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Patreon website index

motionpunk post Patreon website index from patreon

Hey everyone!

I finished the first pass of a custom website/index to make everything more accessible.

After 2.5 years there are a lot of tutorials and some of them were quite hidden from past years. I hope that with this new way of indexing you will be able to find much easier what you are looking for.

Pl...

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AI. Curse or Blessing? (VIDEO TUTORIAL)

motionpunk post AI. Curse or Blessing? (VIDEO TUTORIAL) from patreon

I usually type a description here.
Just watch and let me know :)

Some artworks shown in the video:

https://www.instagram.com/jeffhandesign/
https://www.i...

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AI. Curse or blessing? (SNEAK PEAK)

motionpunk post AI. Curse or  blessing? (SNEAK PEAK) from patreon

This came out of nowhere as a lot of people are spamming these days (amongst them myself) on social media about AI and auto generated images. I am thinking to gather some more concrete info and either do a livestream or a pre recorded tutorial about this subject.

How can we access it? How to work with it? Whats next?<...

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Vellum logo (part4)

motionpunk post Vellum logo (part4) from patreon

Concluding the scene setup with cloth art direction of course and some fundamentals about attributes. Again if you wanna remember how attributes work in more depth you can check my youtube series here: https://www.youtube.com/motionpunk

Please l...

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Vellum logo (part3)

motionpunk post Vellum logo (part3) from patreon

In this part we are gonna briefly look at MOPs.

MOPs should be the bread and butter of every Houdini that comes from Cinema4D, as it emulates the cloner behaviour among other stuff. It cuts many corners but so do we!

We need to get this project done and not understand how cloner is written in its core. We are ...

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S26 Cloth (PROJECT FILES)

motionpunk post S26 Cloth (PROJECT FILES) from patreon

And here are all the files you will need for the render scene from H+C4D :

https://www.dropbox.com/sh/bs9etpllu2qlggv/AAD_yNTBOAGX75J3dEK3RFIoa?dl=0

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Vellum logo (part 2)

motionpunk post Vellum logo (part 2) from patreon

In part 1 we explored some basic vellum properties and in this one I am gonna start breaking down all the aspects of the project.
Starting with, importing your own geometry and making it behave as you want. Houdini interprets geo a bit different than other software so some gotchas we need to be aware of.

Let me kno...

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Vellum logo (part 1)

motionpunk post Vellum logo (part 1) from patreon

Happy summer!

Continuing from where I left off with cloth explorations but this time in Houdini.

We already saw a first introduction to vellum. This 4 part series will explore how I setup everything from scratch, how I art directed this small piece and you will have a one on one comparison with s26 cloth.
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S26 Ropes part4 (VIDEO TUTORIAL)

motionpunk post S26 Ropes part4 (VIDEO TUTORIAL) from patreon

Concluding this first part of s26 explorations by testing out the new spline dynamics system.

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S26 Cloth part3 (VIDEO TUTORIAL)

motionpunk post S26 Cloth part3 (VIDEO TUTORIAL) from patreon

Further uses/showcases + stability of new s26 cloth system

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S26 Cloth part2 (VIDEO TUTORIAL)

motionpunk post S26 Cloth part2 (VIDEO TUTORIAL) from patreon

More cloth stuff, case studies and continuing with the simulation settings revision. Pleasantly surprised with the potential so far.

Let me know what your experience is!

ps. in the cloner example forgot to add cloth tag, but take my word for it, wouldnt make any difference :) sorry I recorded so many stuff ...

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S26 Cloth part1 (VIDEO TUTORIAL)

motionpunk post S26 Cloth part1 (VIDEO TUTORIAL) from patreon

First part regarding new c4d cloth system. A generic/boring but essential overview of basic parameters before jumping to the juicy bits.

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Advanced dynamics (PROJECT FILES)

motionpunk post Advanced dynamics (PROJECT FILES) from patreon

https://www.dropbox.com/s/m5x4b31ps8t6mz4/shapes_extra2.c4d?dl=0

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Advanced dynamics part3 (VIDEO TUTORIAL)

motionpunk post Advanced dynamics part3 (VIDEO TUTORIAL) from patreon

Happy month everyone!
Third and final part, discussing Octane and lighting.

More cloth stuff coming.
Cheers!

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S26 vs Houdini (SNEAK PEAK)

motionpunk post S26 vs Houdini (SNEAK PEAK) from patreon

Cinema4d: PART1  PART2  2022-04-28 08:17:14 +0000 UTC View Post

Intro to Vellum (VIDEO TUTORIAL)

motionpunk post Intro to Vellum (VIDEO TUTORIAL) from patreon

After fiddling for months on and off I finally made the decision to push Patreon exclusive content with Houdini along with my typical Cinema4D explorations.

Vellum is a solver in Houdini that unifies cloth/splines/grains/liquid dynamics. Its extremely powerful and it's what I 've been using the last 6 months for any of...

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Advanced dynamics part2 (VIDEO TUTORIAL)

motionpunk post Advanced dynamics part2 (VIDEO TUTORIAL) from patreon

Hey again,

Well this is "advanced" indeed hehe. As advanced as c4d can be anyways :) Happy to answer any of your questions as usual.

Apologies as it is very lengthy around 45 minutes. I know (as myself also hates lengthy tutorials) but the info is a lot.

Cheers!

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Advanced dynamics part1 (VIDEO TUTORIAL)

motionpunk post  Advanced dynamics part1 (VIDEO TUTORIAL) from patreon

Happy April!

Well "advanced" shouldn't be the title of our first tut in this series since I am doing a very basic walkthrough in soft body dynamics. So if you are new in c4d this is definitely the place to start. For more experienced users, I 'd recommend to start watching from part 2 onwards. Unless you like watching ...

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Advanced dynamics (SNEAK PEAK)

motionpunk post Advanced dynamics (SNEAK PEAK) from patreon

PART1
PART2
2022-03-30 23:55:02 +0000 UTC View Post

Win11 (PROJECT FILES)

motionpunk post Win11 (PROJECT FILES) from patreon

https://www.dropbox.com/sh/aoxpa0ihie3rixu/AABo7w0QnB9StbhLra32e86-a?dl=0

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Win11 partC (VIDEO TUTORIAL)

motionpunk post Win11 partC (VIDEO TUTORIAL) from patreon

In this last part I am gonna explain how I setup the explosion. Cheating here and there whenever possible to have a sim-less but seamless setup haha.

Not very funny huh?
Cheers!

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Attributes in depth (VIDEO TUTORIAL)

motionpunk post Attributes in depth (VIDEO TUTORIAL) from patreon

Heya happy month!

This might be the last of H introduction tutorials as I think I covered the most basic things to get you started. Ofc H is a beast of a program and we will explore many things down the line, but I feel that this is a good place to get started.
From there on I am thinking to start exploring cloth/ha...

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Introduction to Attributes (VIDEO TUTORIAL)

motionpunk post Introduction to Attributes (VIDEO TUTORIAL) from patreon

Finally found some time to throw a Houdini tutorial as well in the mix.

A small roadmap here:
When I am done with free H stuff regarding fundamentals, I am gonna start doing Patreon exclusive content with Houdini as well. I will share with you what I ve learned so far with vellum and how we bridge the 2 software t...

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Win11 partB (VIDEO TUTORIAL)

motionpunk post Win11 partB (VIDEO TUTORIAL) from patreon

Hello!

Let's discuss about lighting and some other tricks in this second part.

Cheers!
T.

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Win11 partA (VIDEO TUTORIAL)

motionpunk post Win11 partA (VIDEO TUTORIAL) from patreon

Hey friends!

This month I will break down the Windows11 commercial I had the pleasure to contribute in 2021. I will explain pipeline/day to day stuff that I am using for better organisation in my projects (and for peace of mind when it comes to changes lol).
Some topics I will discuss include tokens/folder structure...

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Burning tree partB (VIDEO TUTORIAL)

motionpunk post Burning tree partB (VIDEO TUTORIAL) from patreon

Hello,

In this part B we gonna look into Octane and overall look dev of a complex shot like this.
As usual, hit me up in the comments below for any questions you may have.

Cheers!

ps. apologies for some stuff off screen. I noticed that after the recording!

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Burning tree partA (VIDEO TUTORIAL)

motionpunk post Burning tree partA (VIDEO TUTORIAL) from patreon

Happy new year and great week everyone!

I had many questions from a lot of you about this artwork I created during xmas holidays, so I decided to throw a quick-ish breakdown both for particles and lookdev. In this first part we gonna look the overall setup and in part b we gonna see how this is setup inside octane.
...

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Xmas 2022 (VIDEO TUTORIAL)

motionpunk post Xmas 2022 (VIDEO TUTORIAL) from patreon

I discovered a quick and dirty trick and wanted to share along with some shading tips for merry xmas! This is the last tutorial before heading for some time off.

I wish you and your families happy holidays, happy new year with health, creativity, love and houdini :) Maybe houdini is an overreach for all family members...

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Dust Explosion (PROJECT FILES)

motionpunk post Dust Explosion (PROJECT FILES) from patreon

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Dust Explosion partB (VIDEO TUTORIAL)

motionpunk post Dust Explosion partB (VIDEO TUTORIAL) from patreon

Hey hey,

Let's see how to render/light particle shots like this. Since I haven't posted for a while I 'll make this available to both tiers. Following up a xmas thingy soon :)

Cheers!!

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