Dark Zelda
Hi!
This was made with Stable Diffussion, Checkpoint model: M4RV3LSDUNGEONS DarkAgent and a lot of retouches in Krita. Enjoy!
Hi!
This was made with Stable Diffussion, Checkpoint model: M4RV3LSDUNGEONS DarkAgent and a lot of retouches in Krita. Enjoy!
I like doing this short/micro stories :)
This was made with Stable Diffusion and the Model Checkpoint MCBS - MachineCode's Comic Book Style by MachineCode at Civit.ai
Maybe I'll experiment with some realistic checkpoint soon.
A little #gothification
This was made Stable Diffusion and the M4RV3LS & DUNGEONS Checkpoint by DarkAgent.
2023-05-23 02:32:31 +0000 UTC View PostHello!
Almost done!
Have a great week!
-Domoroboro
2023-04-24 21:43:41 +0000 UTC View PostSo, here it is: The results of my explorations on the generation of more stable faces in the form of a little comic. To be honest, the process was a mess, but it is done!
I will make some changes in my workflow before I'll start working in a second chapter and I think that I'll be updating the patreon with more fr...
2023-04-21 20:28:10 +0000 UTC View PostHi!
I still playing around with Stable Diffusion. I'm trying more control over the prompts, so I can generate more stable characters and I'm also using ControlNets from time to time. I also believe that a more complex narrative structure - the comics with panels form - could help ...
2023-04-17 16:02:04 +0000 UTC View PostThis is a little experiment with Stable Diffusion and edits in Krita.
One of the things I'm trying to achieve in SD is consistency in the faces of the characters, so I can do things like develope a complex story, you know? This is a first experiment around that, so enjoy. I'll be testing other methods soon....