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Kerni from patreon

Kerni

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Kerni posts

Weekend tower defense plans

Kerni post Weekend tower defense plans from patreon

I know...the GIF looks terribly >_<...

Anyway , this weekend i want to finish the code for the towergame (some finetuning is still required) and then i need to search the unity asset store for some enemys i can use in a dungeon. maybe i can buy something decend for the stronger enemys like.. ahm... this one : View Post

Weekend coding log

Kerni post Weekend coding log from patreon

I am currently at coding all the game logic into the tower defense minigame and i also finished the little levels i will use for the minigame.  The next step is to finish all the coding..obviously >_< . Then i need to import all the game relevant 3d models (towers and enemys) and then i need to write story and more an...

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Weekend tower defense level design and coding

Kerni post Weekend tower defense level design and coding from patreon

This weekend my goal is to complete the tower defense level interior (as seens in the GIF for the first room) and to start to code the entire game logic for the tower defense level.

The level will be like a old dungeon since i just want to do something like that , i still need to think about a story for this towerdefense ...

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Weekend update log

Kerni post Weekend update log from patreon

Okay , i rolled back to  Unity 3D 5.4.0.p4 since with the new version 2017.1 the occlusion culling dos not seem to work very well.
I also tried compiled the beta 0.45 for MAC and LINUX and uploaded them for the beta testers. No idea if they really work since i have no MAC or LINUX based system in my house so... just comp...

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AATOFL 0.45 LINUX and MAC versions UNTESTED!

Kerni post AATOFL 0.45 LINUX and MAC versions UNTESTED! from patreon

 Okay , i went back to  unity3d 5.4.0.p4  and everything was okay , even the occlusion culling.  
so... i tried to compile to MAC and Linux and it cost me one full day to switch between the versions , compile it and upload it.  They compiled without issue but since i do not have a Apple PC or a LINUX ...

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Weekend upgrade problems and.. i hope some fixes >_<

Kerni post Weekend upgrade problems and.. i hope some fixes >_< from patreon

As i mentioned last post , this weekend i want to try to upgrade my unity version. I already did that (took me about 20 hours until it compiled) and.. well .. you can see it in the GIF file above.

i have many problems. The occlusion calculation for the hydroponic and the laboratory section is buggy and i was not able to ...

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Weekend Beta upload and gardenwork log

Kerni post Weekend Beta upload and gardenwork log from patreon

As i mentioned in the non-patreon and patreon only post i wanted to upload the new beta for the beta test user (what i did) and then i had to do garden work ( Putting RJ45 cable into the earth , as you can see above)

And since i had to move earth from one place to another i could not do much in terms of the game. I just g...

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AATOFL beta 0.45

Kerni post AATOFL beta 0.45 from patreon

Okay.. here it is =)

I had to upload it two times since i encountered a bug when i re-downloaded and tested it. As alsways i left you a savegame just before the crew quarter story start (just speak with Aemi about it).


I hope i got rid of all the worst bug and at least the story should be playable to the end of the ...

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Weekend plans..and a long text >_<

Kerni post Weekend plans..and a long text >_< from patreon

Okay , i guess honest is always better.. i had holiday this week and completed most of the stuff that i actually wanted to do this weekend.

Now we are at about 14993 VN frames and i added the generic armbinder ,gag and one more teasing event for Aemi and Vivian. As i tried to compile for a windows build i discovered that...

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Weekend animation creation and story log

Kerni post Weekend animation creation and story log from patreon

Okay , i think i am done with the main story for the crew quarter section for now. Currently the game has 14692 VN frames.

To be honest i created more animations than VN frames this weekend since i needed a bunch of new animations for general stuff , new positions and this new machine i created ( a very simple one)
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Story creation weekend number... no idea >_<

Kerni post Story creation weekend number... no idea >_< from patreon

My goal for this weekend is ... well you already know i think xD

... this weekend i want to create about 200 or 300 Vn frames and also implement a new simple bondage device (really simple). I will also use this device in the story.

I hope i can create a new beta version soon , i just need to finish the crew quar...

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Story Weekend log

Kerni post Story Weekend log from patreon

This weekend was only story generation and minor animation creation so i was able to drive the story a bit further. I created about 300 VN frames and also a few *one time only* animations (i guess i never us them so they are just minor non ero animations).

Currently i have 14138 VN frames created (v 0.35 has about 12425) ...

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Story Weekend (stupid standard setting was set to patreons only, sorry)

Kerni post Story Weekend (stupid standard setting was set to patreons only, sorry) from patreon

This weekend i want to concentrate onto creating more story elelemts to the crew quarter section (200 Vn frames or so) since i only have done more asset work than story work.

Currently i have already made a bit story work in case of cleaning the section from the Emulated intelligence but it only takes about 500 VN frames f...

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Weekend robot log (stupid name.. i know xD)

Kerni post Weekend robot log (stupid name.. i know xD) from patreon

This weekend was a good weekend =)

I was able to create alle the animation for Aemi and Vivian for this device you see above and i was also able to create the script who is able to change the parent of the gameobject in runtime.

Furthermore , i also create a little progress into the story and in the next weekend i ...

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Weekend Animation for this device (robot)

Kerni post Weekend Animation for this device (robot) from patreon

Since i am finaly cured i can also make some more progress for the game.

This weekend i want to make animations for the device you see above in thje GIF , my current plan is that i need this for the story to... ahm... i guess i do not need to spoiler everything ( i already spoiler too much of the story  >_<) View Post

Weekend log for this.. weekend... >_<

Kerni post Weekend log for this.. weekend... >_< from patreon

As predicted i wasn't really able to to anything usable this weekend due to my stomach problems. I just did some minor things i had written into my *to do list*

- Fixed a bug where you could click onto the textwindow if you are hacking the communication device. (plus a few minor bugs regarding this one) -Disabled the spee...

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A little bit ill this weekend

Kerni post A little bit ill this weekend from patreon

Currently i am having stomach problems so...
I do not promise this much this time. My goal for thisweekend is just to finish this device you are currently watching in this GIF and.. i guess nothiong else besides that. Maybe i can create some animations for Aemi or Vivian but.. i don't know for sure if i can do this this week...

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Weekend mini game implementation

Kerni post Weekend mini game implementation from patreon

As i stated last friday i wanted to implement the chastity trail minigame into the story and.. (Thanks to pfingsten (Pentecost ??) ) i was able to do it for Vivian and Aemi.

Furthermore , along with all the story lines i needed for the minigame i also reached my goal of 200 VN frames (okay.. a little bit more but that doe...

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Weekend story creation

Kerni post Weekend story creation from patreon

This weekend (Like my other weekends) i want to create about 200 Vn frames for the crew quarter story.
Second thing is that want to finaly implement the *Chastity dungeon* minigame into the story. But do not worry , you only have to play this mini game when you get caught by the guard droids during the remot control robot sc...

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Weekend log for story creation thing

Kerni post Weekend log for story creation thing from patreon

Jep , as i said i was not able to do the full 200 VN frames for this weekend . I only got about 150 or so. It wasn't much the birthday party what slowed me down but more the fact that i had to create more animations for Aemi and Vivian since i needed a scene where Aemi and Vivian would be bound by a armbinder which can also immo...

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Weekend story creation

Kerni post Weekend story creation from patreon

Okay, this weekends goal (just as last weekend) is to create about 200 VN frames for the crew quarter story...

...Unfortunately this weekend i have to attend a birthdayparty for a whole day so it can be that i am not able to create that much frames this weekend. At least i hope i can make about 100.

..and yes... i know ...

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Story weekend log

Kerni post Story weekend log from patreon

I was able to reach my goal of 200 Vn frames for this weekend: as you can see i also created some more animations for the new story.. hope they aren't too bad xD

I also had to do some debuging since i accidently left the one time event for the enema machine in Vivian's *I have found something i would like to show you* sec...

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Story weekend for the crew quarter section

Kerni post Story weekend for the crew quarter section from patreon

Okay ,since i wasn't really able to do much last weekend in the name of the story progression. I want to do it this weekend.

My goal is to create at least 200 VN frames , hope i can make it until monday so i can at least say for myself i have done a bit work this weekend :D

I also need to debug some more , one person on...

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Animation weekend log

Kerni post Animation weekend log from patreon

I was able to finish the animations i wanted to create for Vivian and Aemi but not much despite that since the animation itself where harder to make than i throught it would be (link constrains are a necessary... evil... >_<)

Anyway , i still need some more animations but these are mostly unique 100 frame animatio...

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Story and Animation weekend part I

Kerni post Story and Animation weekend part I from patreon

As stated last weekend, the creation of the crew quarter story will take a while so i start this weekend with some new animations for Vivian/Aemi and Victor.  Furthermore i want to  develop the story a bit further when i finished the animations. 

..and... well there isn't that much to say more because... it is j...

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Crew quarter (first story steps)

Kerni post Crew quarter (first story steps) from patreon

The crew quarter level is finished (placed props and stuff and doors and.. etc) and you can see from the image (gif) i already started wit the first (very very first) steps for the new crew quarters story. 

I guess the story for the crew quarter will occupie me for the next few weekens because i now have to create some mo...

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Crew quarter section level creation final (i hope ^^)

Kerni post Crew quarter  section level creation final (i hope ^^) from patreon

Okay.. ahmm this weekend i want to finish the crew quarter level creation. I mostly just need to place props and place some enemys.

I hope the crew cabins i created aren't too unrealistic..   )=

When everything goes right i can also start to create the first story steps for the new level and also think about ho...

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Level creation log

Kerni post Level creation log from patreon

Currently , i am still working on the new level , all the raw rooms are placed but the details take time to place. For the crew quarters i plan 12 crew member rooms with a bit different layout for each one (a bit) this is why it takes so long to do this.

Additionally i want to implement a bit more than just the crew memb...

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Level creation plans for the weekend

Kerni post Level creation plans for the weekend from patreon

I need to be honest here, i already finished the animations for Vivian and the new machine and i had a bit more time to spare in my week so i already started to construct the crew quarter level.

Currently all the raw rooms are there and now i start to place all the big and small props. When i am done with this i will sta...

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Weekend log

Kerni post Weekend log from patreon

As stated on friday i created this weekend the animations for the new machine for Aemis character.

Besides this , i was not able to do anything for the game since my family needed a bit help with our property. The next weekend (or maybe i am able to do this in the week) i wil start to create the animations for Vivian for ...

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