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Mimir Games posts

Status update - wrapping up 0.14 release

Hello all,

A big one as we have a whole sprint to summarize !

I'm wrapping up the next update, artwork is mostly done bar a few adjustments here and there, writing needs to be serialized, but the release will happen next week.

What to expect ?

Well, same as fo...

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v0.13 Update - Status update, day 2 continued, party arc is starting, technical updates, save function overhaul, and more !

Status update

First off, to begin with, I owe you guys a bit of an explanation - and an apology. This release has been deleayed, for reason I address mostly in the second section of this writeup.

Basically, the gist of it is that I got sidetracked on a lot of different tasks ...

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Status update - June release

Hey all,

Quick update regarding the june release ! We're looking at a small delay but I'm still aiming for first half of the month.

As I stated on the release scope post, the first priority was critical bugfixes and during the bugfixing process (mainly regarding the sa...

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April retrospective & next update scope planning

Hey all,

Once again a post-release post to talk about how the sprint went, and what I plan to implement for the next release.

I'm aiming to make these every month for transparency and continuous improvement.

All things considered, I think I wasn't too far off in my estimations as most of the last mont...

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v0.12 Update - ManyFans overhaul and day 2 continued !

Hey all,

Second update is rolling out today, with a bunch of new stuff !

First off, the ManyFans overhaul with updated and colored artwork, along with some new frames in the stream.

This app is now more interactive : you get t...

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Status update - a couple days until next update ! Android news and WIP artwork

Hey all,

Just wanted to do a last small update before the next release !

I was able to fit most of what I initially planned in the scope, which is good news regarding my estimations.

I've spent some time studying he possibility of an Android release, and I actually managed to have a working build, which is g...

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Status update : ManyFans overhaul, day 2, and more

Hey all,

Just wanted to give you some insights on the progress of the next release. It's coming along well !

I've wrapped up the ManyFans artwork overhaul : cleaned up lineart and coloring mostly done. I'm not entirely satisfied with the result of the "polished" artworks so far, so I will definitely add some finis...

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Next release scope and project management details

Hello all !

As the project is stabilizing from the very early stages of deployment, I wanted to give you some insights about my project management.

I intend to move on to an iterative development process, i.e periodic releases (probably monthly but we'll see !) and be transparent about the scope of these releases....

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v0.11 Update - Art update, and early access to day 2 !

First update is here with a major art revamp.

All of the day 1 gallery artworks have been colored and polished, check them out ! The sketch art style can still be viewed in the gallery with the dedicated button.

New dedu...

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Get the free demo now !

As all the day 1 gallery artworks have been polished, you can download the game's demo - for free ! - on itch.io.

It teases most of the first day of the story with filtered adult content but is enough to get an idea of what th...

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Some more artwork previews !

Join Clementine and her roommate at the beach for this new peek at the art revamp.

The art update is progressing well, more preview...

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Art update preview

I've been working on polishing the artworks for the next update, here is a preview (more to come) of what I've been toying with in terms ...

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Demo is out !

Here it goes, the initial release is here !

This is a showcase of the game's foundations, what I will continue building upon.

There are 4 main apps implemented : direct messages, FaceGram (picture sharing), ManyFans (cam...

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