Hey everyone,
And another week went by in what felt like 3 days...
It has been a pretty productive week and I made good progress on the combat scene I was working on. Or better said, I'm done posing and coding it.
It's about time, because when the PC renders this scene, I can't do shit beside it.
It uses pre...
2023-08-11 14:52:08 +0000 UTC
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Hello everyone,
another week has passed.
I've been working on the combat scene the whole week and will probably do so for the next week too.
I got to the point where I had to add the remaining 8.1 character... and ended up with a black render, again.
So more optimization, yay.
But honestly, it was still less...
2023-08-04 15:11:33 +0000 UTC
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Hey everyone,
It's Friday, again. Time for the weekly update.
As I mentioned last week, this week has been pretty busy with stuff not related to the game.
Some personal things, some more job-related.
This limited my time available for the development a bit more than usual.
Considering these circumstances ...
2023-07-28 20:44:00 +0000 UTC
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Hello everyone,
This week's update will be pretty short since there's nothing "exciting" to speak about.
It's been a pretty standard week overall. I made some good progress on the scenes I'm working on although they got a bit bigger than expected because I came up with a few more ideas for some details/background.
2023-07-21 19:44:04 +0000 UTC
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Hello everyone,
First a few words about the poll.
I'm pretty happy we already have 23 votes. That's nearly 50% of the possible votes after less than a week.
So thanks to you all for participating. I don't have a deadline for this vote because I wanted to get an idea/feeling for these kinds of things.
So everybo...
2023-07-14 13:58:14 +0000 UTC
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Hey everyone,
When I said I'll start polls at 50 patrons I didn't expect it to come that fast.
So the first thing I want to say is "Thank you for all your support!"
It means a lot to me that there are people who like my work so much they spend money on it of their own free will (the amount doesn't matter here).
2023-07-10 12:07:37 +0000 UTC
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Hello everyone,
Time for the first "real" Dev Update of Chapter 4.
As mentioned last week, I started working on Chapter 4 at the end of last week.
Took me a day to get back into the rhythm but the progress so far is pretty good.
Chapter 4 starts where Chapter 3 ended (surprise!), so the first scenes will be lo...
2023-07-07 14:43:46 +0000 UTC
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Good morning everyone,
Not a lot to say about the development of Chapter 4 yet.
I started outlining the Chapter and the order of the scenes.
Usually, I use the time after a release to try a few new things because I lack the time for that when I'm fully into the development of a Chapter.
That way I can work o...
2023-07-01 07:01:18 +0000 UTC
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Hey everyone,
Here are the download links for Chapter 3. I hope you have as much fun playing it as I had to create it.
If anything doesn't work or you want to provide feedback, please feel free to contact me.
PC:
2023-06-20 12:27:19 +0000 UTC
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Hey everyone,
Just a short update about the Beta and the progression.
So far nothing serious came up. 2 minor inconsistencies that were pretty easily fixed and the usual typos and grammar mistakes.
I'm mostly done with the polish and the work on the menus.
Right now everything looks good for a release next w...
2023-06-16 20:40:41 +0000 UTC
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Hello everyone,
This will be a short update because there's not really much to write about.
Except that I'll build the Beta version later today and send that out to my testers.
As expected, the work on this Chapter Finale was less than on the previous ones.
The Chapter still ends with a ~40-second-long cinem...
2023-06-09 15:26:15 +0000 UTC
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Hello everyone,
The tests of the last build were mostly successful. A few minor issues but no major problems.
As a result, I had some good progress with creating the chapter finale.
The scene is mostly written, coded, and has music.
What's left to do is set up the remaining renders and animations for that scene...
2023-06-02 15:20:49 +0000 UTC
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Hey everyone,
Here we are again with a Dev Update.
My PC is currently rendering the last 5 images for the last scene before the chapter finale. Everything else for this scene is done. The scene is written, coded, and the postwork for the rendered images is done.
I'll run my tests of that scene later today. The sce...
2023-05-26 11:46:51 +0000 UTC
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Hey guys,
I'm back from vacation and to the daily routine.
This week has been a busy one due to vacation last week. Lots of stuff to do at work and on top of that, Thursday was a national holiday, so one day less to catch up.
I still managed to get some work on the game done.
As mentioned before my vacation,...
2023-05-19 14:59:03 +0000 UTC
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Hey guys,
It's Friday and time for the next Dev Update.
First, the reminder that there won't be an update next week because I'm on vacation. The next Dev Update is planned for May 19th.
I won't have access to my PC so my ability to reply to messages is pretty limited (Discord will be possible but ...
2023-05-05 19:38:15 +0000 UTC
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Hello there,
It's Friday. Again. Time flies by...
Anyway, Dev log time.
As I said last week, I started working on the next scene which was supposed to be a medium-length scene and I was supposed to be finished by now.
Medium scenes for me are around 50-70 renders. Depends a bit on the complexity of the renders...
2023-04-28 15:35:01 +0000 UTC
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Hey everyone,
This week has been pretty busy with work and private stuff. I was away from home for 2 days due to an appointment.
I spent that time planning the remaining scenes of Chapter 3 and doing some writing for them. For Chapter 3 there are 2 medium-length scenes, 1 short scene, and 1 longer scene left. And ...
2023-04-21 20:26:41 +0000 UTC
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Hello everybody,
Easter is behind us, weekend ahead. Time for another Dev Update.
Easter was the busy mess I expected but I got a bit more done than I expected.
Mostly because I had to work (for my full-time job although Easter is 4 days off over here) and when I'm at my desk anyway I can set up a few renders, ...
2023-04-14 13:15:06 +0000 UTC
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Hello everybody,
a quick update before Easter because I'll be pretty busy with family stuff for the next few days.
I finished the renders and the coding for the first part of the scene I'm working on. The one with the varying outfits. The 2nd part of the scene doesn't have varying outfits and is more straightforwa...
2023-04-06 11:36:24 +0000 UTC
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Hey guys,
A Dev Update on April Fools' Day. That means it'll be full of stupid jokes about how I abandoned the game because I won the lottery or about how I changed my mind and make this a harem game. Not!
Welcome to the most serious Dev Update ever done. I swear!
I finished the work on all the animations, i...
2023-04-01 11:08:04 +0000 UTC
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Hey guys,
A little bit later than usual and without a preview image. The first was because it was a busy week for me and I didn't have enough time yesterday.
The latter because all images of this week would be considered spoilers.
And there were no new static renders this week anyway since I was working exclusivel...
2023-03-25 11:59:53 +0000 UTC
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Hey guys,
This week's work has been mostly focused on the animations for the first lewd scene of Chapter 3.
Lewd renders and animations are the ones I have the least experience with.
Every single lewd render or animation (except pinups) I ever did is part of the game. Literally.
So these scenes are usually taki...
2023-03-17 15:35:40 +0000 UTC
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Hey guys,
This week I completed the catch-up scene for Fiona. As I mentioned last week, it was a bit of work to keep all the possible combinations in mind and adjust the dialogue accordingly. For example, if you missed it the first time, you get a second chance to see the scene in her dance studio.
Of course, that m...
2023-03-10 16:26:17 +0000 UTC
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Hello everybody,
As I said, the g9 test wasn't just me messing around with the new toy it also served a purpose. In this case, she's going to be one of the future side girls with a short appearance in CH3.
You can see one of the few game renders of her above.
I don't know when she'll have a "real" appearance in th...
2023-03-03 14:40:09 +0000 UTC
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Good morning everybody,
I did some more test renders with the g9 and thought, why not share them with you?
Attached below are the same renders in 4k resolution.
Have a nice start of your week,
Ceolag
2023-02-27 08:11:49 +0000 UTC
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Morning everybody,
A bit later this week because I couldn't finish the render I wanted to attach to this post yesterday.
Progress has been pretty good so far. Because of that, I decided not to work on the game yesterday and finally start trying out Genesis 9.
Well, not working on the game isn't exactly correct be...
2023-02-25 12:07:09 +0000 UTC
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Hey everyone,
time to really get going with Chapter 3 development.
Despite not having a lot of time for the game this week, I still managed to finish the first 2 scenes.
All renders are done and post-worked, the script is done and I have the music for the scenes.
Besides that, I did some work on the UI, in...
2023-02-17 16:28:44 +0000 UTC
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Hey guys,
As I said last week, I started working on Chapter 3. Since it's been just a week into development, nothing really exciting to report about.
The first scene is rendered and written and I'm working on the 2nd scene now.
78 static renders are done and the dialogue file is at 379.
As I said, no exciting...
2023-02-10 15:02:15 +0000 UTC
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Hello everyone,
Chapter 2 is out for a few days now and besides a few minor issues and typos, the release has been pretty flawless. I honestly expected more problems.
That means the guys who tested the Beta version did a great job. Thanks again for the help, guys.
The download links for Chapter 2 can be found ...
2023-02-03 14:56:15 +0000 UTC
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