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Progress Report

Greetings, everyone!

It is now July, and I'm sure many of you are eagerly anticipating news of when the next update of LLtP will be out. Let's get to that, shall we?


Long Live the Princess

Since last time, I have finished writing another sexy scene and Sister Agnes's entire Inva...

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Progress Report

Greetings, everyone!

With the nightmare of the previous week behind me, I've slowly regained my ability to work, think, and even sleep. All good news for LLtP development, in other words.


Long Live the Princess

I have written and implemented two brand new scenes this week, leavi...

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Supermodel Character Reveal: The Ironmonger

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A little late this time, but better late than never. This is also the final character reveal, so this is it. Time to start theorizing about what the story in this game will actually be about.

Who is The Ironmonger? More importantly, what could he possibly have to do with our main characters, if anything? I could tell yo...

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Progress Report

Greetings, everyone!

You may recall that I mentioned going on vacation two weeks ago? Well, if you're following me on Discord, you know how that turned out. 

Long story short, I traveled to a different country with relatives, and one of those relatives got seriously ill and had to be hospitalized. I was left ...

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Supermodel Character Reveal: Sullivan Campbell

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Okay, I get it; it's not a hot babe this time. I've run out of those, at least when it comes to the previews. This preview and the next are for male characters. However, they are unlikely to ever engage in sexual activities in this game.

Of those two previews, Sullivan Campbell was the most natural one to start with as ...

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Supermodel Character Reveal: Phoebe Newton

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It's time to reveal the final female character that I will be showing off in previews. Her name is Phoebe Newton, and you'd better remember it. She's famous, and the last thing you want is for her to make you famous, too. Then again, when someone's got the body of a supermodel and the willingness to use it to get ahead, it's ...

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Progress Report

Greetings everyone!

I'd like to start this progress report by reminding you that I'm taking one week off to go on a vacation to a warmer climate in another country. It's the first time I've been out of the country in 4 years or so, and I'm really looking forward to just leaning back and relaxing without distractions fro...

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Supermodel Character Reveal: Dr. Sybil Hawkins

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This week's character reveal isn't officially designated a superhero, but that might be simply because she doesn't dress up in a tight-fitting costume and go out to fight crime. Dr. Sybil Hawkins has an almost inhuman level of intelligence, and she uses it in service to STALWART. You will see a lot of her in Supermodel.

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Progress Report

Greetings, everyone!

Adult game development can be a weird thing at times. Such as now, when a scene I was sure would look incredible looks okay, and a scene I thought would look okay looks incredible. Oh well, I'll take it. I know, from experience, that I have expectations that loom somewhere above what is reasonable, ...

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Supermodel Character Reveal: Vanguard

longlivetheprincess post Supermodel Character Reveal: Vanguard from patreon

The final member of STALWART's roster of superheroes is Ida Yasuda, known to the public as Vanguard. Of the three, Vanguard is the one who is most likely to show some kind of enthusiasm for modeling. And yet, there is something off about how she deals with public attention.

Next week, we'll start looking at characters o...

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Progress Report

It's Sunday, which means it's time for another progress report. Well, that's only the case until the next update, anyway, since I tend to post my progress reports on the same weekday that I published the previous update. Did you notice?


Long Live the Princess

Speaking of the next update...

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Supermodel Character Reveal: Blink

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I missed the deadline for this update by one day due to a hectic week, but better late than never.

We now turn our attention to the second of STALWART's trio of female superheroes and another one of the girls who will be modeling in your photo shoots. Her name is Miranda Skeates, though she goes by Blink to the public. ...

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Progress Report

Greetings!

It's been a good week for Long Live the Princess, as you'll see below. Right now, I'm feeling quite hopeful about a June release of version 0.41, though I can't give any promises.


Long Live the Princess

Added 10 new pieces of music to the game and integrated them across...

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Supermodel Character Reveal: Seraphim

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It's time to reveal the first of the three main superhero characters employed by STALWART in the upcoming game Supermodel. Her name is Seraphim, and she is hot.

Literally.

The next superhero character will be revealed a week from now.


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Progress Report

Greetings, everyone!

With the announcement of my upcoming game, Supermodel: Defenders of Desire, the weekly progress reports will look a little different in the immediate future. From now on, I will split the progress report into two sections, one for each game. Since I don't always work on both of those games in the sa...

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Announcing my next game: Supermodel - Defenders of Desire

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The time has come for me to finally and officially announce the title and theme of the game that I will be working on as Long Live the Princess comes to an end. Below this paragraph is the marketing blurb that I will use initially and a preview of both the playable characters in the game.

Please note: Since this is ...

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Announcing my next game: Supermodel - Defenders of Desire

longlivetheprincess post Announcing my next game: Supermodel - Defenders of Desire from patreon

The time has come for me to finally and officially announce the title and theme of the game that I will be working on as Long Live the Princess comes to an end. Below this paragraph is the marketing blurb that I will use initially and a preview of both the playable characters in the game.


Supermodel: ...

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Progress Report

Greetings, everyone!

I can finally and confidently say that I'm now out of the design phase for both the Sister Agnes updates. It's tricky putting together these puzzles and making them all fit together, but I got there. As part of the design for these updates, I have carefully mapped out the exact spots where I need to...

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Progress Report

Hi everyone!

It's been one week since the release of version 0.40. I hope you all enjoyed it, despite its narrow scope. We're moving on to more ambitious things with version 0.41, though, so the updates should get more interesting before we reach version 1.00 soon.

If you are unaware, version 0.41 will be the firs...

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Version 0.40.0 - Public Release Schedule

If you are just visiting my Patreon page or are a $1 patron, this post is for you.

Version 0.40.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess has moved away from a monthly schedule, this version will become publicly available once version 0.41.0 is out for patrons. Basically,...

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Long Live the Princess - Version 0.40.0 - Nell

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Long Live the Princess version 0.40.0 is now available for download.

This is a massive milestone of an update. Now that it has been finished, there are no more instances of clearly missing content in the game, making it complete at last. Sure, it still requires a bit of polish before it can be called a final version, an...

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Progress Report

Well, it's Easter. I hope everyone is having a good time.

The expanded advanced training scene has been entirely written, implemented, and mostly tested. This means that version 0.40 is now feature complete. The remaining work is mostly just proofreading, testing, a few tweaks here and there, and then uploading the thin...

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Progress Report

Greetings everyone!

Woohoo, Easter is coming up, and I have more than a week off of work at my day job. That obviously means more time for LLtP development, though I'm also going to relax a little. 

Now then, what is happening in the world of LLtP? Well, I've been really churning away at those animations this...

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Progress Report

Greetings!

Things keep progressing at a steady rate. I finally figured out exactly how I want the new scene in this update to play out, which was extra tricky because Nell isn't the kind of girl who would be eager to get into a threesome. I had to think a little outside the box, but I feel like the results are better fo...

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Progress Report

Greetings!

Work is proceeding more or less as planned, with a small break in the middle of the week due to a business trip. Everything from Nell's advanced training has been updated and improved, and I have moved on to adding the new stuff that everyone is waiting for. I can't tell you much about it yet, as that would s...

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Progress Report

Greetings once again!

This update has made me feel like I'm wading through molasses again like I felt with the night scene update two versions ago. I guess it's not terribly motivating to work on existing scenes, particularly when a lot of work is required to update them. On the positive side, this should be the last ti...

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Progress Report

Hello there!

I'm happy to report that Nell's tower scene is nearing completion. All the images and animations for this scene are done, and most of them have already been added to the game. I have made minor changes to the opening part of the scene to support some of the new images, and I have made the menus a little mor...

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Progress Report

Greetings!

As mentioned in my previous progress report, I expected to lose development time this week due to the arrival of my new PC, which I would build myself. Obviously, that prediction came through. I could not do any work from Monday to Wednesday due to the highly involved building and setup processes. Once I did ...

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Progress Report

Greetings, everyone!

This week's progress report was delayed by one day, for which I apologize. I've been out of town this weekend due to family commitments. This situation is neither good for the game's development nor my ability to post updates. Oh well. 

During this past week, I have made additional render...

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Progress Report

Hey everyone!

I have sensed a great disturbance in the Force as if millions of people were returning to their offices at the same time as several massive, highly anticipated video games are released within the span of a week. With these pesky distractions around me, how can I prevail in my development of LLtP? Lend me y...

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