With the release of our first game, it's as good a time as any to make some changes. These changes won't happen immediately, but likely within the next month. If you have any questions, concerns, or suggestions, this is the place to talk about it! :)
Definitive Changes:
- Progress reports here on Patreon wil...
2021-07-30 18:01:15 +0000 UTC
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Over the next month, I'll be writing a postmortem of Grape Escape. A postmortem is a document or post that looks back on the entire process of a game's development and reflects on what went right or wrong, things the developer(s) learned, and feelings about the project as a whole.
And trust me, I've got a LOT to say abo...
2021-07-30 18:01:08 +0000 UTC
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I can't imagine a more fitting 100th post for Grape Escape! Also the 69th progress report... Nice! Here's what I got done this week:
- Updated the credits and made them dynamic so I can just drag in a text file instead of entering every name manually. Much, much easier! :D
- Added the riddle for Spooky Mode i...
2021-07-30 18:00:58 +0000 UTC
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Reminder: Do NOT move your save file into the newer version, as this will break certain features. Until this is resolved (or until full release) first-time startups of Grape Escape will give you 5,000 wine to start off with.
Changelog:
- Added a ka-ching sound for a successful "Girl Power...
2021-07-23 13:30:23 +0000 UTC
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Put this shell up to your ear. If you listen closely enough, you'll hear the sounds of Friday! Here's what I got done this week:
- Added a ka-ching sound for a successful "Girl Power" purchase in the Upgrade Lab
- Added a bubbling sound for a successful "Grape Science" purchase in the Upgrade Lab
- Add...
2021-07-23 13:30:18 +0000 UTC
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Reminder: Do NOT move your save file into the newer version, as this will break certain features. Until this is resolved (or until full release) first-time startups of Grape Escape will give you 3,000 wine to start off with.
Changelog:
- Disabled consumable use while Endless Mode is enabl...
2021-07-16 23:32:06 +0000 UTC
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Friday is MY day! Here's what I got done this week:
- Added a depth bonus multiplier for wine in story mode (+0.1 every 100 grape meters)
- Fixed a bug in the Gallery in which looping back to the first image caused weird behavior in going to the next/previous photo.
- Released 1.4.3!
C'mon,...
2021-07-16 23:31:53 +0000 UTC
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Is it time already to ruin Squidward's day? Here's what I got done this week:
- Disabled consumable use while Endless Mode is enabled
- Made an animation of the two BG feet stepping into the vat during the countdown
- Created a UI element that shows how many uses of excavation are left so you don't hav...
2021-07-09 20:41:30 +0000 UTC
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Summer is here, and that's not cool. Literally. Here's what I got done this week:
- Added a button in the Main Menu for toggling Endless Mode
- Made the Endless Mode menu slide in and out when hovering the mouse near the Play button
- In Endless Mode, removed the scrolling background and the trigger fo...
2021-06-25 18:03:07 +0000 UTC
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Reminder: Do NOT move your save file into the newer version, as this will break certain features. Until this is resolved (or until full release) first-time startups of Grape Escape will give you 3,000 wine to start off with.
Changelog:
- Added a button in the Main Menu for toggling Endles...
2021-06-25 18:02:53 +0000 UTC
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Reminder: Do NOT move your save file into the newer version, as this will break certain features. Until this is resolved (or until full release) first-time startups of Grape Escape will give you 3,000 wine to start off with.
Changelog:
- Added drawings for all remaining upgrades in the Up...
2021-06-19 03:42:35 +0000 UTC
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I'm melting, meeeltiiiiing! Ohhhhh, what a Friday, what a Friday! Here's what I got done this week:
- Added "Yes", "No", and "Okay" buttons for the film strip menus in the Gallery
- Made the credit HUD for fan art appear and disappear as needed
- Added doodles for each photograph in the Gallery
2021-06-19 02:03:44 +0000 UTC
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Ugh, summer is near. I hate summer almost as much as I love Friday! Here's what I got done this week:
- Nearly finished work on hands for the 3d model
- Updated the Lab button sprites
- Added additional pages in the Gallery
- Added a film strip in the gallery that allows you to rewatch the end c...
2021-06-11 21:40:09 +0000 UTC
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Three cheers for Friday! Hip hip! ................ No, it's cool. Take your time. While we wait, here's what I got done this week:
- Made a science vial sprite for the Lab button
- Made a gas release animation for the grape
Admittedly a bit of a slow week. Still, three things crossed off the list ...
2021-06-04 22:47:55 +0000 UTC
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It's getting really hard to come up with new intros for Friday! Here's what I got done this week:
- Drew up and added all sprites for the upgrade buttons
- Made upgrade buttons light up and make sounds with mouse interaction
- Made sprites for the quantity arrows for the Upgrade Lab
- Updated sp...
2021-05-28 22:48:42 +0000 UTC
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I'm making the Upgrade Lab less quiet! The question is, what sounds better?
The music
The ambiance
Yes, I know. the music is Kevin Macleod wh...
2021-05-21 18:26:33 +0000 UTC
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*Sip* Ah, there's nothing like a nice glass of Friday! Here's what I got done this week:
- Finished upgrade drawings for Juiciness 2 & 3
- Found music and/or ambiance that could work for the Upgrade Lab
- Found additional music to be added
If you went back in time and told younger me th...
2021-05-21 18:05:36 +0000 UTC
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FRIDAAAAAAAY!!! >:o Here's what I got done this week:
- Finished upgrade drawings for Excavation 3 and Juiciness 1
It's a short list this week, but I have an excuse! I got my second Covid vaccine shot this week and it made me feel a bit under the weather. Nothing too serious, just a minor fever ...
2021-05-15 02:34:43 +0000 UTC
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Who's ready for Friday? This guy is! Here's what I got done this week:
- Finished upgrade drawings for Elasticity 1, 2, & 3
- Finished retopologizing an anime-style 3D head and attached it to the body
- Began sculpting the hands for the 3D model
Okay, so I miiiiiight have been 3D modell...
2021-05-07 23:06:57 +0000 UTC
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*Sniff sniff* Hey, do you guys smell something burning? OH CRAP LAST WEEK'S POPCORN IS STILL POPPING! Quick, grab a bucket while I tell you what I got done this week:
- Continued practicing Blender and working on retopology for the head.
- Finished the planning and most of the line art for the next drawing.
2021-05-01 01:41:24 +0000 UTC
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Grab some popcorn and turn out the lights! It's Friday! Here's what I got done this week:
- Finished throwing everything together and released the Cinematic Update!
- Made non-menu sounds pause while the game is paused.
- Roughly sketched out the first 3 1/2 pages of the comic.
- Continued flesh...
2021-04-23 22:40:11 +0000 UTC
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Reminder: Do NOT move your save file into the newer version, as this will break certain features. Until this is resolved (or until full release) first-time startups of Grape Escape will give you 3,000 wine to start off with.
Changelog:
- Added an ending cinematic for that sweet, sweet clo...
2021-04-21 19:55:56 +0000 UTC
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Fridays! Get your Fridays over here! Get 'em while they're hot, folks! Here's what I got done this week:
- Continued work on the end cinematic; finished and added all of the remaining art for the cinematic as well as almost all of the sounds!
- Started work on the next drawing.
- Worked on fleshing out...
2021-04-16 19:30:30 +0000 UTC
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Earth! Fire! Wind! Water! Friday! With your powers combined, I am REALLY HUNGRY! Here's what I got done this week:
- Continued work on the end cinematic; added more polish and sounds.
- Finished the drawing for the Grape Science tab. Muhahaha!
- Wrote the script for the first chapter of the upcoming co...
2021-04-09 18:09:02 +0000 UTC
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Are you as rested as I am? I know I am!
Between my lack of access to my computer this week and this being the end of the third month of the year, I decided to take the opportunity to make this my first quarterly week off. Based on my research, taking a week-long break from work every three months is good for both mental...
2021-04-03 02:52:01 +0000 UTC
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Here's what I got done this week:
- Continued work on the end cinematic; began adding sounds and polished up the intro to the cinematic.
- Created the trigger for the end cinematic with the Arena gameplay and made it flashy.
- Added shiny new depth meter and gas tank icons for the UI, and made the gas ...
2021-03-26 17:25:20 +0000 UTC
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Sooooo I just realized that I'm very close to 1,000 watchers on DeviantArt (WHOOHOO!!!), and I also just realized that I haven't started on any form of celebration drawing. o - o
That brings me to something I've been planning out for a very, very long time. A long-running, slice-of-life comedy adventure about a tiny man...
2021-03-23 01:25:39 +0000 UTC
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♫ It's the most important day of the week! Servin' it up Garry's... uh... Look, it's Friday, okay? Here's what I got done this week:
- Continued work on the end cinematic; polished up the timing here and there and added some more interest to a section that needed it.
- Polished the transiti...
2021-03-20 00:12:09 +0000 UTC
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I was just minding my own business in Paint Tool Sai... I thought I was safe from the horrors of game creation...
I was wrong.
Whilst working on the drawing for Gas Leak 3, I needed to color in the mouth. No problem, I thought. I like consistency, so I'll just pull up the drawing for Gas Leak 1 and take t...
2021-03-12 22:58:33 +0000 UTC
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*Sniiiiiiiff* Ah, nothing like the smell of a brand new Friday! Here's what I got done this week:
- Continued work on the end cinematic; the trickiest part is done! All that's left is some polish, updating some of the timing, making a few more sprites, and adding in the sounds. So... still a lot, but we're getting t...
2021-03-12 22:47:18 +0000 UTC
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