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Arvid Schneider from patreon

Arvid Schneider

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Arvid Schneider posts

MtoA 529: Gum Teeth - Source Files

Arvid Schneider post MtoA 529: Gum Teeth - Source Files from patreon

Source files will contain a decimated mesh and textures, including shaders and lights


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Tutorial preparation

Tutorial preparation for a gum and teeth shader. Still need some more work on the teeth..but a good wip pass. Model and texture provided by Daniel Bauer #gum #teeth #3d #arnold #sss #randomwalk2


2019-09-06 08:22:14 +0000 UTC View Post

MtoA 207 Rock Shader

Arvid Schneider post MtoA 207 Rock Shader from patreon

Check out the Rock Shader tutorial on YouTube. 

Need the source files? Check out the Tier and support me


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MtoA 207: Rock - Source Files

Arvid Schneider post MtoA 207: Rock - Source Files from patreon

All the source files for the new material rock series.

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Digital Asset Louise - Live Session

Arvid Schneider post Digital Asset Louise - Live Session from patreon

If you have misses the Live Session here is the recorded stream where I am talking about the Digital Asset Louise and showing you a few things here and there ;)

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LIVE: Digital Asset Louise at 10PM PST

Arvid Schneider post LIVE: Digital Asset Louise at 10PM PST from patreon

Hey I am schedulng a live session tonight at 10PM PST. 

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Testing out the probability shader

Arvid Schneider post Testing out the probability shader from patreon

Messing around with the new probability shader, sss and xgen with the digital asset Louise. #arnold #maya #autodesk #rendering #pbr #xgen




2019-08-10 17:22:33 +0000 UTC View Post

MtoA 528 - Probability Shader using OSL

Arvid Schneider post MtoA 528 - Probability Shader using OSL from patreon

Learn the basics of osl scripting and script a production ready shader.

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MtoA 528: Probability - Source Files

Arvid Schneider post MtoA 528: Probability - Source Files from patreon

Get the source files for the MtoA 528 probability tutorial.

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MtoA 527 | Spiderweb

Arvid Schneider post MtoA 527 | Spiderweb from patreon

SOURCE FILES: https://www.patreon.com/posts/mtoa-527-source-28344349

KATANA COURSE: https://www.udemy.com/katana-masterclass/?c...

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MtoA 527 Source Files

Arvid Schneider post MtoA 527 Source Files from patreon

Find the Houdini and Maya scene files with caches and exports

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Some spider action

Arvid Schneider post Some  spider action from patreon

Messed around with Houdini and Arnold again. This was rendered in Maya though.


I might create a quick tutorial for this.. Nothing to special.



Arvid

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HtoA 502 - Final PART 3! Working on final shaders for the liquid simulation

Arvid Schneider post HtoA 502 - Final PART 3! Working on final shaders for the liquid simulation from patreon

HtoA 502 - Final PART 3! Working on final shaders for the liquid simulation. Go check it out! 

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New Tutorial! HtoA 502 - Part 2

Arvid Schneider post New Tutorial! HtoA 502 - Part 2 from patreon

New Tutorial! HtoA 502 - Part 2 is up! Go check it out, I am showing how to get those liquids rendered and make the nice. 

https://youtu.be/xnqgamZLIhk

#arnold #houdini #fluids #viscosity


2019-06-15 17:27:06 +0000 UTC View Post

HtoA 502 - Viscous Fluid | Part 1

Arvid Schneider post HtoA 502 - Viscous Fluid | Part 1 from patreon

 Here is another exciting tutorial on how to create viscous fluids using houdini and rendering them using Arnold. This is a multi part lesson where I am showing you all important aspects 1 by 1.  If you might have any questions feel free to ask below, and I am happy to answer. 


2019-06-09 06:52:58 +0000 UTC View Post

HtoA 502: Viscous Fluid - Source Files

Arvid Schneider post HtoA 502: Viscous Fluid - Source Files from patreon


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Working on a few things..

I be been spending quite a few long hours at work these days. But I am slowly cooking a new Tutorial Together, it will be based on Houdini using Arnold.


I’ll keep you guys posted

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Absence restored

Hey fellow Patreons!

I was taking some time off for the last few weeks but I am back in full action now. 

Feel free to reach out to me any time and I'll respond asap. 


Best regards, 

Arvid

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MTOA 526 Eye Shading using the GPU

Arvid Schneider post MTOA 526 Eye Shading using the GPU from patreon

New Tutorial online - source files available on Patreon

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MtoA 526: GPU Eye/Skin Shading - Source Files

Arvid Schneider post MtoA 526: GPU Eye/Skin Shading - Source Files from patreon

Hey all! 

New source files are up! Feel free to check them out!


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KATANA | MASTERCLASS - 75% EXCLUSIVE DISCOUNT

Arvid Schneider post KATANA | MASTERCLASS - 75% EXCLUSIVE DISCOUNT from patreon

Hello Patreons! 

I am happy to announce my brand new course on Udemy. Its fully packed with advanced topics about lighting and lookdev template creation. It is very technical with a special section for lighting and shading. 

http://bit.ly/2Yu8XVQ<...

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MtoA 525 GPU Hands On

Arvid Schneider post MtoA 525 GPU Hands On from patreon

New Tutorial! 

MtoA 525 GPU Hands On

https://youtu.be/7ItAok94LYQ


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MtoA 525: GPU Hands-On - Source Files

Arvid Schneider post MtoA 525: GPU Hands-On - Source Files from patreon

Want some simple geometry with displacements to follow along the tutorial? 

Model and Textures are provided. 


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KATANA - Mastering Lookdev & Lighting

Hello Patreons! 

Currenlty I am workng on a new advanced Udemy course and would like to get some feedback from you. What are things you definitely want to see? Are there any topics you would like to know more about? 

Obviously all my patreons will get a special deal once its out! 


T...

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HtoA 501 | Primvars in Arnold

Arvid Schneider post HtoA 501 | Primvars in Arnold from patreon


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HtoA 501: Primvar - Source Files

Arvid Schneider post HtoA 501: Primvar - Source Files from patreon

Get access to the full source files including .hip and .abc files!


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New tutorials

Hello fellow Patreons! I really appreciate your continued support throughout the years. Its time for me to gather new request and ideas for future tutorials. 

Please share your ideas, requests or technical demands so I can incorporate them in new videos. 


Arvid

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Merry Christmas & thanks for your Support!

Arvid Schneider post Merry Christmas & thanks for your Support! from patreon

See you in 2019

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MtoA 524 - Python - Practical applications

Arvid Schneider post MtoA 524 - Python - Practical applications from patreon


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MtoA 524 - Source Files availbale now.

Arvid Schneider post MtoA 524 - Source Files availbale now.  from patreon

The Source files will only include the script, and the lights. 

NOT the geometry. That can be downloaded for free from Mecabricks.

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