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Map Pack #7: Hospital Ward

kidneyboy post Map Pack #7: Hospital Ward from patreon

Size:

2800  ×  1820 px; 140 px (5') grid; 20 by 13 squares.

$1 Survivor Rewards 

2020-07-22 15:31:00 +0000 UTC View Post

Map Pack #6: Intersection

kidneyboy post Map Pack #6: Intersection from patreon

An urban intersection where two one-way streets meet, surrounded by two storey buildings. 


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Map Pack #6: Intersection

kidneyboy post Map Pack #6: Intersection from patreon

Size:

3780 × 3780 px; 140 px (5') grid; 27 by 27 squares.

$1 rewards intersection.zip 

2020-06-23 14:31:00 +0000 UTC View Post

Intersection: Legend

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Map Pack #5: Railyard

kidneyboy post Map Pack #5: Railyard from patreon

Size:

3150  ×  3150 px; 70 px (5') grid; 45 by 45 squares.

Railyard $1 rewards 

2020-05-29 13:54:38 +0000 UTC View Post

Map Pack #5: The Railyard

kidneyboy post Map Pack #5: The Railyard from patreon

Who doesn't love trains? 

This pack has two distinct versions: a steam-era locomotive yard, and a more modern one with a diesel engine. From there I made variations with different arrangements and added a toxic leak and devastated version of the modern yard.

I imagine using this map for a running gunfight, or...

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Railyard (Legend)

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High School (west wing)

kidneyboy post High School (west wing) from patreon

Here's Map Pack #4: the west wing of Sourmount High.

It's based on a typical American school layout from the 50's and I tried to make variations that could be used in a wide variety of settings and eras. If this is well-received, I would love to make more maps of the location.

Size:

3780  ×  2100 px;...

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High School (Legend)

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High School

kidneyboy post High School from patreon

Map Pack #4 is the west wing of good old Sourmount High.

High schools are such an iconic location for adventures I had to make one of my own. I plan to return to Sourmount for a couple more maps in the future. I'm thinking next would be the entrance foyer, gym and auditorium. After that would be the east wing, which inc...

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Warehouse (Orthographic)

kidneyboy post Warehouse (Orthographic) from patreon

Someone on reddit asked if I could create an orthographic version of the warehouse. Personally, I find it loses a lot without the walls; the doors, for example.

Still, I understand some people don't like tokens or minis overlapping walls on the map, so, if people want these, I'll definitely add them to the variations.&n...

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The Warehouse Map Pack

kidneyboy post The Warehouse Map Pack from patreon

Map Pack #3 is a warehouse through the ages.

Size:

2800  × 1610 px; 70 px (5') grid; 40 x 23 squares.

Warehouse $1 ...

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Warehouse (Legend)

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The Warehouse

kidneyboy post The Warehouse from patreon

Map Pack #3 is a mysterious warehouse with 19th century, modern, and sci-fi variations. This one was fun. I had too many ideas for different layouts.

I wanted each map to have a story. The secret area could be anything. The classic and modern versions have broken crates that may have released something. There's a vault ...

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The Alley Map Pack

kidneyboy post The Alley Map Pack from patreon

Here's the second map pack!

Size:

3220  ×  1575 px; 70 px (5') grid; 46 by 22.5 squares

$1 alley rewards.zip View Post

Alley (Survivor)

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Alley (Legend)

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The Alley

kidneyboy post The Alley from patreon

The second map pack is the Alley. It's the perfect place for a clandestine meet, or an ambush, or an investigation. Players could set up a stakeout on the ledge above, or fight their way to warehouse where the macguffin may be hidden.

The map is 2800 px x 1575 px at 300 dpi, and appropriate variations h...

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Office (Legend)

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Office Map Pack

kidneyboy post Office Map Pack from patreon

The first map pack is finished!

Size:

2038 x 1244 px; 70 px (5') grid; 29 by 18 squares (roughly)

$1 rewards zi...

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Office

kidneyboy post Office from patreon

The first map pack is the Office. I envision it as one wing of a floor in a tower, but those doors could open onto the street, or anywhere I suppose.

The map is 2038 px x 1250 px at 300 dpi.

The grid is 70 px x 70 px to match roll20's default.

Patrons get day/night, ...

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