017-02-03 20:20:42 +0000 UTC View Post
Added a new key (default: "M") for selecting a target between multiple opponents. Note that it also aligns the camera to be behind the player when nothing is targetted. No mouse movement is used during the demo.
Not shown in the video is the new engine feature to allow for implementation of additional key inputs while still re...
2017-02-02 20:20:34 +0000 UTC View PostDownload LINK.
Change log: