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Radix3D posts

Seiko Ayase (Dandadan) v0.0.1 Alpha [Radix II]

Radix3D post Seiko Ayase (Dandadan) v0.0.1 Alpha [Radix II] from patreon

I ended up running into some issues when trying to apply outfits to the model, so I wasn't able to include some base features that are usually available for my Beta models. So for now, I'm going to release this model as an Alpha model. Expect to run into a few missing parts or minor bugs.

Overall, the model still more o...

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Seiko Ayase WIP

Radix3D post Seiko Ayase WIP from patreon

The model is coming along better than I expected. I may actually release this as a Beta model instead of Alpha, which means my Power (Chainsaw Man) model will move down from the $10 tier to the $5 tier.

I still need to finish Seiko's hair and make some adjustments to the face. Her breasts also seem to need to be a bit b...

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Next Model: Seiko Ayase (Dandadan)

Radix3D post Next Model: Seiko Ayase (Dandadan) from patreon

This model is another Generation 2 Model and will start off in the Alpha stage instead of Beta stage, so it may be a bit less developed than my Yoruichi model I just recently posted. Ideally, this model should be ready in just a few more days.

After I post this model, I want to get back to posting more art of my models...

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Yoru (Chainsaw Man) Added to the $5 Tier

Now that Yoruichi (Bleach) has been added to the 2nd $10 Tier character slot, Yoru (Chainsaw Man) is moving down to the $5 Tier.

Beta Model Download Folder

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Yoruichi (Bleach) v0.1 Beta [Radix II]

Radix3D post Yoruichi (Bleach) v0.1 Beta [Radix II] from patreon

Beta Models Download Link

Generation 2 Model

This Yoruichi model is the first of the 2nd generation of Radix models.

Generation 1 vs Generation 2

  • Performance

    • One major goal I...

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Yoruichi Update

Just a quick update. The Yoruichi model should be ready to enter the Beta Phase by tomorrow.

Yoruichi (Bleach) will enter the 2nd character slot in the $10 Tier, meaning Yoru (Chainsaw Man) will be moving down to the $5 Tier.

I apologize for the long wait, but I changed a lot in my character creation workflow tha...

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Yoruichi WIP

Radix3D post Yoruichi WIP from patreon

There's still a bit more for me to do, and I'm currently still using some placeholder shaders, but I just wanted to give a quick update of my progress.

When this model is ready for the Beta phase, it will more than likely look a little different from this, but I would say that it's about 80% ready at the moment.

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Next Model: Yoruichi Shihouin (Bleach)

Radix3D post Next Model: Yoruichi Shihouin (Bleach) from patreon

I've made enough progress now that I feel comfortable revealing what my next character model will be. It's Yoruichi from Bleach! Bleach has always held a special place in my heart, and it has some of the best character designs I've seen in anime, so this is something I've wanted to do for a while now. I was putting this off f...

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Power (Chainsaw Man) v0.4 Update [Radix II]

Radix3D post Power (Chainsaw Man) v0.4 Update [Radix II] from patreon

  • Added Bunny Girl Outfit

I'm sure most of you have been wondering why most of my recent updates have just been adding new outfits to my models, and why I haven't released any new characters for a while now.

The reason for this is actually because I've been working on changing my w...

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Makima (Chainsaw Man) v1.1.9 Update [Radix I]

Radix3D post Makima (Chainsaw Man) v1.1.9 Update [Radix I] from patreon

  • Significantly improved deformations of the Bunny Girl outfit.

    • When I first released this outfit, there was really bad Weight Painting around the groin area, which resulted in some awful deformations when posing the model. It took a lot of work, but by making some edits to the Vertex ...

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Power (Chainsaw Man) v0.3 Update [Radix II]

Radix3D post Power (Chainsaw Man) v0.3 Update [Radix II] from patreon

Note: The above render is using the "Voluptuous" and "Hip Size" morphs that I included in MustardUI to better show off this outfit.

  • Updated Power's Casual Outfit

    • I changed this outfit to one that's similar to one of her popular outfits from the anime. It also comes wit...

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Power Update WIP

Radix3D post Power Update WIP from patreon

Hey everyone. I'm really sorry about the long wait between updates. I've been slowly adjusting to all the new things going on in my life, but I think things are starting to look a bit better.

It may still take a few more days until this update for my Power model is ready, but I'm hoping it doesn't take too long. I've al...

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Frieren v0.7 Beta Update [Radix I]

Radix3D post Frieren v0.7 Beta Update [Radix I] from patreon

  • Added Arabian Dancer Outfit

    • This ended up being a fairly complicated outfit with a lot of different parts. There are still a few issues with it, but it looks good for the most part.

  • Added Sexy Maid Outfit

It took a bit lo...

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Frieren Update WIP

Radix3D post Frieren Update WIP from patreon

This update hopefully should be done by tomorrow. I'm still dealing with a lot IRL, but I'm doing all that I can to get back in the rhythm of things.

I still have to work on the corrective shapekeys for the outfits to deal with clipping issues, and I'm considering changing the color of the outfit on the left. I...

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IRL Update

I'm just making this post so you all are aware of my current situation.

I was recently evicted from my apartment. As some of you may know, I originally started this Patreon specifically because my family was going through some financial hardship. Unfortunately, things didn't work out as well as I had hoped.

But do...

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Makima in a Bikini [Render]

Radix3D post Makima in a Bikini [Render]  from patreon

This is actually an updated version of a render I posted for my paid members about a month and a half ago. I've improved my render skills a lot since then, and I think this looks infinitely better.

You can also get ...

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Makima Render WIP

Radix3D post Makima Render WIP from patreon

I still need to add volumetric lighting for the background, do some work in the compositor and then color grade. I'm just posting a quick WIP here because this is going to take some time to render, but I'm hoping to have this render + NSFW alt renders posted by tomorrow or Sunday at the latest.  

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Makima (Chainsaw Man) v1.1.8 Update [Radix I]

Radix3D post Makima (Chainsaw Man) v1.1.8 Update [Radix I] from patreon

  • Updated Makima's Bikini Outfit

  • Added a Sexy Maid Outfit

It takes a lot more work than people would expect to get high heels to look right on a model. I had to do quite a bit of sculpting and mesh manipulation to have the heels morph correctly when posing...

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Update WIP

Radix3D post Update WIP from patreon

So recently I've been spending a lot of time thinking about how I should approach making outfits for my characters. When I originally started out with my Makima model back in March, my thought process was that it would probably be a good idea to have my models come with ~4 outfits that could work with a variety of different s...

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Akali (League of Legends) v0.0.1 Alpha [Radix II]

Radix3D post Akali (League of Legends) v0.0.1 Alpha [Radix II] from patreon

So this is a little different from the models I usually post. I actually made this model well over a year ago before I was ever considering releasing my models to the public. I posted a bit of art of the character, but eventually ended up abandoning it after I decided to move in the direction of making 3D models of anime char...

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Makima's Late Night Smoke [Render]

Radix3D post Makima's Late Night Smoke [Render] from patreon

I've been working on a lot of projects in the background, but I wanted to try to get another render done in my free time. I feel this came out pretty decent, but I think I may make some adjustments to the colors whenever I start posting my renders to social media.

You can also get the 4K NSFW (no watermarks) versions of...

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Yoru (Chainsaw Man) v0.2 Update [Radix II]

Radix3D post Yoru (Chainsaw Man) v0.2 Update [Radix II] from patreon

  • Made slight adjustments to the shape of Yoru's hair and face, as well as her skin shader.

    • Old ---> New 

  • Added a Sexy Maid Outfit to the model

It's been quite some time since I made an updat...

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Bunny Girl Makima Render

Radix3D post Bunny Girl Makima Render from patreon

I've been studying a ton on things related to lighting, color theory, color grading and the Blender compositor in order to learn how to get that "cinematic" look to my renders. This is the first render I've actually been proud of.

There's still a lot for me to learn, but I'm finally starting to feel a bit confident when...

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4K Render Archive

Render Archive

November 2025 Render Folder

Render Archive

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Frieren v0.6.1 Bug Fix [Radix I]

Radix3D post Frieren v0.6.1 Bug Fix [Radix I] from patreon

  • Fixed a bug where the hair rig wasn't properly following the body

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Makima (Chainsaw Man) v1.1.7 Update [Radix I]

Radix3D post Makima (Chainsaw Man) v1.1.7 Update [Radix I] from patreon

  • Added Bunny Girl Outfit

    • This outfit still has a lot of clipping issues. I spent literally all day yesterday trying to clean it up the best I could by adding corrective morphs driven by the character's rig, but it's still not perfect. At least f...

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Bunny Girl Makima [WIP]

Radix3D post Bunny Girl Makima [WIP] from patreon

I've been working on this for a bit now. It still needs a little more work, but I should hopefully have this outfit completed in the next day or so.

I'm currently using a bowtie instead of a standard necktie that the Makima figurine has because the latter would require rigging to look good, and I don't know if the effo...

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Frieren v0.6 Beta Update [Radix I]

Radix3D post Frieren v0.6 Beta Update [Radix I] from patreon

  • Added IK Spline Rig to the hair

    • This makes posing Frieren's hair much easier

There's still a bit more changes I want to make to Frieren's hair until I'm happy with it. Currently, when the hair is not sitting on her body, you have to activat...

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Makima (Chainsaw Man) v1.1.6 Update [Radix I]

Radix3D post Makima (Chainsaw Man) v1.1.6 Update [Radix I] from patreon

  • Made improvements to Makima's Suit Outfit

    • Oh man. Now I remember why I originally abandoned working on this outfit. Because the upper part of the arms have a significant distance from the body, it's pretty challenging to create corrective shakekeys for the arm poses. I made some sign...

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Art Study #4: Makima

Radix3D post Art Study #4: Makima from patreon

For this render, I focused less on the lighting and, instead, paid more attention to how my model actually looked.

By default, the extreme angles the legs are bent in would result in a pretty awful looking shape around the butt area. So I actually sculpted the butt to make it look much more natural for this render.

<...

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