XXX4Fans
huutaiii from patreon

huutaiii

patreon


huutaiii posts

Sekiro: Camera Offset Mod Update (v1.4.0)

Changes: 

  • Added lock-on swing (having the camera move between either side of the player character).
  • Improved lock-on tracking and reduced jitter when getting very close to the tracking point.
  • Fixed one-frame jitter when acquiring lock-on.
  • And made a bunch of other tweaks.
  • View Post

So I managed to separate the scene and the HUD in reshade...

huutaiii post So I managed to separate the scene and the HUD in reshade... from patreon


View Post

God of War: Camera Tweaks v0.3.0

Features:

  • Adjust camera distance; X, Y offsets.

  • Change FoV.

Installation:

Extract "GoWCameraMod-vX.Y.Z-Release.zip" into the folder where "GoW.exe" is.

Configuration:

The config file is located at "mods\GoWCameraMod.ini".

Change log

Changes in ...

View Post

God of War: Camera Tweaks Mod

huutaiii post God of War: Camera Tweaks Mod from patreon

Features:

  • Adjust camera distance; X, Y offsets.
  • Change FoV.

Installation:

Extract "GoWCameraMod-vX.Y.Z-Release.zip" into the folder where "GoW.exe" is.

Configuration:

The config file is located at "mods\GoWCameraMod.ini".

View Post

Making a camera mod for God of War.

huutaiii post Making a camera mod for God of War. from patreon

Do people still play this game?

View Post

ELDEN RING: Camera Offset v2.4.0

Changes:

  • Add keybindings
  • Add auto-toggle when in the menu screen
  • Re-implement lock-on camera offset
  • Change lock-on swing to use angular velocity, improve switching targets when locked-on
  • Fix compatibility with CameraDistance 2.0
  • Plus some minor fixes & tweaks
  • View Post

ELDEN RING: Camera Distance 2.0.0 Release Candidate

Differences to v1.x.x:

  • Dynamic max distance, extensible using Lua
  • Separate max distance & pivot tracking speed for when locked-on

Changes since 2.0.0-alpha2:

  • Fixed an oversight in key mapping

View Post

Elden Ring: Camera Distance 2.0.0 alpha

Differences to v1.x.x:

  • Dynamic max distance, extensible using Lua
  • Separate max distance & pivot tracking speed for when locked-on

Changes in 2.0.0-alpha1 since 2.0.0-alpha:

  • Add support for running external lua scripts
  • Add keyboard/mouse controls for camera max distance...

    View Post

Armored Core VI: Camera Tweaks

huutaiii post Armored Core VI: Camera Tweaks from patreon

Can't be used with EAC

Features

 - Change camera max distance, FoV, Y offset
 - Add camera X offset when not using Target assist
 - Change camera pivot tracking speed



Installation
 - Install 2023-10-18 11:30:00 +0000 UTC View Post

Armored Core 6: Remove Controller Deadzones

This mod reduces the massive deadzone in the left and right joysticks. The game has multiple stages of deadzones, this removes one of them.

How to install:

Extract the ZIP file's content into the directory where 'armoredcore6.exe' is located

View Post

Elden Ring: Camera Offset 2.2.1

Changes:

  • Implemented lockon swing velocity threshold which I kinda forgot.
  • Fixed the initial lockon camera position when lock-on swing is enabled. The target should now stay on the same side of the screen relative to the player character
  • Added an option to disable offset when sprinting
  • View Post

Elden Ring: Camera Offset 2.2.0

huutaiii post Elden Ring: Camera Offset 2.2.0 from patreon

Changes:

  • The config file will now be monitored for changes and can be reloaded when the mod is running
  • Added options to have the camera swing between either side of the player avatar when locked-on
  • Added an option to change the camera pivot position when talking to NPCs. (It was hard coded to b...

    View Post

ELDEN RING: Camera Offset v2.1.1 (Supporter Edition)

huutaiii post ELDEN RING: Camera Offset v2.1.1 (Supporter Edition) from patreon

I am a fucking dumbass.

My appologies to everyone who has been using this mod. I'd been uploading the wrong config file for the Patreon builds since v2. From now on the config file should include settings for all the extra features of the mod. I can blame VisualStudio ig...

Anyway, these are the changes in this ve...

View Post

Sekiro: Camera Mod (Supporter Edition) v1.3.0

huutaiii post Sekiro: Camera Mod (Supporter Edition) v1.3.0 from patreon

Changes:

  • Added an option to adjust the camera angle on lock-on targets.

Fixes:

  • Palanquin detection is no longer being triggered by spawned projectiles.
  • ModLoader: removed delay for loading other modules.

View Post

ELDEN RING: CameraOffset v2.1.0

huutaiii post ELDEN RING: CameraOffset v2.1.0 from patreon

Changes:

  • Teh mod can now detect whether the added offset is causing the lockon target to be occluded from view and temporarily move the camera back to its original position to improve visibility.
  • New setting 'target-aim-offset-yaw': Rotation offset added to the lock-on aim function.
  • New setting '...

    View Post

CameraOffset 2.0.0-rc1

Fixes the jittering that happens when getting very close to a lock-on target (eg. jumping on top of a crab)

View Post

Camera Offset 2.0

huutaiii post Camera Offset 2.0 from patreon

Rewritten using a safer hooking method. Improved compatibility with 'Player Rotation Lock.'

Extra features:

  • Better talking camera positions (centers both the player and the NPC)
  • Modify the camera's collision size, spring-arm speed.

View Post

ELDEN RING: Lock Player Rotation

huutaiii post ELDEN RING: Lock Player Rotation from patreon

View Post

SEKIRO Camera Mod v1.2.0

Installation instructions can be found here: patreon.com/posts/sekiro-camera-v1-81957683

Changes:

  • Fix dynamic objects between Sekiro and the camera not being hidden correctly
  • Add more pivot interpolation tweaks (pivot position related values are moved to it's own section, please update the config fi...

    View Post

ELDEN RING Camera Offset Mod v1.4.2

Installation

  • Install Elden Mod Loader 
  • Extract downloaded file's contents to the 'ELDEN RING\Game\mods' directory
  • Launch the game without EAC

Configuration
Th...

View Post

SEKIRO Camera Mod v1.1.0

Installation

 - If you're using Sekiro Mod Engine: rename the file 'dinput8.dll' (in ModLoader.zip) into 'modloader.dll' and put "modloader.dll" in the 'chainDInput8DLLPath' field, then move all the files in ModLoader.zip to the game's directory.

 - If you're not using Mod Engine or any other mod that ...

View Post

SEKIRO Camera Mod First Release

View Post

SEKIRO Camera Mod Update

huutaiii post SEKIRO Camera Mod Update from patreon

Essential features are all pretty much completed

View Post

Early access to Sekiro camera mod

Use with Reshade (with or without using it's shaders and other addons) or anything that can load a DLL with the game.

View Post

CameraOffset update

Changes compared to 1.3.x:

- Re-implemented offset positions when locked-on to a target

- Look-ahead offset scales with frame time

View Post

Making progress on the Sekiro mod

https://youtu.be/0DzReOrGd5c

View Post

Found a starting point for Sekiro

huutaiii post Found a starting point for Sekiro from patreon

View Post

Mod to disable camera wobble (concept)

huutaiii post Mod to disable camera wobble (concept) from patreon

View Post

ER CameraOffset update

huutaiii post ER CameraOffset update from patreon

Re-implement camera position when locked-on to maintain player's position on-screen while getting better angles on the target.

View Post