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Cardboard Edison posts

Gen Con Meetup--And What's Ahead

We have two pieces of exciting news to announce! First, the votes are in, and the Gen Con Cardboard Edison Patreon Meetup will be held on Friday, July 31, 2015, from 12PM to 2PM. We'll send details about the location the day before to everyone who RSVP'd, so mark your calendars and keep an eye on your email! If you haven't alr...

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Meaningful Decisions: Gil Hova on Design Choices in Battle Merchants

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http://cardboardedison.tumblr.com/post/123372314641/meaningful-decisions-gil-hova

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Sneak Peek: Meaningful Decisions - Gil Hova

Here's your special patron-only preview of the next installment of our Meaningful Decisions series of designer interviews! This time, because of your vote, we talk with Gil Hova about his game Battle Merchants! CARDBOARD EDISON: The Kingdom Cards that give players special abilities and spice up the gameplay all have thematic ex...

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Giveaway: Hostage Negotiator

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This month we’re so excited to be giving away a game that played a key role in the history of Cardboard Edison: Hostage Negotiator by Van Ryder Games! You might know Van Ryder as the publisher of our first game, Tessen. But the story of how we met A.J. Porfirio of Van Ryder actually begins with Hostage Negotiator, when we did...

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June 2015 Patreon supported

Thank you so much for the support this month!

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Sneak Peek: Favorite Tips - June 2015

Here's your early look at our monthly list of favorite board game design links!

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Meaningful Decisions: Daniel Solis on Design Choices in Belle of the Ball

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http://cardboardedison.tumblr.com/post/122253573196/meaningful-decisions-daniel-solis

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Sneak Peak: Meaningful Decisions: Daniel Solis

Here's your patron-only early look at the next Meaningful Decisions installment. You voted for him: It's Daniel Solis, discussing his game Belle of the Ball!


CARDBOARD EDISON: The core mechanism in Belle of the Ball features two columns of cards from which players can draft. Was the two-column draft always a feature...

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Giveaway: Clockwork Game Design

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Cardboard Edison is all about helping designers do what they do better, so this month we're excited to be giving away a newly released book that promises to do just that. Clockwork Game Design is by Keith Burgun, who has written some of the most interesting articles about game design theory that we've come across. The new book ...

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May 2015 Patreon supported

Thank you so much for the support this month!

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Sneak Peak: Favorite Tips - May 2015

Here's your early look at our monthly list of favorite board game design links!

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Designers' Desires: How to get what you want out of a board game licensing deal

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Sneak Peak: Designers' Desires

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Good news! Our series of infographics on board game licensing contracts is back! The next one, previewed here just for our patrons, gives you tips on how to get what you want out of a licensing deal: Fame? Fortune? Power? Uh... Would you settle for a big advance, creative control or a large print run? Well, this infographic has...

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Giveaway: Two Clay Crucible Games

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This month we’re very pleased to be able to give away not one, but two games: Chaos & Alchemy and Otters, both designed by Michael Iachini of Clay Crucible Games! The patron who wins the drawing this month will also receive a copy of the Substances expansion for Chaos & Alchemy. In addition to his designs, you might k...

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Cardboard Edison's Favorite Tips & Resources - April 2015

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April 2015 Patreon supported

Thank you so much for the support this month!

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Sneak Peak: Favorite Tips - April 2015

Here's your early look at our monthly list of favorite board game design links!

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Meaningful Decisions: Adam P. McIver on Design Choices in Coin Age

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Sneak Peak: Meaningful Decisions: Adam McIver

Hello Patrons! We're pleased to bring you the next in our Meaningful Decisions series of interviews with board game designers. The subject this time is one you voted for, Adam McIver, designer of Coin Age. The interview will go live on our website on Monday, but as a patron of ours, you get it early! We hope you enjoy it, an...

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Giveaway: Lanterns: The Harvest Festival

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We're very excited to announce this month's giveaway. It's a beautiful game that found great success on Kickstarter a few months ago and is just about to be shipped to customers: Lanterns: The Harvest Festival, co-published by Foxtrot Games and Renegade Game Studios! Here are some details about the game: 2015-04-06 14:42:03 +0000 UTC View Post

Cardboard Edison’s Favorite Tips & Resources – March 2015

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Sneak Peak: Favorite Tips - March 2015

Here's your early look at our monthly list of favorite board game design links!

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March 2015 Patreon supported

Thank you so much for the support this month!

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Giveaway: Shadow Throne by Nothing Sacred Games

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Our next giveaway is a new release, Shadow Throne by Nothing Sacred Games! You might recognize the game's designer and publisher, Teale Fristoe, from his writings on game design and publishing: http://nothingsacredgames.com/. His insightful posts have ended...

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Cardboard Edison's Favorite Tips & Resources - February 2015

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This month's roundup of useful board game design links features two more infographics from our series on licensing contracts, advice for playtesting brutally, tips from some giants in the industry and lots more.

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Congratulations to Junior Inventor Stephen Davies for winning a Stonemaier Treasure Chest in the first of our monthly giveaways! Stephen has been a patron of Cardboard Edison since the earliest days of our campaign. We're very excited for him! We're sure he'll be able to put the Treasure Chest to good use. We'll be announcing ...

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February 2015 Patreon supported

Thank you so much for the support this month!

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Sneak Peak: Favorite Tips - February 2015

Here's your early look at our monthly list of favorite board game design links!

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Monthly Giveaways to Begin

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We’re excited to announce that we’ve lined up some excellent giveaways for our Associate+ patrons! We weren’t sure how often we’d be able to do these, but fortunately we’ve gotten the support of so many amazing people that we’re going to be able to make the giveaways a monthly feature! The first giveaway will be esp...

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The Kickstarter Effect: Signing a Game in the Age of Crowdfunding

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