Hi, folks! I didn't find much time to post here these last days because I'm a fully focused on the work in the first demo release. In this first release you will know the main characters, meet the first girl and some quick hot content. The intro scene is done and now I'm working on the first point and click "mission".
I ...
2018-07-28 03:58:25 +0000 UTC
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Hi folks! I already sent the first files for text revision, which means that the development cycle is fully active again! I managed to setup a very simple translation system that won't get much in the way of the default game language. It'll make revisions easier and will enable a very simple way to create dialog patches or mods....
2018-07-19 20:12:50 +0000 UTC
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Hi folks! The project is officially starting! I already did some initial cleanup of my old framework code, making it less bug prone and enabling it to receive some new planned features like:
- Skeleton animated characters in dialog sequences (no more talking to static images)
- Scenes with normal mapped animated spr...
2018-07-13 21:23:50 +0000 UTC
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Yep... This place... Does it ring any bells?
And...
After many helpful opinions, I'm finally starting to set up the new project. The first task is a quick refactoring of my VN eng...
2018-07-07 00:01:22 +0000 UTC
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Hi, folks! I've been making tests with some lookalike characters during the last couple of days. Sometimes they look fine, but I feel they might be a little uncanny. I don't know what to think... Is it worth to keep working on them (some of these use ancient figure models) or I should I go for my custom faces?
I've been ...
2018-07-03 15:52:31 +0000 UTC
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Hi, folks! The poll was somewhat balanced. A fair amount liked the idea of a sandboxed game, but I'm still struggling to make my mind about the shape of the new project. My fingers are itching to start working in a release again, but this is a critical moment when the most serious mistakes of a project can be made.
I've been t...
2018-06-30 01:55:51 +0000 UTC
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Hi, folks! When Hack'n Stalk 2.0 started, I didn't know if I would start another project right after finishing it. But, hey... A fair amount of people started enjoying and supporting the development of the game and my response was always keep working on more and quicker releases. So... Let's not stop now (I still dream tha...
2018-06-27 20:56:24 +0000 UTC
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Hi, folks ! If you are a storytelling geek then you probably know how stories are built around tropes. I love tvtropes.org, and used to spend hours browsing that wiki.
So... Can you identify which Hack'n Stalk 2 characters fit the 2018-06-25 12:45:50 +0000 UTC
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Hi! Now that the project is almost complete, I prepared the sources and art reward pack of for the Stalkers layer folks! Once extracted, this pack can be easliy opened and executed in Unity (version 5.4.5p is the one used to build releases).
What you can find in the pack:
- My complete <...
2018-06-23 00:01:39 +0000 UTC
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Here is the OSX v1.0. As always, it's labeled experimental because I don't own the hardware needed to properly test this build.
DOWNLOAD LINK
HnS2-v1.0-OSX-experimental.zip ...
2018-06-22 23:15:17 +0000 UTC
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Hi folks! Here's my first try of a final version: HnS2 v1.0 ! In this first "non-development" version I worked on A LOT of known bugs and added the Ending Editor.
You'll need to load a save and run the ending sequence once to unlock this new feature of the gallery....
2018-06-21 22:21:00 +0000 UTC
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Hi, folks! I hope you liked the outcomes of our characters at Riverside! I'm already working on the next version. A "v1.0" means that the game can finally be tagged as "complete". Of course, we can still have a v1.0.1 if further serious bugs are reported.
I have a list of smaller known bugs to be fixed in this version an...
2018-06-18 16:10:08 +0000 UTC
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Here's the updated game guide with details about the last scenes and the endings.
Notice this is not a full walkthrough, but I think it has enough instructions to guide you through the kind of playthrough you may want to do.
More info about the final game version later !
2018-06-15 18:34:11 +0000 UTC
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Here's the OSX version, folks! As always, it's labeled experimental because I don't have the hardware to make proper tests in this build!
DOWNLOAD LINK
HnS2-v0.9.1-OSX-experimental.zip
2018-06-14 21:13:16 +0000 UTC
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Here's the first quick-fix version.
This one also adds the new scenes to the gallery ! I working now on the game guide update and will post it soon!
WHAT'S NEW
- Added new scenes to the gallery
- Fixed bugged save point after Samatha "visit"
- Fixed flipped sprite during Pho...
2018-06-14 00:05:31 +0000 UTC
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Here it is, folks! After a lot of work, you'll finally be able to know how your choices will change the fate of Riverside characters!
There are two new hot scenes in this version, one of them is a little tricky to fully unlock (but totally worth to chase). The updated guide will be released soon, but if you are curious ask in ...
2018-06-12 22:23:59 +0000 UTC
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Hi, folks! The end is nigh! The last dialog lines were written and now only the custom artwork for the ending sequence(s) are remaining!
I also made some score balancing in several scenes of the game. With this I hope there are no ending outcomes requiring a "perfect" playthrough.
However there's also some not so g...
2018-06-07 21:18:08 +0000 UTC
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Hi, folks! The final main scene is done! It took quite some work as it features several possible branches based on past actions: two of them leading to some tricky new sexy dynamic animations. I liked a lot the way this last scene looks. I ...
2018-06-02 02:23:21 +0000 UTC
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Hi, folks! Option C won the pool, so we will have a bigger v0.9 with all the remaining story content!
I'm now working on the last sex scene, which will be fully unlocked at day 4 if the player has followed one of two specific set of actions (one for good Karma players and the other for the mean ones). It's a hard scene t...
2018-05-25 21:47:34 +0000 UTC
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Hi folks! That was one of those busy weeks, but I'll try to catch up with the work on the weekend!
In this post I'll let you choose the format of next releases. On Developer Diary #11 I listed the remaining items on the project roadmap. Now check out the release options I have in mind.
- OPTION A (3 quicker s...
2018-05-19 00:47:05 +0000 UTC
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Hi folks! I'm still thinking about how to split the remaining content in next versions. I'll post a poll later to know what do you think of my options. For now, I'll start posting a roadmap with all remaining content to be done. It's a little vague in the descriptions to avoid spoilers!
FINAL VERSIONS PROGRESS RO...
2018-05-14 18:43:22 +0000 UTC
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Hi, folks! We're approaching the home stretch of the Hack'n Stalk 2.0 project, so let's talk about endings! No spoilers here, don't worry!
In HnS1 there are 4 completely distinct endings, each one with its own fixed sequence of events. It also features the idea of a 'good' and a 'bad' ending.
For HnS2 my idea is to make ...
2018-05-09 16:26:57 +0000 UTC
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Here's the OSX Experimental v0.8.1
As always, this is labeled experimental because I have limited access to the Mac I use to build these versions, so it's not properly tested!
This one I had to upload to mega.nz because the file is over 200MB, (maximum supported to upload to patreon). I can't use a 7zip on the Mac and th...
2018-05-05 22:42:00 +0000 UTC
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Here's a quick fix version release for the first bugs reported in v0.8. Keep posting any problems found here !
Thanks DoctorBooooom and TOKA_浪人 for the ...
2018-05-04 10:27:30 +0000 UTC
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Hi, folks! Here's v0.8! As I said earlier this is another quicker/smaller release. It adds the night of day 3. You may find a new sex scene and finally check what's happening with your neighbors.
As always, post any bugs found here so I can release a quick fix version as soon as possible.
WHAT'S NEW
2018-05-04 01:20:45 +0000 UTC
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Hi folks! Here is another 3D stereoscopic art, this time a scene little more hotter (also, a spoiler of day 3 in HnS2 if you care). I tried to make an additional 3D anaglyph version that is supposed to be seen with
2018-05-01 15:16:07 +0000 UTC
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Hi, folks! I'm already working on v0.8. This version will feature two scenes scenes during the night of day 3:
If you played the LOST AND FOUND quest, you'll receive a surprise visit before leaving the Miller's house and those loving/corruption points will make real a difference for a certain character.
If you triggered ...
2018-04-26 18:54:45 +0000 UTC
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At the end of day 3, Phoebe might arrive home in 3 possible moods:
1) Cheerful: if you 'personally helped' her in the previous quest
2) Usual mood: if she had what she wanted with the help of Jason
3) Not happy: if Jason performed an unexpected action
At the same...
2018-04-22 11:35:32 +0000 UTC
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Hi, folks!
Before starting HnS2 I was playing with stereoscopic renders for 3D capable screen displays (and VR rigs). This image below is an example:

If you download this image, open it in full screen in a stereoscopic cap...
2018-04-17 14:08:53 +0000 UTC
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Hi folks! This version fills the gaps of the Revenge Cheat scene in the locker room and now there are new 'activities' to do with Phoebe there.
WHAT'S NEW
- Completed Revenge Cheat missing scenes
- Revenge Cheat scenes added to the gallery
- Added to th...
2018-04-15 16:34:40 +0000 UTC
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