XXX4Fans
longlivetheprincess from patreon

longlivetheprincess

patreon


longlivetheprincess posts

Progress Report

Hello there!

It's been another productive week with Long Live the Princess. I'm fully taking advantage of the fact that I'm not working on any significant new features right now. As a result, I'm handling many minor things that have cropped up over time instead. After this update, I suspect I won't have the chance to wo...

View Post

Progress Report

Work continues on version 0.35 of Long Live the Princess, but that hasn't stopped me from looking ahead. After working on the endgame for so long, it feels quite unusual not to know exactly what I will be working on from one update to the other. To leverage this freedom, I decided to run a poll for Wizard and Grandmaster tier...

View Post

Progress Report

Hi everyone!

This is such a fun update for me to work on after the endgame's slow, punishing development. I feel like I'm adding new features at a pace I haven't seen in a long time.

This week, I finished work on the masturbation scene at the beginning of the game. That scene always stuck out as a little weird. Si...

View Post

Progress Report

Greetings, everyone!

I hope you all enjoyed playing the latest release of the game. As for myself, I'm incredibly pleased to have finally put the endgame behind me. This was always going to be a challenging, slow crawl to the finish, and as you were probably able to tell, that was precisely what happened. But we're done...

View Post

Version 0.34.0 - Public Release Schedule

If you're just visiting my Patreon or are a $1 patron, this post is for you.

Version 0.34.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess has moved away from a monthly schedule, this version will become publicly available once version 0.35.0 is out for patrons. Basically, the p...

View Post

Long Live the Princess - Version 0.34.0 - Endgame Part 4 - Epilogue

longlivetheprincess post Long Live the Princess - Version 0.34.0 - Endgame Part 4 - Epilogue from patreon

Long Live the Princess version 0.34.0 is now available for download.

The main storyline is finally over. The epilogue is complete, and by the time you have finished this update, you will have seen the credits roll, at last. 

But don't worry, there is still a lot to do. The game is far from finished yet, so st...

View Post

Progress Report

Happy weekend!

I have been working my ass off this week, trying to get version 0.34 ready before the end of the month. Things are looking promising indeed.

Today, I played the story to its end, including both credits and the post-credits sequence. The epilogues are complete at last, and they feel great in action. ...

View Post

Progress Report

We're halfway through January. Time keeps flying, apparently.

I'm still spending all my development time making the epilogue images for Long Live the Princess. There are quite a few of them now, and the number keeps growing. 

As of right now, I have finished posing and rendering the epilogue images for Primro...

View Post

Progress Report

Work continues on version 0.34. The biggest remaining challenge is and will continue to be the epilogue images. I'm still working on those. Sometimes, they turn out exactly the way I imagined them in my head. Other times, I have to compromise for one reason or another. Maybe a camera angle didn't work, or maybe the asset I wa...

View Post

Progress Report

Would you look at that? It's a brand new year! It'd better be an improvement over 2020.

I'm happy to report that the big scene I was working on is complete and playtested. This removes a massive obstacle from 0.34's path and lets me move directly into the epilogues. I have looked forward to this for quite some time, and...

View Post

Progress Report

It's Christmas time, which means that things are slowing down a little on the development front. However, before that happened, I made tremendous progress with 0.34, finishing all the animation renders and both writing and implementing considerable amounts of story. This update's big choice is now entirely written and impleme...

View Post

Progress Report

Now we're talking! I have been hard at work, setting up the previously mentioned sex scene for the new update. It is now at the stage where my computer is churning out animations rapidly. I only have one animation left to pose before I'm done rendering this scene entirely. At that point, I'm going to write, implement, and pla...

View Post

Progress Report

These weeks go by faster and faster, I swear. 

Since last week, I've been focusing all my attention on the big payoff scene at the very end of the main story. It's not a scene that all of you will end up getting, but it needs to be there. It's already looking excellent, and I'm about to set up the first animations ...

View Post

Progress Report

Ah, yes. Progress. I've made some of that.

The current status is that the opening scene of 0.34, featuring the Fairy Queen, is completed and fully playable in the game. I hope to once again surprise players in various ways with how that encounter turns out.

I'm now moving onto the second scene, which is the bigges...

View Post

Progress Report

Ah, the first week after a major release. There's rarely much actual development going on during that week as most of the beginning is spent on community management, plus taking a breather. I actually was lucky enough to get myself a Playstation 5 at the beginning of the week, so I have been spending a little time with that. ...

View Post

Long Live the Princess - Version 0.33.0 - Endgame Part 3

longlivetheprincess post Long Live the Princess - Version 0.33.0 - Endgame Part 3 from patreon

Long Live the Princess version 0.33.0 is now available for download.

The hour has finally arrived, and your ultimate confrontation with Selena is upon you. The stakes are enormous, and you have no real plan of action. How could you possibly prevail under such circumstances?

As you know, this update took a while to...

View Post

Progress Report

Finally! I have finally reached the end of the story for version 0.33, which means all that's left is wrapping up. Well, there's more to it than that. The things that remain to do at this stage are:

  • Adjust transitions and music triggers.
  • Playtest.
  • Adjust dialogue based on playtesting results. View Post

Progress Report

It's close!

I'm really close to wrapping up this update's main path now, having almost finished the puzzle that it ends on. I think I'm going to have to make the update end abruptly so that I can get this in your hands sooner rather than later, but that should be fine. You'll get everything I had planned for 0.33 anyway...

View Post

Progress Report

I'll keep it quick this time. There's not much new to say compared to last week as I'm still working on the same scene. I believe I may have finished all the renders needed for 0.33, so that's another checkbox to tick. Almost all of the exposition has been written, and most of the bad ends implemented. That leaves only the bi...

View Post

Progress Report

Hi everyone!

The development of version 0.33 is progressing rapidly. I really seem to have gotten out of a rut after reworking Evelyn's story, so I feel like there's the wind in my sails right now. Probably not enough to get this done before the end of the month, but there's always a chance.

The main obstacle left...

View Post

Progress Report

(Sorry if you got an empty progress report earlier. Patreon's interface messed up and made me click the Post button by accident.)

Greetings, everyone!

It's only been a few days since I got the updated 0.32 out, so I haven't been able to put a lot of days into working on 0.33 yet. Having said that, I have used the ...

View Post

Long Live the Princess is again available to download

Hi everyone!

The reworked Evelyn story is finally done! To celebrate this, I have made version 0.32 available to everyone, whether or not you are a patron. I did this mostly because it would have been a nightmare to update her story in both 0.31 and 0.32 at the same time. This was the path of least resistance by far. View Post

Progress Report

Hi everyone!

I've been working on the Evelyn redesign for slightly more than a week now, and I'm happy to report that I'm nearing the end of it. I finished the most significant challenge, her dark secret, yesterday. I'm almost at the end of her script. Once that is done, I will do a quick pass across the entirety of the...

View Post

Progress Report

Well, this week's progress report is going to be a little different, isn't it? Instead of working towards 0.33's completion, I've been reworking 0.32 according to what I described in my other posts earlier this week. If you missed that announcement, I'd suggest going back and reading it. It's important.

I'm happy to rep...

View Post

Important Update (please read this!)

Hi everyone!

Please read the entirety of this post before you comment below. 

I have some bad news to share. Yesterday, I was contacted by the Patreon Trust & Safety team. They had become aware that Long Live the Princess features content that is not allowed as per their Community Guidelines. While they w...

View Post

Progress Report

What the...? Where do the weeks go? I'm tempted to ask for my money back. 

Anyway, it's another progress report, so let's get to it. Writing continues, and I feel like I might have crossed a milestone here. The words are flowing smoother, and the atmosphere and theme are becoming more secure and solidly defined. I ...

View Post

Progress Report

So, I've been writing for the past week. Exciting stuff, I know. I wish I could tell you what I've been writing for the game, but you know... I'd have to kill you. 

Honestly, though, this game's writing process has rarely felt as much like wading through a quagmire than it does right now. It's a combination of the ...

View Post

Progress Report

Things are starting to look promising. The 0.33 image folder contains 181 images right now. That's not counting the 91 renders I did for the animation I've spoken about before. In fact, I realized this week that I'm getting close to finalizing the images needed for the story content in this version. 

That's why I d...

View Post

Progress Report

As the week wraps up, it's time for another progress report. 

My focus is still on renders. I should really try not to say anything about exactly what I'm making, but I can't wait until you see [REDACTED] and how it all fits into [REDACTED] alongside [REDACTED]'s [REDACTED]. It's going to be [REDACTED]! 

View Post

Progress Report

This week I have focused my attention on rendering new images for a change of pace. With all the story design I did up to this point, I needed to keep things fresh. The rendering has gone very well. At the time of writing, I have 86 brand new images for this update (if you include a remade earlier scene, I'm up to 138 images)...

View Post