v0.49.0 Game Links
And now, your game links. Enjoy!
Windows 32 Bit 2021-01-16 00:21:17 +0000 UTC View Post
And now, your game links. Enjoy!
Windows 32 Bit 2021-01-16 00:21:17 +0000 UTC View Post
Evening all, it's time for our first update of the month! Nothing particularly groundbreaking in this release, just keeping on schedule with the creation of the remaining Director scenes. Art work continues as usual, but given the lull of the holidays, nothing ready for this release I'm afraid.
As before, these scenes d...
2021-01-16 00:18:20 +0000 UTC View PostSo! Another year is upon us! Before I get into things, the free release of v0.47.1 can now be found on the blog!
In the past I've had vague hopes of wrapping up Carnal Coup development by the end of the year, but this time I can tru...
2021-01-02 00:06:06 +0000 UTC View PostEvening all, it's time for the final release of 2020! We've got some code, some art, and some scenes for you tonight!
For the code work, I should say that while I've implemented some more of the endgame functionality stuff, I've decided not to turn it on until at least all of the final Director scenes are done (and may ...
2021-01-01 00:40:20 +0000 UTC View PostHey all, hope you're enjoying your weekend! Thought I'd give a quick status update for the end of the year. The release currently has a mix of code work, art, and scenes in it, and I'll be working to get in a bit more scene work before it's done. The release is still planned for the 31st, because I'm sure playing smut games i...
2020-12-26 19:31:08 +0000 UTC View PostHappy Holidays! Hope you're enjoying the season, and as a little extra gift, enjoy a preview of one of the CGs going into our next update!
Thanks for all your support this year!
2020-12-25 19:57:54 +0000 UTC View PostEvening all, it's time for this month's development poll! Bit of a low-stakes question this month, but figured I'd get your input. Thinking about the climax of the game, when the Directors have been 'handled' and it's time to secure your victory, and there's two ways to play that out. The obvious option is to do it as a text ...
2020-12-16 02:02:48 +0000 UTC View PostThis month's cheat code is "FinalPlans". Enjoy!
2020-12-12 01:14:26 +0000 UTC View PostAnd now, your game links. Thanks for your support!
Evening all, it's time for our first update of the month! This release is mostly foundational work for the endgame, setting up the system before we can really get into it.
First off, a new Hellfire scene will now play after you've done the first four scenes for at least three Directors - a very talky scene, perhaps, but...
2020-12-12 01:10:47 +0000 UTC View PostHeya folks, a new month is upon us! Which of course means another free release update is up on the blog! It's also time to start talking in more detail about the endgame development phase.
Really, this phase covers two different sec...
2020-12-03 01:15:33 +0000 UTC View PostAnd now, your game links. Thanks for your support!
Evening all, hope you enjoyed your weekend! It's time for the second release of the month, and this one has...a lot. I finished up the final pieces of the mid-game phase, finished off my list of cleanup items, made another list of cleanup items, and then finished that. That doesn't mean everything is in a perfect state (for e...
2020-12-01 01:04:31 +0000 UTC View PostHey all, wanted to give you a quick update for the rest of the month! Progress-wise, I've currently checked off everything that was on my list at the start of the month, although I'll be adding in a few more polish items before I officially start on the endgame. As for the schedule, I'm currently planning to do the next patro...
2020-11-25 21:00:12 +0000 UTC View PostEvening all, it's time for a poll! We'll be starting the endgame phase of development next month, but it's really about the post-game as much as the endgame (which will mostly just be a series of Director-related scenes and then the endgame sequence). Once you've hit the big finale, I plan for there to of course be some amoun...
2020-11-19 01:03:14 +0000 UTC View PostThis month's cheat code is "NewAssignments", caps-sensitive. Also, enjoy some preview variants of the upcoming CG for the 'Librarian' random citizen encounter, our first random encounter to get artwork! You can expect to see this, and additional variants, in the next release.
Enjoy!
2020-11-14 01:06:13 +0000 UTC View PostAnd now, your game links. Thanks for your support!
Evening all, it's time for our first update of the month! There's not much in this release as far as 'playable' content goes, so you can consider it more of a preview build for those who want to see everything as it gets updated. However, we did get some art in just a bit after the build deadline, and I'll be including a prev...
2020-11-14 01:00:09 +0000 UTC View PostEvening all, welcome to November! As usual, you can find the free release of v0.45.1 up on the blog! This month will be cleanup time on the rest of the mid-game development phase tasks, with a few remaining big-ticket items left to knock o...
2020-11-03 00:16:46 +0000 UTC View PostAnd now, your game links. Thanks for your support!
Evening all, it's time for our second release of the month! Not a particularly spooky one, I'm afraid, but if it helps, just imagine that there's a jump scare waiting behind every button click.
I didn't get as far as I was hoping with Director scene updates this cycle, but the good news is that's partially because we di...
2020-10-31 00:14:53 +0000 UTC View PostEvening all, just wanted to give a quick status update for this week! Had a lot of new art to put in so far this release, and I've finished up a few Director scene edits which I'll be continuing with for the next few days. Our next patron update is currently scheduled for this Friday evening, while our next free update is pla...
2020-10-28 23:47:14 +0000 UTC View PostThis month's cheat code is 'AtTheOffice', caps-sensitive. Enjoy!
2020-10-17 00:20:57 +0000 UTC View PostAnd now, your game links. Thanks for your support!
Evening folks, time for our first update of the month! This update largely focuses on the foundation work for the office upgrades functionality - you now have the ability to choose what sort of upgrades you want to give your office, based on the recruits you have available, and those upgrades now have the ability to impact di...
2020-10-17 00:17:28 +0000 UTC View PostEvening, folks! Builds are currently baking for tomorrow's update, but tonight it's time for the monthly poll! Our artists are currently working on the final set of mission backgrounds, and the final set of Specialist CGs (towards my goal of having at least one CG for each Specialist NPC). However, we're still a few months ou...
2020-10-16 01:07:26 +0000 UTC View PostHappy October, all! Before I get into things, yes, the latest free release is now up on the blog! This month we'll be closing in on finishing off the mid-game development phase, with the last major feature of Office Upgrades. This is somet...
2020-10-02 00:15:56 +0000 UTC View PostAnd now, your game links. Enjoy!
Windows 32 Bit 2020-09-30 23:45:04 +0000 UTC View Post
Evening all, it's time for our second release of the month! A lot of progress was made code-wise this month, although it will only have a minor impact on gameplay for the moment.
First off, mission encounter rewards have been reworked to use the new progression point system, and encounters have generally had their point...
2020-09-30 23:42:48 +0000 UTC View Post