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...dary! HORIZON! ZERO! DAWN!

realvr post ...dary! HORIZON! ZERO! DAWN! from patreon

Huge kudos to Cas from Cas and Chary VR for the spectacular video that you can see above! It even comes with a quick setup tutorial at the end. Don't forg...

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It's going to be legen...

Hey folks, sorry for the radio silence of these last few days! I was actually about to package and release the new mod at the beginning of the week, when it suddenly dawned on me that maybe there was a way to implement a first person camera for the game. (So yes, as some of you have already guessed, it is originally a third-p...

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Ian Higton from Eurogamer plays Mafia III: DE in R.E.A.L. VR!

realvr post Ian Higton from Eurogamer plays Mafia III: DE in R.E.A.L. VR! from patreon

Some of the most sober quotes from the video:

"I've been doing donuts on this roundabout—and people—for about five minutes now... excellent fun."

"Can I... dispose of this body in the river? Let's just feed him to the—ha! That is a crocodile in there!"

"But to be honest with you, in VR, he's g...

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Which games do you want me to mod in the future?

So, as I promised some time ago, now that the Mafia trilogy is done I'd love to hear your voice: where should we go next?

During the ~6 months since the Patreon started, I collected suggestions from many of you, and I have to say that they're all over the place :-) No clear winner has emerged, so let's do a poll!

...

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Mafia III Definitive Edition: welcome to the Bayou! New Bordeaux awaits you in version 2.1.2

As promised, the Mafia Trilogy is now fully converted to VR!!! What a wild ride it's been []-)


Mafia III DE on Steam - Update: All issues with the Steam version of the game should be resolved in release 2.1.2 (attached to the bottom of this post)! To check that you have the lates...

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The Trilogy is going to end with a bang!

realvr post The Trilogy is going to end with a bang! from patreon

A brief post just to announce that Mafia III: Definitive Edition is looking good, and unless something unexpected comes up, it should be ready for release in a few days.

As I was saying in comments to previous posts, it is a more divisive, love-it-or-hate-it kind of game. The gameplay is probably not very inspired and t...

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Version 2.0.0 with Mafia II: Definitive Edition support!

realvr post Version 2.0.0 with Mafia II: Definitive Edition support! from patreon

Once again, thanks to dear friend and VR connoisseur Beardo Benjo, I can open the post with a fun video (it has major SPOILERS though, beware if you never played the game before!) Don't forget to subscribe to his channel if you want more VR gaming news delivered with his trademark sense of humor!!


Qui...

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One, two, Vito's coming for you... nine, ten, never sleep again!

realvr post One, two, Vito's coming for you... nine, ten, never sleep again! from patreon

Hey folks, I know that you're all busy playing Lone Echo II, but here comes another offer you can't refuse.

My new mod for Mafia II: Definitive Edition is almost ready, and I'm really happy with how it's coming out. Though I say so myself, I believe it might be my best work yet!

Beside support for the new game, th...

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Mod installation; RDR2 issue (UPDATE: Release 1.5.2 is attached)

A brief post to cover two issues that are coming up with some frequency.


Mod installation: recently I made a lot of updates to the mod, and I didn't have any time left to keep the README current. So, it might be difficult for users to find information about the correct installation procedure. It's a...

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Version 1.5.1: first person Mafioso!

realvr post Version 1.5.1: first person Mafioso! from patreon

You asked for it, I wanted it, the game needed it... here it is: on-foot first person camera for Mafia: Definitive Edition :-)

This release has so much new stuff that the post will be about a mile long, so to lighten things up I also embedded a fun video above. It's not yet for the first person version, but it's so hila...

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Something seems to be missing in this picture...

realvr post Something seems to be missing in this picture... from patreon

Who will be the first to find out what important detail is missing in this Mafia:DE screenshot?

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Version 1.5.0 supports Mafia: Definitive Edition!

realvr post Version 1.5.0 supports Mafia: Definitive Edition! from patreon

As teased, here is a new release of my R.E.A.L. mod, adding support for Mafia: Definitive Edition!

And a special gift: VR YouTuber extraordinaire Beardo Benjo has agreed to do a preview video of the mod!! You can watch it above, and don't for...

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Brief status update and sneak peek

Hey guys, hope you're all having a nice summer! I know it's quite hard to stay positive in such trying times, with this pandemic that never seems to abate, but when everything feels like it's just too much to handle we can at least take some solace in VR :-)

It's been almost a couple of weeks since my latest post, so I ...

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Version 1.4.4 EARLY ACCESS (hotfix)

The new, unannounced update to RDR2 that came out yesterday has made the mod unusable for some Patrons. This release is a hotfix that solves the issue. I took the opportunity to make my automatic game settings detection code more robust, so hopefully it should keep working if/when RDR2 gets updated again.

For those of y...

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Version 1.4.3 EARLY ACCESS (release candidate)

A few Patrons who have streaming utilities installed on their systems (like OBS Studio, Twitch Studio, etc.) found that RDR2 was behaving erratically in VR. We investigated the problem together, and as it turns out, those utilities silently create a D3D11 device inside every game they detect, even if you are not usin...

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Version 1.4.2 EARLY ACCESS (release candidate)

Thank you for responding to my hardware poll. Although many people haven't voted yet, it looks like Team red is stabilizing around 8-9%.

I have been trying my best to understand and solve the freezing issues that have been ruini...

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Team green vs Team red

I am almost ready to put out a release candidate that should mitigate the freezing problems that some of you are experiencing, particularly after the DLSS update. It should be no more than a day or two away.

In the meantime, I would like to have a quick hardware poll to help me allocate development resources in the futu...

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Version 1.4.1 EARLY ACCESS (debug)

Hi! As I kind of expected, version 1.4.0 was a bumpy ride. Many people seem to have the game running correctly in VR, with DLSS and all the bells and whistles. However, others are reporting a few different problems, some of them blocking issues, and of course I want to solve all of them and have the mod work at its best for e...

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Version 1.4.0 EARLY ACCESS (with working DLSS!)

So, I have good news and bad news. Which do you want first? Oh yes, I already went and spoiled some of the good news in the post title: the mod is working again, having fixed the compatibility problems with the latest 1.0.1436.25 build of RDR2, and not just that: DLSS is now fully usable in VR! Of course, if you had downgrade...

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Progress report on the DLSS update

Hi! A short post to tell you that I'm making good progress on fixing the mod for the "update that broke all the things". I have an internal build where VR works again (and better than before: it's now possible to change graphics settings on the fly without crashing the game!), and DLSS kind of works too, although it exhibits ...

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Workarounds to keep playing in VR

As you know, the DLSS update to RDR2 has broken all mods based on ScriptHookRDR2, including mine. However, it's possible to keep playing in R.E.A.L. VR by downgrading the game, or by avoiding the update. Whichever method you use, af...

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The DLSS update has broken the mod

[Original text below]

Jul 13: The DLSS update has landed, and it's as bad as it could be. Scenario 3. Thanks a bunch, Rockstar. Script Hook RDR2 (a fundamental component of all mods) is not even being loaded. They probably blocked it explicitly, because it doesn't die with an error message ...

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Version 1.3.1 EARLY ACCESS

This is a hotfix release for a problem that was affecting some users with the previous 1.3.0: having "Fix TAA for Stereo" activated was causing severe frame rate drops, especially in town streets when several NPCs were in view.

Huge thanks to many Patrons (above all Ed Truthan, Clint, Miguel Augusto and others) who help...

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Version 1.3.0 EARLY ACCESS (full TAA fix)

So, I already gave away the secret by putting a spoiler in the post title :-)

But it wasn't a big secret anyway because you knew what I was working on, as it was the most wanted improvement.

I have to admit that it was ...

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Version 1.2.0 EARLY ACCESS

Hey friends! As you probably all know, a week ago we got the final results from a poll to decide what I should be doing next. There was a hands-down winner, with an astounding 43% of the 219 people who voted: trying to fix the game...

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Why I won't implement full motion controls in my mods

I'm making this post public (as opposed to Patrons-only) so that new users can make an informed decision before they possibly join my Patreon.

My aim with this series of R.E.A.L. VR mods has always been to stay as faithful as possible to the original spirit and gameplay of the games that I port to VR. I want to enable o...

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What do you want me to do next?

Now that the support dust storm is finally beginning to settle down, I would really like to hear your opinion about what I should be doing next.

The different choices do not have the same impact in terms of complexity and time needed to deliver, so I put [small | medium | large] effort next to them to have some...

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Version 1.1.0 EARLY ACCESS

I know that many of you guys can only play on weekends, so I did my best to publish this new release in time for you to enjoy!

There are two improvements in this version. One is minor, so let's get it out of the way right now: I fixed the corner case where starting the game with monoscopic rendering would lead to the cr...

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The purpose of this Patreon

First, I want to thank you all for the incredible support and enthusiasm! I am so happy that a tightly knit community of users has already formed around the mod, and it's wonderful to see Patrons helping each other with suggestions, custom settings, troubleshooting... Also, the discussion has been very civil and friendly, an ...

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Version 1.0.3 EARLY ACCESS

With this release, gamepad activation and navigation of the mod overlay should finally be fixed for all users. It turns out that Steam's own hooking of the controller was interfering.

Another small change: RealConfig.bat will now create the Settings folder in case it doesn't already exist. That should solve the issue wh...

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