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Project Files - Randomizing NPC Characters

CodeLikeMe post Project Files - Randomizing NPC Characters from patreon

Here is the NPC randomization system update as of episode 373 in open world series. 

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Character Randomization (Hair) - UE4 Tutorials #370

CodeLikeMe post Character Randomization (Hair)  - UE4 Tutorials #370 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to randomize/customize the character so that I can make the characters look...

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Pedestrian Variations - UE4 Tutorials #369

CodeLikeMe post Pedestrian Variations  - UE4 Tutorials #369 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to create 2 more variations of civilians with the newly imported and retarg...

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Retargeting Mixamo Characters in unreal engine - UE4 Tutorials #368

CodeLikeMe post Retargeting Mixamo Characters in unreal engine  - UE4 Tutorials #368 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to import a new female character to be used as a civilian in my project. An...

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Retargeting Mixamo Characters in unreal engine - UE4 Tutorials #368

CodeLikeMe post Retargeting Mixamo Characters in unreal engine  - UE4 Tutorials #368 from patreon

Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to import a new female character to be used as a civilian in my project. And I al...

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Project Files - Pedestrians AI & Road

CodeLikeMe post Project Files - Pedestrians AI & Road from patreon

Here is the road blueprint and pedestrians AI as of episode 368 in open world series.
password : codelikeme_pedestrians

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Unreal Procedural tools - central point of controls

CodeLikeMe post Unreal Procedural tools - central point of controls from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code This is another request I got from one of the patrons. The request was to show how to make a central point where the settings for multiple procedur...

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Spawning pedestrians along the road - UE4 Tutorials #367

CodeLikeMe post Spawning pedestrians along the road  - UE4 Tutorials #367 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to fix some of the issues I have in the dynamic pedestrian spawning system....

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Retargeting Animations and Replacing Characters in Unreal Engine

CodeLikeMe post Retargeting Animations and Replacing Characters in Unreal Engine from patreon

 This is to cover a request I got from one of the patrons. Here I am going to show you how to retarget animations with the animation blueprint to another character. The reason to do that is, I wanted to replace the character in the character interaction template with another female character. The female character has a d...

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Spawning pedestrians along the road - UE4 Tutorials #366

CodeLikeMe post Spawning pedestrians along the road  - UE4 Tutorials #366 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going dynamically spawn pedestrians along the road. after spawning them, they wil...

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Unreal Greybox Level Design with BSP Geometry

CodeLikeMe post Unreal Greybox Level Design with BSP Geometry from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code Today, I wanted to do something different. I saw this art from this great artist avant choy and I wanted to build that fantasy city in unreal engin...

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Pedestrian NPCs - UE4 Tutorials #366

CodeLikeMe post Pedestrian NPCs  - UE4 Tutorials #366 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to implement an AI NPC character who can follow roads. *In my level, there ...

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Unreal Third person Shooter #43 - AI character Turning Towards Player

CodeLikeMe post Unreal Third person Shooter #43 - AI character Turning Towards Player from patreon

 In this episode of unreal engine third person shooter series, I am going to fix some issues i have in the NPC enemy character when turning towards the player while aiming. at some point, he turn to the opposite direction and disengage from aiming at the player or the enemy character.   Download Project : View Post

Unreal Third person Shooter #42 - AI character Aiming at Player

CodeLikeMe post Unreal Third person Shooter #42 - AI character Aiming at Player from patreon

 In this episode of unreal engine third person shooter series, I am going to fix some of the aiming issues I have when my NPA AI character aiming at player. The main problem is, it doesn't align to the player's direction.  Download Project : ...

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Project Files - TPS AI Aim at Player

CodeLikeMe post Project Files - TPS AI Aim at Player from patreon

password : shootlikeme_aiming
Here is the project files as of episode 43 in third person shooter game

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Unreal Level Design - Public Park - UE4 Tutorials #365

CodeLikeMe post Unreal Level Design - Public Park  - UE4 Tutorials #365 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to create a public park area in my island village near the temple. Later on...

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Project Files - Star Wars Hologram Effect

CodeLikeMe post Project Files - Star Wars Hologram Effect from patreon

This project contains the demo map and material I created to look like a hologram

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Unreal Static Mesh Collision Editing - UE4 Tutorials #364

CodeLikeMe post Unreal Static Mesh Collision Editing  - UE4 Tutorials #364 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to show you how to edit the collisions of static meshes. How to apply compl...

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Unreal Level Design - Temple Entrance - UE4 Tutorials #363

CodeLikeMe post Unreal Level Design - Temple Entrance  - UE4 Tutorials #363 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to create design the temple entrance area at the bottom of the procedurally...

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Procedural Stairs - UE4 Tutorials #362

CodeLikeMe post Procedural Stairs - UE4 Tutorials #362 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to create a staircase in the island level to access the shrine in the top o...

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Project Files - UE4 Hyperspace effect

CodeLikeMe post Project Files - UE4 Hyperspace effect from patreon

This project contains the hyperspace effect and the infinite subway effect I developed as in star wars jedi - fallen order game

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Star Wars Hyperspace effect in unreal engine 4

CodeLikeMe post Star Wars Hyperspace effect in unreal engine 4 from patreon

 I was playing star wars Jedi - fallen order and wanted to see how they have developed the hyperdrive in hyperspace effect. So, it seems it is just a moving material applied to a capsule around the ship. So, I recreated that effect in unrealengine.  

Project Files  : 2020-02-11 19:10:33 +0000 UTC View Post

How to merge static meshes - UE4 Tutorials #361

CodeLikeMe post How to merge static meshes - UE4 Tutorials #361 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to show you how to merge multiple static meshes into a single object inside...

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Project Files - Character Update

CodeLikeMe post Project Files - Character Update from patreon

This update contains all the updated character blueprints as of episode 361. 

password :  codelikeme_civilian 

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Project Files - Island Level Design

CodeLikeMe post Project Files - Island Level Design  from patreon

This update contains the island level I have developed as of episode 361 in unreal engine open world series. 

This contains 

- updated landscape material

- procedural cliff placement tool

- water material

- and the island level

pasword : codelikeme_island

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Blending Rocks & Land - UE4 Tutorials #360

CodeLikeMe post Blending Rocks & Land - UE4 Tutorials #360 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am continuing to work on blending the rock textures with the landscape textures. Thi...

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[Failed Attempt] Blending Rocks & Land - UE4 Tutorials #359

CodeLikeMe post [Failed Attempt] Blending Rocks & Land - UE4 Tutorials #359 from patreon

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I was trying to blend the rock texture with the landscape textures by modifying the ro...

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Unreal Third person Shooter #41 - AI character distinguishing Enemies & Allies

CodeLikeMe post Unreal Third person Shooter #41 - AI character distinguishing Enemies & Allies from patreon

 In this episode, I am going start working on the AI controller for the enemy NPC characters in my third person shooter game. In last episode we added an AI perception sight component. When the npc character start seen the player, it will equip the weapon and start aiming, if the player walk away from the sight radius, i...

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Unreal Island Level - Megascan Cliffs - UE4 Tutorials #358

CodeLikeMe post Unreal Island Level - Megascan Cliffs - UE4 Tutorials #358 from patreon

Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to continue working on the island village. This time, I am going to import some o...

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Shooter Project Files - NPC AI Update

CodeLikeMe post Shooter Project Files - NPC AI Update from patreon

Update AI system for the third person shooter project as of episode 41 in TPS series. Now NPC AI system can identify enemies and allies

password : codelikeme_enemyDetect

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