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Staff of the Floating Disk

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Quarterstaff, uncommon

This quarterstaff is made of a magical magnetic metal called Aproutium. When you heat this metal for the first time, it creates a magical bond. No matter in how many pieces you...

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[Cards] Caveman's Greatclub

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“Captain Caaaaaaaaveman”

The Caveman’s Greatclub is inspired by the 70’s cartoon Captain Caveman. When we bring the item to D&D Lore, it’s a weapon of a primal age when magic was primitive and untamed, made with the magic wood of an ancient tree that these days can only be found in the dee...

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[Variant] Caveman's Greatclub

Greatclub, rare (requires attunement by a barbarian)

This magic weapon is indistinguishable from a regular wooden greatclub. Its true magic properties can only be spotted by spells like Detect Magic or Identify...

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Caveman's Greatclub

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Greatclub, uncommon (requires attunement by a barbarian)

This magic weapon is indistinguishable from a regular wooden greatclub. Its true magic properties can only be spotted by spells like Detect Magic or Iden...

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The Blueprint - 2nd Edition

It's time to feast! The second edition of The Blueprint is here!

This week's magazine is available to all Flame and Starfire tier patrons. For you, I give my sincere gratitude. Is because of you that I can keep...

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[Cards] Bull Blocker

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“The very ground beneath our feet trembled with every step the enemy took in our direction, but not a single dwarf on that line moved an inch.”

The Bull Blocker was a shield made by a brilliant dwarven blacksmith named Frollin Strongfeet on Minas Fardhill. The dwarves in that city were in constant war again...

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[Variant] Bull Blocker

Shield, rare (requires attunement)

This iron shield has 4 Auroch horns in its front and is reinforced with strong Mithral plates. While holding this magic shield, you have a +1 bonus to AC in addition t...

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Bull Blocker

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Shield, very rare (requires attunement)

This iron shield has 4 Auroch horns in its front and is reinforced with strong Mithral plates. While holding this magic shield, you have a +2 bonus to ...

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[Cards] Jungle Trapper

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“The real danger is in the things you can’t see until you are tied up, on the ground surrounded by enemies.”

The Jungle Trapper is a magic quarterstaff made from the roots of a vicious carnivorous tree from the Feywild called Devora. Devora trees look like regular nectarine trees but below the ground, the...

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[Variant] Jungle Trapper

Quarterstaff, rare (requires attunement)

This magic quarterstaff is made entirely by entwined vines. You gain a +1 bonus to attack and damage rolls made with this magic weapon. This quarterstaf...

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Jungle Trapper

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Quarterstaff, uncommon (requires attunement)


This magic quarterstaff is made entirely by entwined vines. You gain a +1 bonus to attack and damage rolls made with this magic weapon. I...

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[Cards] Frozen Tooth of Azhaq

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“His very presence made breathing a freezing pain, his eyes were cold as of a man whose will could not be broken. When he held that frozen sword was like Azhaq herself was fighting alongside us.”

The tale says that the Ancient Silver Dragon Azhaq gave this greatsword as a gift to a Paladin named Zihat that ...

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[Variant] Frozen Tooth of Azhaq


Greatsword, uncommon (requires attunement)

This greatsword is made from magic ice from an ancient silver dragon breath, it can’t be broken or melted. You gain a +1 bonus to attack and damag...

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Frozen Tooth of Azhaq

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Greatsword, very-rare (requires attunement)

This greatsword is made from magic ice from an ancient silver dragon breath, it can’t be broken or melted. You gain a +2 bonus to attack and dama...

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[Cards] Ghostly Dagger

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“First a taste of your blood, then a piece of your soul!”

The Ghostly Dagger is a weapon bathed in the very waters of the Styx River. It exists at the same time on the physical and ethereal plane, and its blade knows how to pierce both flesh and soul.

Want to know more about the creation of th...

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[Variant] Ghostly Dagger

Dagger, rare (requires attunement)

This Dagger has a silver decorative handle with hidden necromantic runes. Its blade is translucent green, like an emerald gemstone with a silvery point.  You gain...

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Ghostly Dagger

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Dagger, uncommon

This Dagger has a silver decorative handle with hidden necromantic runes. Its blade is translucent green, like an emerald gemstone with a silvery point. When you hit a creature with ...

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The Blueprint - 1st Edition


Welcome adventures to the first edition of The Blueprint! 

This week the magazine will be available to all travelers, but from the second edition forward it will be exclusive for our supporters ...

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[Card] Mountain's Screech

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“It didn’t matter how fast I Ran. That dammed buzzing sound kept reminding me that as long as I was on those mountains I would not be safe.”

The Mountain’s Screech is a weapon of a barbarian clan that lives in the southern mountains. They worship the outdoor life and see the storms as a trial of strengt...

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[Variant] Mountain's Screech

Handaxe, rare (requires attunement)

The blade of this Handaxe is always pulsing with blue energy and emitting a faint buzzing sound that can be heard up to 100 feet away. You gain a +2 bonus to attack and damag...

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Mountain’s Screech

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Handaxe, uncommon (requires attunement)

The blade of this Handaxe is always pulsing with blue energy and emitting a faint buzzing sound that can be heard up to 100 feet away. You gain a +1 bonus to ...

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[Card] Death Blade of Eiynar

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“From the moment that sword left the sheath I knew something was off. I could hear screamings and wails coming from it, and I can swear they were calling my name.”

Eiynar was the right-hand commander of a powerful Lich Lord. The sword was a gift from his master for the years of servitude. But the power went...

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[Variant] Death Blade of Eiymar

Any sword, uncommon (requires attunement)

Half the blade of this sword is consumed by a dark material that flickers with white energy. You gain a +1 bonus to attack and damage rolls made with this magic weapon....

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Death Blade of Eiynar

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Any sword, legendary (requires attunement)

Half the blade of this sword is consumed by a dark material that flickers with white energy. You gain a +3 bonus to attack and damage rolls made with this magic weapon...

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[Card] Tempest Tide

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“The only thing we could see was the heavy rain falling over us. All we could feel was the cold embrace of death.”

Tempest Tide is a ritualistic weapon given to the protectors of a rich merfolk realm. They are used to terrorize and defeat outsiders and those who dare to harm the sacred seas. The uncommon ve...

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[Variant] Tempest Tide

Trident, uncommon (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use a bonus action to hold this magic trident above your head and speak the command wo...

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Tempest Tide

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Trident, rare (requires attunement)

You gain a +2 bonus to attack and damage rolls made with this magic weapon. You can use a bonus action to hold this magic trident above your head and speak the command word. ...

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[Cards] The Great Furnace

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“It’s time for you to feel the pressure of being on my way!”

The Great Furnace is a weapon forged on necessity. A machine made by a man to defend his village from the explosive attacks of a goblin gang. It fits well with any setting with a “steampunk” flavor, but it also can work only with elemental m...

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[Variant] The Great Furnace

Maul, uncommon

This Maul is built with an intricate pressure system fueled by elemental gems. You gain a +1 bonus to attack and damage rolls made with this magic weapon. This weapon can uphold three charges at ...

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The Great Furnace

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Maul, very rare (requires attunement)

This Maul is built with an intricate pressure system fueled by elemental gems. You gain a +2 bonus to attack and damage rolls made with this magic weapon. This weapon can u...

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