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MirceaKitsune from patreon

MirceaKitsune

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MirceaKitsune posts

Vore Tournament 2.0.1

MirceaKitsune post Vore Tournament 2.0.1 from patreon

It's been exactly two years since Vore Tournament 2.0.0 has been released, as a reboot of the now defunct 0.7.0 branch. During this time roughly 10 new features, 10 gameplay changes, 15 bug fixes, and many smaller modifications have been added to the Git repository. As of this month they're available to the community, with th...

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Final preparations underway

I've been undergoing the final preparations for Vore Tournament 2.0.1 and managed to cram a few more goodies in. Did a little more work on the bots, including the ability to recognize each other as pred / prey based on bot skills rather than just momentary in-game experiences (layered on top of the relationship system). Speak...

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Updated city tilesets for OHRRPGCE

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I created a new version of the city tilesets for OHRRPGCE, adding new tiles and fixing other issues. The updated versions have been sitting on my drive for a while, and I finally decided to post them online today. The backgrounds and palettes are the same, but you'll need to download and import the tiles again. You can find t...

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Vore Tournament 2.0.1 scheduled for this July

A lot of work has gone into the Vore Tournament project during the past months. From implementing fun new features to fixing many essential bugs, the latest development version is the most stable and refined version of the game as of yet. I decided the project has reached the maturity needed for its second release. Below I wi...

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Purple

MirceaKitsune post Purple from patreon

We are halfway through pride month: The month in which those who had to endure the hatred of others for being different celebrate our reasons to be proud. And yet, each color often holds reasons to be un-proud of, especially when it comes to how they relate to colors different from their own. Many never see it... others do bu...

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Slideshow Player: Magnifier glass

MirceaKitsune post Slideshow Player: Magnifier glass from patreon

I've wanted to implement some form of zooming for a while. Initially I planned to go for automated scrolling as the image transitions, but that comes with its own complications in the given setup. I thus decided to implement something simpler and more interactive: A magnifier glass to zoom in on parts of images.

To use ...

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Update to my Patreon goals

A heads up to all my patrons: Considering the average patronage I've had for the past few months, I decided to bump my ongoing goals by -200$ to bring them at more realistic values. This means that source files for artwork will be released while over 200$, whereas early demos for small games (not already available on Git repo...

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Mozilla causes the Second Cumming

MirceaKitsune post Mozilla causes the Second Cumming from patreon

An article speaks more than a thousand words.

https://twitter.com/AlecMuffett/status/1129729659816620032

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Vore Tournament - Bot Relations

MirceaKitsune post Vore Tournament - Bot Relations from patreon

This is one of the most exciting new features implemented in Vore Tournament and something I've wanted for a while. Bots can now develop relationships with players as the match goes on, which affect who they decide to target and for what reason. You can think of it as a bot learning system, in which the bot observes who is ty...

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Vore Tournament - Willing Prey Update

MirceaKitsune post Vore Tournament - Willing Prey Update from patreon

One of the new additions to Vore Tournament is the concept of willing prey. You could already use the F key to feed yourself to another player, opposite of using the E key to eat them... however this did not have any other meaning. Willing prey is now registered as such, which affects a few game mechanics. You can mark yourse...

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Slideshow Player: SoFurry support and mixed searches

I've still been putting a lot of work into the Slideshow Player, bringing many new and important changes to the latest version. Here are some of the latest highlights:

The most important addition is support for SoFurry as an image source. I've had its script half-finished for a long time, but the site's API never worked...

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Creek of Bunny - Landscape

MirceaKitsune post Creek of Bunny - Landscape from patreon

Landscape only version. How could anyone enjoy this... lesser version... knowing there's one with someone stuck in the belly of Judy Hopps, while you're here looking looking at this simple landscape instead!

https://www.patreon.com/posts/26409667...

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Creek of Bunny

MirceaKitsune post Creek of Bunny from patreon

It's that time of the year again in Romania: The night when at 12:00 AM we march to the nearest church to light a candle, using the flame of the totally-lit-by-god-and-not-some-priest-with-a-lighter-hidden-in-his-underwear fire, only to extinguish it against the top of our door frame upon returning home (hopefully without set...

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Slideshow Player: New media bar design

MirceaKitsune post Slideshow Player: New media bar design from patreon

I went wild with the Slideshow Player the past couple of days. Last night I managed to fix the last bugs I could find, meaning you should be able to abuse the interface by clicking anything in any order at any speed. Remember though that I only test the player on Firefox and Chromium (the open-source version of Google Chrome)...

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Updates: Easter render, Slideshow Player, Vore Tournament

The image for this Easter has just finished rendering. Since the Romanian Easter falls on 28 April, expect it in a few days from now.

The Slideshow Player received a much needed modification: Previously, all settings were persisted in a browser cookie, so whenever you opened the page it reverted to the last used setting...

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April status update

To start off, I'm feeling a little better for the time being... at least slightly better than when I wrote my last journal. I don't know for how long it will last, given the situation here in Europe is developing rapidly and unpredictably by the day, and the overall fate of the free world and open internet is unknown at the m...

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Point of no return 6.66

MirceaKitsune post Point of no return 6.66 from patreon

Given the whole AI hype going around, I've recently began experimenting with my own Artificial Intelligence software. Since I wanted to get started with something easy, I decided to code an image and text translation algorithm using Machine Learning. Since it seemed most fitting, I figured I'd test it with part 6 of the Point...

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In financial trouble once more

I may be running into quite a bit of financial trouble next month. Due to reasons I'd prefer to keep private and which are partly due to my own failures, I'm now down to only 200$ per month. Things were already bad when I was at 300$, now I'm not sure how I will manage. It's fair to mention that I may be getting another sourc...

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Slideshow Player: Recommended tags

MirceaKitsune post Slideshow Player: Recommended tags from patreon

Last week I added another feature I really wanted the slideshow player to have: A smart keyword recommendation system. It works by analyzing the tags on the active image or song: The more you keep an element active (by pausing or going back to it), the more the system will assume it's something you like... oppositely the fast...

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Introduction to Structures for Minetest

MirceaKitsune post Introduction to Structures for Minetest from patreon

During the course of next month (March 2019) I'm going to present another project I've been working on. This is one of the fewer things I've been putting effort into which aren't furry or vore related. Fear not: Those projects are continuing as well, and there should be updates to show on them starting next April!

A bri...

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Slideshow Player: Pagination support and new music source

One day after my previous update, I have a new set of relevant changes to announce for the Slideshow Player. Yesterday's discussion can be found here:

https://patreon.com/posts/slideshow-player-24635040

I've implemented pag...

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Slideshow Player: Quality filter and realtime settings

I made several major improvements to the slideshow player last week. The most significant change is the ability to filter submissions based on quality for both artwork and music; The player will now pick posts with the highest rating within the count specified by the user. Note that this relies on the rating reported by the A...

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Ancient preview 2

MirceaKitsune post Ancient preview 2 from patreon

Another super old camera tracking project I didn't yet get around to finishing. I filmed it on top of the water heating plant parallel to my house in Ploiesti, which I used to sneak on top of back when we still went there during holidays. The environmental additions are done, with sound and the characters being the only thing...

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Ancient preview 1

MirceaKitsune post Ancient preview 1 from patreon

As this month has been rather slow, I figured I'd share a test render from one of the projects I've had laying around for literally 5 years now. This is a highly unfinished camera track which (as all my projects) I hope to get back to someday soon.

The black car is CGI. That includes its lighting cast over the ground, w...

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January status update

My god the time has passed; I wanted to post a status update right after the new year, but found myself getting around to it halfway through the month. It's so late to say happy new year but I guess it will have to do.

I should first apologize for the lack of activity this month and potentially the next one. I'm still w...

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The K9 Accident (Anaglyph stereo)

MirceaKitsune post The K9 Accident (Anaglyph stereo) from patreon

The stereoscopic (anaglyph) version for people who have red-cyan glasses. The normal version can be found here: https://patreon.com/posts/k9-accident-23526670

This is my first full animation (no camera tracking) as well as my first re...

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The K9 Accident

MirceaKitsune post The K9 Accident from patreon

First of all, Merry Christmas everyone! On this day I shall share my animation for year 2018. This time I decided to do something a little different :)

This is my first full animation (no camera tracking) as well as my first render to feature a stereoscopic (3D anaglyph) version for viewers with 3D glasses. It was rende...

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Point of no return 6

MirceaKitsune post Point of no return 6 from patreon

This year's issue of the PONR comic! I decided to go for a prize which to my knowledge hasn't been claimed yet: Creating the first furry vore comic in my native country and language (Romania(n)). I'm actually curious if anyone else beat me to it, which I wouldn't be surprised if somehow they did. And yeah... I'm still a bit of a...

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My animations are up on BitTube

MirceaKitsune post My animations are up on BitTube from patreon

Some of you might remember this post from a few months ago:

https://patreon.com/posts/19796549

It's not over just yet; My animations are now up on yet another video platform! It will be my primary host as DTube continues to act as a backup, provid...

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iVored

MirceaKitsune post iVored from patreon

Actual me is from Europe so I can't really vote to help out US folks. But if she could, so can you! Posted this in solidarity with the #voted trend.

https://openclipart.org/detail/204035/i-voted

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