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VGCVR posts

Nova new suit fit test+ plans

VGCVR post Nova new suit fit test+ plans from patreon

Since original suit from HOTS very lowpoly and look shit when in vam, plan is for remake+repaint since original have no fabric geom under armor pieces.  Hope to see this finished in few days.  Have remade this suit from scratch, designed for skintight look, texs atm only placeholder.

In meantime am also workin...

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Nova skin finished

VGCVR post Nova skin finished from patreon

8k screenshots, open original+zoom


Hair is placeholder, will do next. Atm must sleep

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Nova new face

VGCVR post Nova new face from patreon

Left =original/ingame,very lowres

Right = repaint+makeup detail

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Nova HOTS highres sculpt for details bake

VGCVR post Nova HOTS highres sculpt for details bake from patreon

Starting skinpainting now

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Nova WIP

VGCVR post Nova WIP from patreon

Nova from Heroes of the Storm WIP, armor on vs off for showing body matching.
Head shots compare ingame lowpoly face with own smooth sculpted version.  Last pic is WIP of suit texs upscale+cleanup


Also original artist must be big ass fan 🤔

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OW - Spiderlady's Mansion environment now unlocked

VGCVR post OW - Spiderlady's Mansion environment now unlocked from patreon

To mark release of OW2 and also celebrate fact that no one can play bc shit servers, this now is unlocked for public.  Maybe you all can enjoy good time in here instead of queue screen. 😂


Get it here <...

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Raging Demon Environment Pack now available for ENV Tier

VGCVR post Raging Demon Environment Pack now available for ENV Tier from patreon

Now have for you two ENVs with common theme of Mr. Raging Demon himself, Akuma. Have included his stages from Street Fighter V+Tekken 7.

To use:

  • Open scene from var, do not directly load assetbundle, otherwise will be missing game-accurate color correction/lighting

Versions for S...

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[RELEASE] Raging Demon ENV Pack

VGCVR post [RELEASE] Raging Demon ENV Pack from patreon

REQUIRES POSTMAGIC

Hello!  Have meant to upload this few days before, but lighting+optimizing is hard  😑  Few times had versions where everything look amazing but only get 2 fps, so user experien...

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Upload tomorrow+ small billing change

VGCVR post Upload tomorrow+ small billing change from patreon

Upload tomorrow for env tier, see above+1 additional stage.  "Abandoned Temple" Akuma stages from Tekken 7 + SFV

Starting on 1st October will switch to "subscription" billing so will be billed every 30 days instead of 1st every month. Small but important change for help people who become patron in 2nd half of month...

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ME Andromeda Project now available in early access

VGCVR post ME Andromeda Project now available in early access from patreon

Finally done with this, thanks all for patience.  At points regretted everything bc of errors/setbacks like drive failure, but desire to finally finish this keep me going, also feeling that am prob only one that could do these chars justice at current time.

So basically all you know what should expect if have seen ...

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[RELEASE] ME Andromeda Project (Early Access)

VGCVR post [RELEASE] ME Andromeda Project (Early Access) from patreon

REQUIRED VARS:

ME:A Ryder WIP

VGCVR post ME:A Ryder WIP from patreon

(8k screenshots, should open original+zoom so can inspect details)

This is result of redoing from scratch 2x since drive crash, was unhappy with 1st redo so have done again and think have hit the spot.  So basically have made this model 4x including unreleased private commission version from long time ago, and am n...

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Next month billing paused

VGCVR post Next month billing paused from patreon

Hello!  Apologies for big delay, wanted post huge update with finished links but unfortunately some days ago my main 3d/vam works storage SSD shit itself.  Have backups ofc but last one was 2 weeks ago, so after replacing this have lost lot of progress.    With quick work was able catch back up some, ...

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ME:A wip1

VGCVR post ME:A wip1 from patreon

Ryder model is shown, Cora next to do.  Still need tweak this one for arms+knees.

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Env WIP August 2022

VGCVR post Env WIP August 2022 from patreon

So have here Abandoned Temple (Akuma stage) of Tekken 7, also want SFV Akuma stage (very small/should be ez) for tie-in Akuma stage pack this month.

Back to models for now but will add texs+lights prob next week.

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This month plans

Have returned from weeklong business trip and now real work for you all will start.  

Models:

  • SFV: Kolin
  • Mass Effect Andromeda:  Ryder+Cora

ENV:

  • Prob T7 stage or two, if large stage will be only 1.  Am still consider options atm


More upda...

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SFV Temple Hideout now in Early Access

VGCVR post SFV Temple Hideout now in Early Access from patreon

Instead of model this time, think you all would appreciate iconic stage from Street Fighter V.  Recent process advancement now let me do even more accurate env ports, and am proud of this one.  If you enjoy this, ENV tier have more SFV envs, info for latest pack 2022-08-01 05:47:14 +0000 UTC View Post

[RELEASE] SFV Temple Hideout ENV (Early Access)

VGCVR post [RELEASE] SFV Temple Hideout ENV (Early Access) from patreon

REQUIRES POSTMAGIC

Instead of model this time, think you all would appreciate iconic stage from Street Fighter V.  Recent process advancement now let me do even more accurate env ports, and am proud of this o...

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SFV ENV Pack 1 now available for ENV tier

VGCVR post SFV ENV Pack 1 now available for ENV tier from patreon

Back again with doublepack for env tier. As you know, recent process advancement now let me do even more accurate env ports, and are not enough SFV stages ported in high quality atm. So is my role to fix this

To use:

  • Open scene from var, do not directly load assetbundle, otherwise will be mi...

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[RELEASE] SFV ENV Pack 1

VGCVR post [RELEASE] SFV ENV Pack 1 from patreon

REQUIRES POSTMAGIC

Back again with doublepack for env tier. As you know, recent process advancement now let me do even more accurate env ports, and are not enough SFV stages ported in high quality atm. So is my ro...

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Upload in next ~2hrs

VGCVR post Upload in next ~2hrs from patreon

Finalized 2 envs for upper tier, now have special something for regular tier patrons :D  Instead of model as usual have put together iconic Street Fighter ENV.  Just have to bake light now.

C u soon

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ENV/other happenings

VGCVR post ENV/other happenings from patreon

Bad news: T7 Bowling Alley not happening this month, basically have 300+ lights (wish I was joking) to place so can have accurate lighting, and already is difficult enough trying place accurately with differences between engines.  Still personally really want this env but will have to put on hold until can figure out how...

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Kasugano Residence WIP3

VGCVR post Kasugano Residence WIP3 from patreon

Lighting baked+LUT active in postmagic.  Will ofc be some differences bc different engines (Unreal for SFV, Unity for VAM) but am satisfied with result

Time for Bowling Alley

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Kasugano Residence WIP2

VGCVR post Kasugano Residence WIP2 from patreon

First two pics= unity editor, last pic = ingame/promo comparison.  Woke up after few hours and cannot fall asleep again, so lightbaking atm.  Final release will have PostMagic LUT which will help match ingame colors closer.  All lights/geom in exact ingame positions.

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Environment poll July 2022

Good news for ENV tier.  Last week have been very productive with new process improvement, so this month have 4 choices of envs,  top 2 will make cut for complete+release.

Poll run for ~48hrs.  If have very clear winners prob will close poll early.


Option 1: Kasugano Residence (Street Fig...

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Another env WIP July 2022

VGCVR post Another env WIP July 2022 from patreon

Subway Stage of KOFXV that will release with SFV Kasugano Residence. Atm in process of add lighting in Blender.  Have about 50+more lights that need add.

Recent research+improvements now have give ability of placing items+lights in exact ingame position for most Unreal games.  Even though is still very time co...

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Delara Auzenne DXMD now in Early Access

VGCVR post Delara Auzenne DXMD now in Early Access from patreon

Hello, time for new release with Delara Auzenne of Deus Ex: Mankind Divided.  This was commission by SolidVault and am proud to bring you this latest work.  This work presented interesting challenge of being semi-stylized but s...

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[RELEASE] Delara Auzenne DXMD (Early Access)

VGCVR post [RELEASE] Delara Auzenne DXMD (Early Access) from patreon

REQUIRED VARS:

Soon

VGCVR post Soon from patreon

Will be posting as soon as final product approved by commissioning patron

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July WIP 1

VGCVR post July WIP 1 from patreon

Basically have now everything final in substance painter for Delara Auzenne (Deus Ex Mankind Divided) body texs.  Because of (possibly crippling :D) own high standards+character accuracy, went through+discarded 3 diff iterations of body texs bc was unhappy with result.

Will prob add final pass of skin roughness+red...

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