A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-VII
- Implementing new avatar art (ongoing)
I coded in all the age 18 avatar outfits today – hallelujah! Agency out...
2018-12-28 19:39:26 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Target: 10 pomodori
Achieved: 44 pomodori
Hi everybody! I was too sick to post this on Sunday, but I'm back in action now. ...
2018-12-27 19:54:18 +0000 UTC
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Guys I have flu or some shit blegh. I feel terrible. Just posting to let you know I'm still alive. I will be with family for the next 2 days and will get back on game dev the day after boxing day. I wish you all a happy and healthy Christmas.
2018-12-25 00:48:12 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-V
- Implementing new avatar art (ongoing)
I'm lucky enough to very rarely get sick, but while watching a festive film* last nigh...
2018-12-22 19:23:39 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-X
- Implementing new avatar art (ongoing)
Moar avatar outfits! I added most of the university outfits today:
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-IX
- Implementing new avatar art (ongoing)
So many outfits! In the last few days, the following avatar outfits have been coded in...
2018-12-19 19:08:55 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-XII
- Implementing new avatar art (ongoing)
Moar clothes, hairstyles & makeup! I also created a cool new minor feature today,...
2018-12-18 20:46:19 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-VIII
- Implementing new avatar art
Moar work in Illustrator! I coded in lots of avatar outfits today and will do moar tomorrow. &...
2018-12-17 20:24:14 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Target: 10 pomodori
Achieved: 49 pomodori
I've had a frustrating couple of days handling an unexpected task! Some of the Kink Vignettes ...
2018-12-16 19:09:18 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-VIII
- Implementing new avatar art
I spent the day in Illustrator, coding in some new avatar outfits. Meanwhile, Hyneman is worki...
2018-12-13 18:13:30 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-X
- Prepping dev test release version (100%)
Okay, the final pre-release dev version is out to Operators+! While they give feedba...
2018-12-12 19:52:32 +0000 UTC
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Here's a new dev version for my lovely Operators and Handlers. It allows you to generate a customisable backstory for your agent from birth, through childhood, university, recruitment into the intelligence community either as an analyst or a field agent, and her training and agency career up to the start of the game.
Thi...
2018-12-12 18:32:50 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-VIII
- Prepping dev test release version (80% done)
Thanks for your patience, everybody. The final pre-release dev test version i...
2018-12-10 19:16:06 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Target: 10 pomodori
Achieved: 24 pomodori
I didn't get anywhere near as much time in this week as I wanted to due to the problems at my real j...
2018-12-09 17:54:29 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-VIII
- Prepping dev test release version
I'm back, bitches! It felt so great to be working on the game again today, after several...
2018-12-08 20:19:39 +0000 UTC
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I got 3 pomos in today, then got distracted by an emergency at my real job. I tried to fix it today, but at 20:14 it's obvious that I need to work on it tomorrow as well, and I have a meeting on Friday afternoon there to discuss a different matter.
This means I'm unlikely to get any more dev time in until Saturda...
2018-12-05 20:19:39 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-V
- Writing & coding Operator backstory missions (95% done)
Nearly finished the Operator backstory missions. Next ste...
2018-12-04 20:22:37 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Target: 10 pomodori
Achieved: 59 pomodori
Today I did 13 pomodori and got the Operator backstory missions to 66% complete. I ended up ad...
2018-12-02 18:54:25 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-VIII
- Writing & coding Operator backstory missions (33% done)
More work on the Operator backstory missions today. Moar tomor...
2018-12-01 21:22:19 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-VIII
- Writing & coding Operator backstory missions (20% done)
Started on the Operator backstory missions, the last major part of L...
2018-11-30 16:55:09 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-X
- Writing & coding Operator training passages (100% done)
The Operator training passages are now complete. What I expected ...
2018-11-28 23:23:31 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-X
- Writing & coding Operator training passages (85% done)
I'm making steady progress. I wanted to get the Operator training ...
2018-11-27 18:26:23 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodori I-X
- Writing & coding Operator recruitment passages (done)
- Writing & coding Operator training passages (33% done)
At th...
2018-11-26 19:12:05 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Target: 10 pomodori
Achieved: 52 pomodori
Today I finished writing and coding in the Analyst mission cycle. Next on the list is to code ...
2018-11-25 17:56:22 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodoros I-XI
- Writing & coding Analyst backstory passages (89% done)
Nearly finished writing and coding in the Analyst back story. I'...
2018-11-24 20:03:30 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodoros I-X
- Specified 7 new avatar outfits to Victoria (done)
- Planned Analyst backstory cycle (done)
- Writing & coding Analyst backst...
2018-11-23 19:34:05 +0000 UTC
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The Kink Vignettes are a series of short, sexy scenes that take place while the agent is at university. They’re supposed to be some of the agent’s most memorable sexual experiences – the crazy shit she did (or nearly did) while she was a student.
Every agent will experience 5 Kink Vignettes. Right now there are five:
...
2018-11-23 12:30:39 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodoros I-XII
- Coding Analyst recruitment path (100% done)
- Coding Analyst training passages (100% done)
Today I finished coding in the...
2018-11-22 18:46:57 +0000 UTC
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You guys are funding the game’s development (because you rock), so I feel that it’s important to always be transparent with you about the way I’m working. I love you guys, and would never take your support for granted.
1.4 will be out soon, but it has taken way longer than I imagin...
2018-11-20 21:54:51 +0000 UTC
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A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodoros I-IX
- Coding Analyst recruitment path (50% done)
I survived my mud run! I wasn't able to do any dev yesterday because my real job...
2018-11-20 19:54:13 +0000 UTC
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