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oskarpotocki

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oskarpotocki posts

[DEVBLOG#190] Vanilla Psycasts Expanded infographics Pt 1

Hey there, hello everyone, to the 190th Development blog! That's right, there is one hundred and ninety development blogs accessible on this Patreon. That's like... a small book worth of reading about mod development. Pretty cool, am I right?

I'm flying away to Poland today for the weekend, but before I go I can proudly...

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[Release] Vanilla Textures Expanded - Save Our Ship 2

oskarpotocki post [Release] Vanilla Textures Expanded - Save Our Ship 2 from patreon

I finally moved my lazy ass to create a full retexture of everything in Save Our Ship 2. It was a glorious and huge undertaking, we're talking hundreds of textures that needed to be remade - but it's for a good cause. I wanted to play with SoS2 for a long time, but textures were always keeping me from trying: I like my mods b...

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[DEVBLOG#189] Vanilla Textures Expanded - SoS2 infographics!

Hey everyone!

I come to you bearing gifts, the truly beautiful gifts from right under my brush. Gifts that I technically made for myself because I needed them to play with SoS2, but I guess sharing is caring so the mod will be uploaded to the workshop on my birthday, this sunday.

The mod in question is a full rete...

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Typical Tuesday Suggestions - 05/03/2022

Hello everyone and welcome to another Typical Tuesday Suggestions thread!

As you may know, these threads are used to collect all your ideas, as well as to give you feedback about why certain ideas are not feasible/boring/cool/a...

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Roadmap May 2022

oskarpotocki post Roadmap May 2022 from patreon

Hello everyone!

May has started, and with it comes my birthday. I'd like to take this moment to walk you through our developments and what our priorities are, as well as tell you about some of our accomplishments.

We have recently released Vanilla Chemfuel Expanded, a mod that to my surprise was m...

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[Release] Vanilla Genetics Expanded

oskarpotocki post [Release] Vanilla Genetics Expanded from patreon

After many months (or years, I lost count) of hard work, experimenting, rewriting, committing, changing minds, drawing, coding and designing, Vanilla Genetics Expanded has now been released.

Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to ...

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[DEVBLOG#188] New storyteller art for a new mod!

Hello folks and welcome!

This is a bit different: as this devblog is not about a mod that's being developed by Vanilla Expanded. Instead, I'm helping out Kikohi and Isorex (two VE members) on their own endeavour, a brand new mod called RimSpace. 

I don't know much about their mod, but what I know is that it's...

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[DEVBLOG#187] Vanilla Psycasts Expanded - new path art style

Hey folks!

Welcome to a brand new development blog entry. We've been hard at work on Psycasts Expanded, and majority of the framework is now in place. In fact, we can already see all the UI ingame! The mod is really moving ahead fast.

2022-04-19 22:11:03 +0000 UTC View Post

Patreon Update: Easter break!

Hey everyone!

Let me start off by saying thank you for the amazing support you guys give us - not just the cold hard cash and kind words, but also having our back when situations like Vanilla Chemfuel Expanded happen, where we get review bombed and receive dozens of rude comments telling us to quit modding, you guys alw...

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[Release] Vanilla Chemfuel Expanded

oskarpotocki post [Release] Vanilla Chemfuel Expanded from patreon

Vanilla Chemfuel Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a simple chain to extract Deepchem from the underground pockets and refine it into Chemfuel. It also adds storage solutions for both Deepchem and standard chemfuel, alongside a few s...

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Roadmap April 2022

oskarpotocki post Roadmap April 2022 from patreon

What's up folks! I come to you with a new roadmap update.

We have released many astounding mods last month, and now our focus lies in releasing Vanilla Genetics Expanded, updating Vanilla Factions Expanded - Pirates with new content, working on VTE - SoS2 retexture and slowly chipping away at psycasts expanded!

Va...

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[DEVBLOG#186] Vanilla Chemfuel Expanded

Hey guys! I come to you with infographics for the new mod we're dropping on the testing server today. It's called...

Vanilla Chemfuel Expanded is a small mod created to showcase what the new Pipe network code is capable of in V...

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[Release] Vanilla Factions Expanded - Classical

oskarpotocki post [Release] Vanilla Factions Expanded - Classical from patreon

Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of missions to gain their favor. Each senator on your side will provide you with more political power in the senate, as well as new technologies, regular tributes and a helping hand when...

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[Release] Vanilla Storytellers Expanded - RimWorld Rick

oskarpotocki post [Release] Vanilla Storytellers Expanded - RimWorld Rick from patreon

Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.

"Rick finally managed to turn himself into a RimWorld character, only to turn your game into hell.
Warning: Since Rick takes Randy Random to the extreme and randomizes all the te...

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[DEVBLOG#185] Vanilla Textures Expanded: Save our ship

Hello folks and welcome to this unique, very colorful and vibrant development blog.

Many people asked me if I will ever make my own mod, similar to Save Our Ship. You know, exploring space, different planets, building a space ship etc.

What a lot of people don't know, is that making such a mod would take years of ...

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[Release] Vanilla Trading Expanded

oskarpotocki post [Release] Vanilla Trading Expanded from patreon

This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values are flat and never change - meaning there are certain things that se...

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Vanilla Genetics Expanded now in testing - but you can help!

oskarpotocki post Vanilla Genetics Expanded now in testing - but you can help! from patreon

Hello everyone and welcome to a big, grand beta of our biggest mod up to date - Vanilla Genetics Expanded.

Vanilla Genetics Expanded is an overhaul to a popular mod by Sarg Bjornson called Genetic Rim. The mechanics of the predecessor have been improved greatly to fit Vanilla Expanded playstyle, offering many new paths ...

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Typical Tuesday Suggestions - 03/22/2022

Hey folks!

I am here to collect all your awesome vanilla expanded mod ideas, so send them my way, here, in the comments under this post.

I will try to get around every suggestion tomorrow and answer what I think about the...

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[DEVBLOG#184] Vanilla Trading Expanded entering testing!


Hello everyone!

This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to ...

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[DEVBLOG#183] So I hear you like Warcaskets

Hey folks, welcome to a new development blog.

I heard you lot like warcaskets, in fact I heard people saying it's one of the more clever things we came up with - I mean essentially a super power armor that you weld around the user? What not to like.

Except the current selection only covers industrial era. I was un...

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[DEVBLOG#182] So, What's your story?

Hello folks and welcome to a rather unusual devblog!

In this devblog I'd like to announce that we are openly working on a new mod adding backstories to the game. Since backstories are something there is never too much of, I'd l...

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[Release] Vanilla Backgrounds Expanded

oskarpotocki post [Release] Vanilla Backgrounds Expanded from patreon

Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the purpose of Vanilla Expanded mod series. With mod options, you will be fully able to customize what backgrounds appear in the game, whether they cycle or not, and how lon...

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Roadmap March 2022

oskarpotocki post Roadmap March 2022 from patreon

Hey folks, I'm bringing to you a roadmap that shows the state of development of our mods today. I will walk you through every single mod you can see on the map below! Grab a cup of tea, it can be a long read!

Vanilla UI Expanded

Our programmer returned and released Vanilla UI Expanded. Make sure to snatch it fro...

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About the current events

Hello everyone. This is not a development blog or anything like it, more of an update on the current situation.

As some of you know, this morning Russian Federation has declared war on Ukraine and launched a full scale invasion. Our thoughts are with the people of Ukraine in these difficult times. I have many friends in...

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[DEVBLOG#181] Vanilla Factions Expanded - Classical infographics

Hello folks, I have something you've been all waiting for.

I admit this mod took way longer than I anticipated, and that's because it took so much design and coding effort to actually make it interesting and meaningful instead of just adding a faction with different looking swords.

So right about now the mod is on...

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LESS THAN 24H REMAINING! Cursed Crew Kickstarter

oskarpotocki post LESS THAN 24H REMAINING! Cursed Crew Kickstarter from patreon

Hey folks!

This is the last post about Cursed Crew for a while. We have less than 24 hours remaining on the campaign. With your support we have reached the initial goal in just 19 hours, and now we're sitting on almost €45k.

This means we have smashed through a plethora of stretch goals:

Localization, whic...

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Cursed Crew: Making of the Ghost ship

oskarpotocki post Cursed Crew: Making of the Ghost ship from patreon

Hey folks! A quick new video for you!

Our Kickstarter campaign ends in just 4 days. This is your last chance to snatch up some exclusive content by backing us!

I have made a timelapse video where I show how we're developing one of the final bosses - the Ghost ship. You can see how I draw the ship side image, step ...

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[Release] Vanilla UI Expanded

oskarpotocki post [Release] Vanilla UI Expanded from patreon

Vanilla UI Expanded is a brand new addition to the Vanilla Expanded collection, this time around bringing some important quality of life features regarding the interface of RimWorld. We’re very well aware that there are many UI mods out there, by the likes of RimHUD, Numbers etc. Our goal was never to replace them - instead...

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[DEVBLOG#180] Modding and game design

Hey guys! Hello ladies!

Something a little bit different now. As you know, We are releasing our own game called Cursed Crew. We have it up on Kickstarter now which ends in 6 days, so this is perhaps the final call to back it and get exclusive rewards if you're interested in it!

2022-02-11 10:47:01 +0000 UTC View Post

[Release] Vanilla Plants Expanded - More Plants

oskarpotocki post [Release] Vanilla Plants Expanded - More Plants from patreon

Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields even further, with each prop adding something different and unique, allowing you to use the power of farming differently based on your ...

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