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Maps Monday - Castle DiHojan - Fishing House

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Gaining entry to Castle DiHojan is extremely difficult-- unless you were invited first. For those who wish to gain entry they must have powerful backing, enough funds to buy their way inside, or a sympathetic ear. If the group can find a way to gain one of these three they will be put into the local Fishing House just outside...

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Maps Monday - Castle DiHojan

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On the Western coast of Southlund, is the Fortress City of Castle DiHojan. A self sustaining city, Castle DiHojan acts as a major trade hub for those they are willing to trade with and has only increased its position since the fall of every port town to its South. Unwilling to bend to the whims of anyone else, Duke Lanner DiH...

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We Borrowed Wednesday - Pine Rift Pack

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A series of maps used to flesh out the rest of Pine Rift.

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Pine Rift - Bluebell Mansion - Basement

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There are things that the Bluebell family try to hide, things that might threaten their drive for power. This is where those things go to be silenced... locked in the basement, there are nightmares down here waiting to prevent anyone from reaching. There was worship here once to the light gods-- but now, there is only one who...

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Pine Rift - Bluebell Mansion

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Regal and opulent are just how you would start to describe the Bluebell, as vial as they may be after it all. They strive for nothing less than perfection and seek it in all the things they do, even if that means ruining lives to get there. Any opposition to a Bluebell is merely an obstacle waiting to be removed. What secrets...

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Maps Monday - Pine Rift

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Maps Monday - Darkwoods Campgrounds

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After journeying for such a long period of time, it's important to slow down and appreciate nature. Then find a "safe" place to camp for the night. It's a good thing that there are people on watch for this one... because something is certainly lurking.

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Maps Monday - Path to Pine Rift

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On the Southern path towards Pine Rift, things are wrought with danger. Even the plants seem to grow out, ready to strangle the path had they not been pushed back back from usage. Though-- there is something odd here. Fungus that does not seem to be native to this climate, growing so close, almost as if-- it's waiting...

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D&D Content Update

Just a small update, with the new Eberron book pre-order open, I've added the following books to the collection:

  • Eberron: Forge of the Artificer

  • Dragon Delves

  • Explorers Guide to Wildemount

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Maps Monday - Beyond Garnet Thax

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At the opposite end of the Garnet Mountains is the sister city to Spar, Kayolin. Unlike Spar, Kayolin is not open to outsiders considering that they are dealing with a crisis. Just beyond the foothills to the Garnet Mountains is a crossroads going to the cities of Lemish and Pinerift which both have allegiances to the dragona...

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Maps Friday (Late) - Beholder Lair - Titan Room

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Trapped deep beneath Garnet Thax, beyond the lair the Beholder created, is a room where the Dawn Titan, Draunn still resides. After having a mountain dropped upon its body, the gods trapped Draunn in stasis to leave him trapped for eternity. The Dwarves would one day discover the room however, feeling the immense power of Dra...

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Maps Monday - Beholder Lair

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Finally the group has entered the Beholder's lair! The ground is covered in a layer of ice, creating difficult terrain for any creature unable to fly. Four holes delve sixty feet into the ground in the four corners, acting as escape route for the Beholder. The ceiling here is sixty feet off the ground, with two massive turret...

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Sunday Surplus - Hobgoblin Memories

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Here's a special Sunday Surplus map! One that is needed for the story set forth in the maps but is a throwback to a previous map. After surviving the nightmares set forth by the Beholder, players get a chance to push back inside the Beholder's lair. Well, less of a chance and more they cannot control their escape. The room ho...

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Maps Monday - Beholder Lair Escape?

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There's no hope in facing a Beholder, the only option is to run. Except-- the party is in the Beholder's lair. Everything here is bent to the whim of the beholder, no matter which way you run, where you end up is at its command. Head North? You're back in the Goblin camp, head West? Back to the Hobgoblin camp! Worst of all-- ...

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Maps Monday - Hobgoblin Camp

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One of the goblins got away, so how knows what it warned up ahead. It was unavoidable anyway. Nothing has been too alarming yet. Looks like a bit more organized of a camp, must be something with some intelligence. Wait... what's that in the corner? An ambush? They're not very stealthy. That'll be to your advantage, you don't ...

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Maps Monday - Goblin Camp

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There's only one way to go and things are starting to feel even more eerie. It feels like something is watching and in every room there are massive holes in the ceiling. This room is silent though-- there are clearly tiny beds laid in the alcoves but there's nothing inside. Just... rocks? Wait, are they just rocks. No-- no, i...

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Maps Monday - Ogre Camp

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Entering into the cave system where the Hill Giant's path lead, it winds in the dark for a distance before finally the glow of lights and low grunting echoes ahead. If you've been quiet, there is a chance you have caught a group of Ogre unawares. Here they have setup a camp in a sentry point to keep watch over what comes and ...

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Monster Fridays - Green Ooze

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Why is everything coat in a thin layer of slime here? The entrance is unguarded though which means that getting into the giants lair might be easier than expected! Still- something doesn't settle right here. Why does some of that slime make a noise like it's trying to move? Wait-- are they oozing together to form a... what! View Post

Spring Sale Additions

Just wanted to make an announcement, that with the Spring Sale we are getting closer to having every book shareable from the D&D Beyond site! The following books have been added:

Baldur's Gate: Descent Into Avernus
Journeys through the Radiant Citadel
Out of the Abyss
Obojima: Tales from the Tall Gr...

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Maps Monday - Garnet Thax Entrance

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The full moon seems to hang over this place, almost as if directing creatures towards this entrance. Bereft of signs of the Hill Giants, there is a large opening ahead that seems to lead into the depths of Garnet Thax. The former city lies to the West, collapsed to the point where entry is no longer safe, so the Hill Giants f...

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Monster Fridays - Alpine Hill Giant

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A terrifying Hill Giant which stands a few feet taller than a standard Hill Giant. It seems to be far stronger based on the musculature of the body. Wielding massive tree trunks like a great club, this is one swing you do not want to get to receive. What's worse, it possesses far better combat knowledge than a standard giant ...

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Maps Monday - Garnet Thax Guard Tower

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The remains of what once stood as a guard house for Garnet Thax lays ahead. Low voices however ring down, giving you a chance for the element of surprise. Above are a trio of Hill Giants-- though more terrifying than the previous ones you've fought. The element of surprise is in your hands, make it past them and you might soo...

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Monster Fridays - Rotting Shambling Mound

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Artwork: Valeriy Vegera (https://www.artstation.com/artwork/XRke3)

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Maps Monday - Stairs to Garnet Thax

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Ahead lays the stairs that lead to Garnet Thax, a conclusion to a nerve wracking journey. There's a quiet hum above at the top of the stairs, though it vanishes when the wind shifts. The crows however-- they're always watching and the doll has not stopped singing! Still, this is a mission, all that's left is to climb the stai...

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Monster Fridays - Avatar of Yeenoghu

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What nightmares spawned this avatar? Yeenoghu, the god of the gnolls, a vicious entity hellbent on destruction and devastation! The terror that it brings with its howl and the insatiable bloodlust that it carries. Crossing paths with the Avatar of Yeenoghu is frightening-- but defeating it? Might bring the wrath of Yeenoghu u...

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Maps Monday - Garnet Mountains - Nightmare Woods

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A few months after the defeat of Mukbrog, the Hill Giant Chieftan things seem to be going well for Spar. That is until the attacks commence again... who else would they turn to but their allies who defeated the Hill Giants in the first place! This time however, they are not hiding in their camp-- the Dwarves have tracked them...

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Monster Fridays - Mukbrog, Hill Giant Chieftan

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What is that horrid smell... the scent of death washes over the party as they enter the tent, beholding the terrible scene to follow the sounds they heard. A humanoid leg slurped between the lips of a monstrous looking giant, far more than a typical Hill Giant. Intelligent enough for speech, Mukbrog welcomes his next course a...

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Content Update

With the Valentine's Day Sale, I have added the following two books to the library:

Humblewood Campaign Setting and Humblewood Tales

Please make sure to keep voting on the next set of books as I anticipate a Spring Sale in March if it follows suite with 2023 and 2024.

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Maps Monday - Mukbrog, Hill Giant Chief Tent

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Screams echo from the tent up the ridge followed by the sound of bones snapping and the bestial growls of hunger. Inside is the hoard of Mukbrog, Chieftan of the Hill Giants and his spoils. Mukbrog however has secrets of his own-- challenging him has not gone well for many other creatures. Will the adventurers stand any bette...

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Monster Fridays - Likfanger

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Hill Giants raising creatures seems like an odd behavior, so clearly there is something driving them more than their usual animalistic tendencies. Vultures were bad enough but these... Likfanger, they're even more vile. Feeding off Hill Giants remains means being far stronger, adapting to the Hill Giant stench, and finding ev...

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