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crushstation from patreon

crushstation

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Production week 1

crushstation post Production week 1 from patreon

Hey guys!  Last week I finished the 1.13 storyboard, so this week I've been producing actual playable scenes in the game engine.  It all started on Monday morning with a certain title card:

I had a great week writing ...

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Storyboard complete!

crushstation post Storyboard complete! from patreon

Hey guys! I’m happy to report that this evening I finished the storyboard to a standard I’m happy with. Tomorrow I’ll be able to start actually building playable scenes for the next version of the game!

I made some big changes to the last part of the storyboard over the past few days. Something wasn’t working ou...

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Q&A: Why did 1.12 take so long?

crushstation post Q&A: Why did 1.12 take so long? from patreon

On Discord, ExcitedCrawfish asked me why 1.12 took two months to develop.  I answered in the channel, but thought that people following here might be interested in the answer as well.

If any of you guys have other questions about anything please just ask, this project is publicly funded so it's important to be as t...

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1.13 Dev report

crushstation post 1.13 Dev report from patreon

Hey guys! Thank you so much for the kind condolences, here and in DMs. I needed a break over the weekend, but was back to work on Monday morning.


Progress report
I was aiming to complete the 1.13 storyboard this week. I wasn’t able to do this, but I did add a major amount of work: now we...

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Dev report

crushstation post Dev report from patreon

Hey guys.  I had a family bereavement yesterday; I'm going to take the weekend off, and get back to dev work on Monday.

I want to say thanks to everybody for all the insightful feedback on 1.12, here, in PMs and on Discord.  I've been reading everything and your thoughts and ideas have helped shape my thinking...

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Reflections on 1.12

crushstation post Reflections on 1.12 from patreon

1.12, released last week, was an experiment: here are my thots on how it went.


The situation
1.11 (the university intro) took around 60 days to produce, and still felt rushed. Nearly every scenario was intended to set up some hot optional scenes (like Army cadet heroine getting shagged by ...

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FA 1.12.1 available to everybody!

crushstation post FA 1.12.1 available to everybody! from patreon

Hey guys!  Attached is Female Agent v1.12.1.

University was taking too long to implement, so we've skipped ahead to the main mission in this update.  This is an experiment: please let me know what you think.

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FA 1.12.1P available to Recruits+!

crushstation post FA 1.12.1P available to Recruits+! from patreon

Greetings Recruit!  Attached is Female Agent v1.12.1P.

University was taking too long to implement, so we've skipped ahead to the main mission in this update.  This is an experiment: please let me know what you think.

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1.12 general release next week!

crushstation post 1.12 general release next week! from patreon

Hey guys!  The general release of 1.12 will be next week.  I can't wait to share it with you.  There are a few big design decisions that I want to talk with the community about, but we'll do that after the general release, so all supporters have a chance to play it.

Polishing 1.12
This...

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Jesus what a week

crushstation post Jesus what a week from patreon

Hey guys!  So we just released the early access version of 1.12.

As always, we hit this deadline (which has already been pushed back) without enough time to do everything we wanted in this release.

We have a whole bunch of cool things that are nearly, but not complete: we'll add in ...

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1.12 Early Access

crushstation post 1.12 Early Access from patreon

Greetings Analyst.  Attached is a playable early access copy of the new version of Female Agent!

This release is a big experiment: university and the lifepath was taking too long to develop, so we've skipped ahead to the main mission.  I'll post more about that from a design perspective in the...

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Hard at work...

crushstation post Hard at work... from patreon

This is it, the final week before the 1.12 early release!

There's still a lot to do – our task manager lists 38 critical tasks outstanding.  😱  I can't say I'm not stressed, but I expect us to hit the target.

This week
My aim was to finish the first writing draft on Mond...

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Nearly ready...

crushstation post Nearly ready... from patreon

Hey guys!  I've had a really solid week on writing for 1.12.

Target
In the past few releases, I've been writing right up to the release: which has led to some very unpolished releases recently.  So my aim this week was to finish the writing draft, which would then give me two weeks to polis...

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We need a bit more time to get ready

crushstation post We need a bit more time to get ready from patreon

Hey guys! I’m sorry to announce that we need a second short extension on 1.12. I was aiming to release it on May 14th, but it’s more likely to come a week or two after that.

What’s the situation?
Two weeks ago, I reported that I wasn’t happy with how the planned sex scenes fo...

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Promoting...Sad Crab Company and Innocent Witches!

crushstation post Promoting...Sad Crab Company and Innocent Witches! from patreon

From time to time we promo other adult games here.  Especially ones created by fellow crustaceans.
                                    ...

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A greta week

crushstation post A greta week from patreon

Hey guys!  Last week I announced that we needed more time to work on 1.12.  It felt like the scenes weren't landing, which really bothered me.

Female Agent has always been my effort to make the RPG I want to play; so when I found myself playing the scenes in the testing environment and not really enjo...

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Two week delay

crushstation post Two week delay from patreon

Hey guys.  Sorry to deliver bad news, but I need moar time to work on 1.12.

I was hoping to release it (to Analysts+) on April 30, but unfortunately we need to push that target back to May 14.

The good news
We completed several technical improvements this week:

  • Avatar ...

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1.12 Week 4 report

crushstation post 1.12 Week 4 report from patreon

Hey guys! This week I finished the prototype of one of the new sex scenes we’re planning to release in 1.12.

I wanted to finish it on Wednesday…but ended up finishing it today. It introduces a few new innovations: mainly a new way to use dice rolls in sex scenes (which affects the w...

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1.12 Week 3 report

crushstation post 1.12 Week 3 report from patreon

Hey guys!  And happy -133rd birthday to humanity's joint gretest hero.

This week we continued work on the writing and artwork for our 1.12 experiment.  On Discord, jkl asked: "Will the next versio...

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1.12 Week 2 report

crushstation post 1.12 Week 2 report from patreon

Happy Easter, guys! This week was challenging but productive.

Firstly, we’re hoping to reintroduce a few features from 1.6 into the next version: avatar rear view and player wardrobe control. These were really cool 1.6 features that we had to cut for ...

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Reflections on 1.11 & 1.12

crushstation post Reflections on 1.11 & 1.12 from patreon

Two weeks ago we released version 1.11, the university year 1 update. Like I said in last week's report, I’m not crazy with the way it turned out.

I really like the avatar art in 1.11; I think Victoria did a great job with all the wardrobe changes. Hyneman, Lara and Mihail View Post

1.12 Release Target is April 30th

crushstation post 1.12 Release Target is April 30th from patreon

Hey guys!  Next release target is April 30th.  (I know making Female Agent looks easy, but 2.5 weeks between releases just isn't enough.)


Thinking about MFAGA
Late last year, we made a big change to the way we were working – the 2021-03-21 18:33:59 +0000 UTC View Post

FA1.11 Now available to everybody!

crushstation post FA1.11 Now available to everybody! from patreon

Hi guys!  Attached is version 1.11.1.

In this release, your agent arrives at university!  She can:

  • Enrol at Cardiff, Durham or Oxford (based on her A Level results)
  • Make friends, get a part-time job, and pick an extra-curricular hobby
  • Meet two new optional sexual ...

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FA1.11 Now available to recruits!

crushstation post FA1.11 Now available to recruits! from patreon

Greetings, Recruit!  Attached is version 1.11.1P.

In this release, your agent arrives at university!  She can:

  • Enrol at Cardiff, Durham or Oxford (based on her A Level results)
  • Make friends, get a part-time job, and pick an extra-curricular hobby
  • ...

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Scene sneak peek

crushstation post Scene sneak peek from patreon

Greetings, Operator.  We haven't released any beta tests in a while, so please enjoy this sneak peek of an upcoming scene from the next version!

Is it good/meh/bad?  Let me know your thots, either here or on Discord.  Your feedback helps me improve the game!

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1.12 Week 1 report

crushstation post 1.12 Week 1 report from patreon

Hey guys! I was feeling kinda frazzled on Friday, so I took the whole weekend off to recharge. I basically slept, did some adulting, and binge watched Community.  It was fucking great (although seeing Joel McHale take his top off made me want to eat better and exercise more).  I’m raring to get back to wo...

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What a week

crushstation post What a week from patreon

Hey guys!  We just pushed out the early release version of Female Agent 1.11.

It's currently really rough, so we'll be polishing it over the next two weeks until the general release on Mar 14.

I'll make an announcement soon on the release of 1.12.

Okay now I need to sleep bye guyzzz

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1.11 Early Access

crushstation post 1.11 Early Access from patreon

Good evening, Analyst!  As promised, here's the early access version of Female Agent 1.11.

This version is very rough – you'll notice lots of placeholder text and "to do"s throughout.  But it's playable and you get to do some cool things:

  • Play through the heroine's ...

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1.11 Last push

crushstation post 1.11 Last push from patreon

One week left until the 1.11 early release!

Last night Victoria finished the wardrobe art.  There are more than 30 wardrobe changes in the next section!  They look greta, she worked her ass off.  :-D

Next week we have a bunch of tasks to complete:

  • The writing still contains a lot of plac...

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1.11 Week 6 report

crushstation post 1.11 Week 6 report from patreon

Happy Valentine’s Day chooms! This week our lovely artist Victoria started work on the wardrobe for the next release.


Her reaction when she saw the storyboard

I was hoping to complet...

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