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June String Update

**REDOWNLOAD IF YOU DOWNLOADED PRIVATE PRACTICE 0.1.4.2 ON 06/28/20**

Its that time of the month where we update, add, or remove translated strings from our mods. Normally we do this with a Monthly Re:Cap, but today we introduced a new staff member instead. You can check this out here:...

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A Builder Worth Following

I follow a good many Builders both under the SimRealist name and personally. I've always had an appreciation for those that build art by way of stone and mortar. To think beyond the boundaries of a square box and add dimension and texture to the place we call home, work, school, or haven. Only those in my small personal circl...

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Monthly String Updates on Patreon

So this Quarter, I started putting the Public updates, for both code and string changes, on the Pinned Quarterly Post. My question for you before I start the next Quarter prep is whether you liked this. I made this addition to my monthly updates per request from another Patron by putting them all on the Quarterly posts so as ...

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SNB - Bills Code Update

UPDATE 06/20/2020 - One final code update (we hope) on Bills. This should resolve property tax data not being saved and remove some of the code we have in place in adding in the repo man until next time. Thanks, @Anya#4713 for testing this final version for us!

We had a report that when Bills was remove...

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Organic (Public) is up to date!

Organic 0.2 is coming next month and it is ready to go. In the meantime, Organic 0.1 is now available and compatible with patch 06/04/2020 PC: 1.63.134.1020 / Mac: 1.63.134.1220. Now you can cut and color as much as you want!

Changelog

  • Checked compatibility with The Sims 4 patch PC: 1.63.134...

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Q2 2020: SNBank - Financial Center 0.1.0.0 (PRE-RELEASE (UPDATED 6/19/20))

simrealist post Q2 2020: SNBank - Financial Center 0.1.0.0 (PRE-RELEASE (UPDATED 6/19/20)) from patreon

The Financial Center is an adjacent mod of SNBank that brings a physical bank to the game. Your Sims will now be able to access SNB options, and more, in-person. This keeps to that off-the-grid option where you don't need to use your Sim's cellphone for every SNB service. This mod will also usher in SimRealist Credit options ...

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SimRealist & Patch 06/03/2020 - PC: 1.63.133.1020 / Mac: 1.63.133.1220 (UPDATE 06/10/2020 PC: 1.63.136.1010 / Mac: 1.63.136.1210)

UPDATE 6/17/20 - SNB - Bills updated for 6/4/20 (6/10/20) Patch 

UPDATE 6/10/20 - Private Practice update for 6/4/20 (6/10/20) Patch

UPDATE 6/10/20 - Updated Mortem with missing Korean String.

UPDATE 6/9/20 - Organic updated for...

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Community Blog: May 2020 Re:Cap

simrealist post Community Blog: May 2020 Re:Cap from patreon

You can find this post here (if you would like to be notified and view <...

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Soooo...Where is that Bank Venue?

simrealist post Soooo...Where is that Bank Venue? from patreon

It is coming!!! Don't worry about the venue design. We are reaching out to some builders to get us a better-looking experience. This is more for our code work. I think this will go well with our real estate leanings later this year don't you think? 😉Oh, what plans we have!

Here is a little more to add to the pot of e...

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An update on sales tax

 

Hello everyone!

I wanted to give you an update on some changes that we’ll be seeing which may affect some of your pledges. Due to new laws passing in several countries and US states, Patreon will be required to start charging sales tax on some pledges starting July 1st. 

Less t...

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(CODE UPDATE) MORTEM 0.1.3.1 (04/29/20)

simrealist post (CODE UPDATE) MORTEM 0.1.3.1 (04/29/20) from patreon

Hello Everyone 😊

We are finally releasing a major bugfix for Mortem. This update is going to address a lot of issues that we've seen in support and we hope you like it. Before you click to download, be sure you delete your localthumbcache.package in your Sims 4 folder and DELETE your older Mortem version. I also sugg...

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Community Blog: April 2020 Re:Cap & String Updates

simrealist post Community Blog: April 2020 Re:Cap & String Updates from patreon

Monthly Public String Updates 

Mortem: (Coming Soon + Code Fix)

Organic: 0.1.0.7 (https://simrealist.itch.io/organic)

  • Updated Russian String

...

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SimRealist & Patch 04/07/2020 - PC: 1.62.67.1020 / Mac: 1.62.67.1020

MOD STATUS

ALL OUR MODS CAN BE FOUND HERE:  https://simrealist.itch.io/ 

MORTEM

  • 0.1.0.1 (03/27/2020) - COMPATIBLE with previously known b...

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Organic 0.2.0 (Custom Hair Progression Tool Update)

So the Tool is finished, and now I'm preparing what is need to post that release. However, it has been brought to my attention that when growth or an age-up takes place, body thickening or distortion can take place. I would like to fix that before calling Organic good, but due to scheduling, we won't be able to address this u...

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Board Notes - Q1 2020

simrealist post Board Notes - Q1 2020 from patreon

See the attached for the latest on our Operational status for our greatest supporters!

Please comment below if you have any suggestions on the topics mentioned above or something that needs to be brought to the attention of the SimRealist team. 

If this is View Post

Sneak Peek - Organic Hair 0.2.0

simrealist post Sneak Peek - Organic Hair 0.2.0 from patreon

So far our in-game Custom Progression Tool is looking good. 😍 Thoughts?

This will be added to our testing phases. I'll confirm this when released.


-Nichole

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Q2 2020 - Mod Quarterly Updates

simrealist post Q2 2020 - Mod Quarterly Updates from patreon

This Quarter we are going to focus on Creating a Custom Hair Progression, one new SNB Adjacent mod (SNB - Financial Center), and a secret project that will remain a secret until we are in Alpha. We are adding in a couple of new people to the Development team and I don't want to make any promises until we are closer to a compl...

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Q2 2020: Organic 0.2.0 (Code Update 6/8/20)

simrealist post Q2 2020: Organic 0.2.0 (Code Update 6/8/20) from patreon

Summary of Changes

We added:

  • Added the"Stylize Hair" option in the mirror to access the Custom Hair Progression menu.
  • Added a loading screen when loading the hair progression.
  • Added 3 new hair progressions (more progressions coming soon).
  • Added the ability to cho...

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itch Downloads

This is just a quick reminder post since today was our Quarterly Release to the public. Downloads from itch DO NOT REQUIRE additional monetary support nor account setup (unless you want to follow us there).

I post Patreon files directly to Patreon with the option to download from an itch Patreon page n...

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Q1 2020 Updates are now Available!

simrealist post Q1 2020 Updates are now Available! from patreon

 To get the full summary of this update, check out our previous post here: https://www.simrealist.com/post/simrealist-q1-2020-updates

Downloads

SNB-Bills 0.3.0.1: 2020-03-28 04:00:01 +0000 UTC View Post

SNB - Bills 0.2

In preparation for our Q1 2020 release, I will be shutting down the SNB-Bills mod page tonight. If you plan on playing 0.2 while waiting for 0.3, please be sure you download that before 8:00 pm EST.

You can download here: https://simrealist.itch.io...

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Community Blog: March 2020 Re:Cap

simrealist post Community Blog: March 2020 Re:Cap from patreon

 You can find this post here (if you would like to be notified and view via our website, you can sign up here as well): https://www.simrealist.com/blog 

To apply to be a Linguist you can learn about doing that here...

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SimRealist 2020 Q1 Updates

simrealist post SimRealist 2020 Q1 Updates from patreon

Saturday, March 28th, we are releasing our Q1 Updates that met the required testing and translation period. Follow us on Twitter, our Blog, on View Post

Sneak Peek: Custom You Say? Custom You Shall Receive!

simrealist post Sneak Peek: Custom You Say? Custom You Shall Receive! from patreon

We've received much feedback for Organic, and the most common feature requested is a Custom Hair Progression. Custom Progressions will allow you to pick and choose which hair you would like to see as the hair grows. As always, this system will work with cc hair that is correctly tagged (we will explain the tagging part at rel...

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Would you like your Bills with a Side of Benefits?

Feedback time for our next version of Bills!


Bills Update: Would you like to see a Bill specific version of the Child Support and Bill Adjustment system? I am also thinking of adding a connection to the SNB main mod. This connection will include an EBT (Food Stamps/Food Vouchers) option to go...

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Community Blog: February 2020 Re:Cap

simrealist post Community Blog: February 2020 Re:Cap from patreon

You can find this post here (if you would like to be notified and view via our website, you can sign up here as well): https://www.simrealist.com/blog

To apply to be a Linguist you can learn about doing that here:   View Post

Q1 2020: SNB-Bills 0.3.0.0 (UPDATED 02/27/20)

simrealist post Q1 2020: SNB-Bills 0.3.0.0 (UPDATED 02/27/20) from patreon

 

Mod Summary

This small add-on will revamp EA’s billing system by splitting out Water & Sewer, Electricity, Trash, Cable, Internet, Cellphone and Property Taxes. Each bill creates an adverse effect if not paid.

Mod Guide: 

2020-02-17 23:48:23 +0000 UTC View Post

Morgue or Funeral Home?

So a good bit of you had access to the first version of Mortem for almost a week. With this post, I hope to survey my decisionmakers on whether the next update, later this year, for this mod will be a Morgue (a tie-in with Sacrificia...

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Q1 2020: Mortem 0.1.0.0

simrealist post Q1 2020: Mortem 0.1.0.0 from patreon

MOD SUMMARY

A new mod project that will introduce the realities of death to the game in a way the Sims has never touched on because it is not a positive experience. However, without this experience, this Sims itself lacks the true depth of a life simulated. 

THE MORTEM PROCESS View Post

Q1 2020 - Mod Quarterly Updates

simrealist post Q1 2020 - Mod Quarterly Updates  from patreon

-UPDATED MORTEM TO 0.1.0.0-5.0 ON 03/09/2020.
-UPDATED SNB-BILLS TO 0.3.0.0-9.0 ON 02/27/2020.
PLEASE UPDATE IF YOU HAVE THE PREVIOUS PATREON VERSIONS!

This Quarter, we will only be able to release the new mod Mortem and an update for Bills. However, we are also going to push for...

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