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vacao from patreon

vacao

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vacao posts

v6.0.1, now you can open it...

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The first version of the 0.6 is here

vacao post The first version of the 0.6 is here from patreon

There's not much new content... I spent the last month fixing and improving some of the systems :)

The battle script is now MUCH better and I might do some new things with it in the future

Maybe it will be necessary some fixes in the next days...

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Oswald and Mosser having some quality time together :)

vacao post Oswald and Mosser having some quality time together :) from patreon

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WIP!!!


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Nas'hrah from F&H

vacao post Nas'hrah from F&H from patreon

Nas'hrah from Fear and Hunger!!!
Now, he got a new body :)

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Just a big shark for the shark week :) :)

vacao post Just a big shark for the shark week :) :) from patreon

A little late but...

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Nas'Hrah!

vacao post Nas'Hrah! from patreon

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Lumber Jacking update release dates

From now on, I'll be posting a new update of the game every month at least before the end of the third week of the month, at least before the 21st.

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Some bug fixes, and the changelog...

I made some fixes here and there in the game...

Already posted on the drive!!

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I'll be releasing some bug fixes soon...

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The future of Lumber Jacking.

So I'm planning the next updates to be system related, not a lot of content but I'll try to do some fun stuff.

I'm really excited to start working on the NPC and Overworld Cutscene systems :) but that will likely take some time.

I hope I can do something really good :).


The next update will be add...

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Here's the link to the newest update!!!

vacao post Here's the link to the newest update!!! from patreon

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Next Lumber Jacking update will be released in 18/07!!

Don't expect a big update. I will be adding a new mob and start to improve systems already made.

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Entei sent you a picture

vacao post Entei sent you a picture from patreon

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My sona as a Cthulhu

vacao post My sona as a Cthulhu from patreon

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Angler fish

vacao post Angler fish from patreon

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Most likely I'll doing an art remake on all the game.

All the assets on Lumber Jacking are just temporary, most of the sprites are a little bad, so, remaking all or some of the sprites will be necessary on the future.

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Monsters in Lumber Jacking.

So, since the game is in alpha, I won't be making many monsters because the systems need to be improved and can be changed. Because of this, making a lot of mobs and CGs is a bit stupid.

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Almost finishing this animation!!!

vacao post Almost finishing this animation!!! from patreon

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Asgore on the bathroom!!

vacao post Asgore on the bathroom!! from patreon

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Lumber Jacking v0.5 will be released soon!!

I'm finishing a new cutscene and making some quick fixes!

I have remade the save system, now it's better!

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Springtrap!

vacao post Springtrap! from patreon

Would you let him enter the room?

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Springtrap WIP!

vacao post Springtrap WIP! from patreon

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Part 2!!! Their fun has just started!

vacao post Part 2!!! Their fun has just started! from patreon


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WIP!!!

vacao post WIP!!! from patreon

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WIP! Ornn and Volibear are having some fun!

vacao post WIP! Ornn and Volibear are having some fun!  from patreon

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Testing some new attacks!

vacao post Testing some new attacks! from patreon

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What a nice bridge!

vacao post What a nice bridge! from patreon

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Patreon update of Lumber Jacking

So... When the game goes to v0.5 (in about a month) the patreon will start receiving the updates first! So you guys can see the new things first!


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Lumber Jacking v0.4 coming soon!

I'm working hard on this new update!

I will be adding new sounds to the game, another cutscene and some other very important fixes.

This update will have fatigue/energy, so... That hot and fat beaver is going to need some sleep after work!

Most likely, the new scene will be when you win against the werewolf ...

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