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RoyalSkies posts

Unity 3D : Menus Part 3 (BUTTONS in 4 Minutes!!)

RoyalSkies post Unity 3D : Menus Part 3 (BUTTONS in 4 Minutes!!) from patreon

The second most important thing in a menu are the buttons the player interacts with - Luckily, Unity has very simple and powerful tools to quickly and easily setup buttons for your Menu :)

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Unity 3D : Menus Part 2 (Text-Mesh-PRO in 5 Minutes!!)

RoyalSkies post Unity 3D : Menus Part 2 (Text-Mesh-PRO in 5 Minutes!!) from patreon

I present to you the foundation of EVERY menu in history - If there was one thing you NEEDED to know how to control for a menu, it would be the Text. Learn everything you need to master Unity Text in the next 5 minutes!!!

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Unity 3D : Menus Part 1 (Panel Backgrounds)

RoyalSkies post Unity 3D : Menus Part 1 (Panel Backgrounds) from patreon

Alright, it's time we hit that thing that 99% of all Developers never think about when imagining their game... Don't worry though, Unity has some pretty good built in tools to hook you up quick! Learn how to start setting it up in the next 60 seconds!!!

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It's Official Now -

RoyalSkies post It's Official Now -  from patreon

So, we are now officially Apple and Google Play store developers :)
Google play was a lot easier to sign up for than Apple. Going through the process itself was a pretty cool learning experience. Definitely wasn't as straight forward as I imagined, but we're in-! 

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Programming Flappy Bird's Gameplay (In 4 Minutes!!)

RoyalSkies post Programming Flappy Bird's Gameplay (In 4 Minutes!!) from patreon

Here we go - This is where it all comes together. Everything you've learned this month applied in a FULL real-time Flappy Bird Gameplay Engine! Hope it helps :)

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We hit 100,000 Subs -!!!!

RoyalSkies post We hit 100,000 Subs -!!!! from patreon

Well, somehow Squad, we did it - I'm literally just... well, speechless. I didn't think we would get here this fast. I was gonna make a big thank you video for this occasion, but I thought it was gonna be in a week or two. So, I don't have anything prepared to address this big moment yet :(

All I can say right now &nb...

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April Mission - OBJECTIVES

RoyalSkies post April Mission - OBJECTIVES from patreon

Alright Squad, we got a FULL month ahead of us. I decided there really was no way to "completely" teach anyone to make a full game without at least a basic understanding of menu's, GUI, and UI. A small menu is often the main difference between a sandbox and a full game. So, this month we're going to hit that as hard as we can...

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Unity 3D : Advice For Your FIRST Game -

RoyalSkies post Unity 3D : Advice For Your FIRST Game - from patreon

Before you get started on making a game, I'd like to share the 3 most important rules of advice when working on your first project -

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Monthly Report (Objectives Completed)

RoyalSkies post Monthly Report (Objectives Completed) from patreon

It was super close, BUT we DID finish all the Intro To Unity Programming tutorials-! I can only imagine the years I would have saved if I knew this code when I started game design. The intermediate and advanced stuff is usually just a combination of the basics. But, the basics are now available for anyone who needs them fast ...

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Unity 3D : For Loops & Arrays Tutorial- (In 2 Minutes!!)

RoyalSkies post Unity 3D : For Loops & Arrays Tutorial- (In 2 Minutes!!) from patreon

If you want to master Arrays, you're gonna need at least a basic understanding of "For Loops". Here is the crash course on how to use them in the next 2 minutes :)

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Small Gameplay Demo

So, we're on the last tutorial now- If I'm lucky, I'll be able to finish it tonight right before the end of the Month as we planned :) I thought a great way to end the series would be to build a tiny demo game using only the code we've learned this month. It would probably only be 3-5 videos. I'm hoping this might help people...

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Unity 3D : Introduction To Arrays In - (In 2 Minutes!!)

RoyalSkies post Unity 3D : Introduction To Arrays In - (In 2 Minutes!!) from patreon

In my opinion, Arrays are some of the most difficult things for a non-programmers and Artists to learn. Here I will do my best to try and explain it for the average person -

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Poll Results, Thoughts, and Future Plans -

RoyalSkies post Poll Results, Thoughts, and Future Plans - from patreon

Big thank you to everyone for voting, commenting, participating in the last 2 polls - It was extremely insightful and  helpful. I honestly was not expecting the votes to be SO close. Animation Programming barely won over Procedural Environments (With YouTube Members), however it really looks like picking either one over ...

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Controlling Sound In Unity - (In 5 Minutes!!)

RoyalSkies post Controlling Sound In Unity - (In 5 Minutes!!) from patreon

This tutorial is a little long, but it really only made sense when you could see/hear everything together. This is everything I normally use on a normal day to day basis regarding Sound in Unity - Hope it helps!!!

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Follow-Up Poll & Thoughts

The last poll was pleasantly surprising I really I thought most people would want to go back to modeling or Sculpting, but if we add the results from YouTube and Patreon, the most popular demands are :
Character Animation Programming
Anime Shader
Environment Creation
Menu Creation.

Facial MoCap got 1 vote, ...

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Next Month's Preference

Alright, Squad - The "Intro To Unity" series is nearing it's end. Below is a list of everything we still need to complete in order to finish the game. Please pick which field you are hoping we jump into "sooner" than "later". I'm in the process of planning out the next month, so this will help me try and keep our direction al...

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Unity 3D Instantiating GameObjects & Prefabs - (In 2 Minutes!!)

RoyalSkies post Unity 3D Instantiating GameObjects & Prefabs - (In 2 Minutes!!) from patreon

Making Objects appear and disappear is the foundation for so many applications - Learning this trick marked a huge milestone for me when I was learning programming the first time. Hopefully it will help you as well :)

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Status Announcement (& Color Tests)

RoyalSkies post Status Announcement (& Color Tests) from patreon

Hey Squad, been testing different potential color pallets for Exa. If you have a favorite, definitely let me know in the comments-!

I just wanted to give everyone an update on where we are in the schedule. It looks like are right on time. There are only about 4 or 5 videos left before the Unity fundamental series is o...

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Unity 3D Game Object Prefabs - (In 2 Minutes!!)

RoyalSkies post Unity 3D Game Object Prefabs - (In 2 Minutes!!) from patreon

Before I show you how to instantiate an object, you'll need to know how to create a prefab first. Here's a crash course on Prefab Objects in Unity-!!!

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Detail Color Change Test

RoyalSkies post Detail Color Change Test from patreon

Now that I've completed the UV/Texturing Process for the character. I've  had a chance to start messing around with different potential colors.  I'm gonna mess with bigger changes. But, for now, what do you guys think  about this small adjustment between Green or Gold Detail?
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Unity 3D RayCast Collisions (In 2 Minutes!!)

RoyalSkies post Unity 3D RayCast Collisions (In 2 Minutes!!) from patreon

I wasn't originally going to cover this, but it's extremely useful - So, I decided to add it to your kit of tools! Learn the foundations of RayCast Collisions in the next 2 minutes!!!

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Unity 3D Collisions, Colliders, & Hitboxes (In 3 Minutes!!)

RoyalSkies post Unity 3D Collisions, Colliders, & Hitboxes (In 3 Minutes!!) from patreon

Alright, Hitboxes... Learn how to make them, and how to program them in Unity in the next 3 minutes!!!

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I think we did it... - Thank you -

RoyalSkies post I think we did it... - Thank you - from patreon

Well, I finished creating all the detail for the AO map, combined it with our Albedo map, Squared up the UV, and did everything Arc Studio said they do and... well, I guess we're done. Might not be "exactly" the same as the same as the way they do it in Guilty gear, but all things considered, I think it looks pretty close - :...

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Have any of you ever used this??

RoyalSkies post Have any of you ever used this?? from patreon

I was looking through the Unity asset store to see what kind of "Environment, Level Generation" tools available. Stumbled upon what looks to be a Procedural Environment Generator (Which is pretty crazy if you've ever tried to create an environment from scratch).

I was wondering if anyone has ever tried it before? Reas...

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Unity 3D 3rd Person Camera (Position, Movement, & Rotation)

RoyalSkies post Unity 3D 3rd Person Camera (Position, Movement, & Rotation) from patreon

3rd Person Camera control might seem tricky at first. But, today I'll share the code that worked best for me - As always, thank you so much for watching, and hope it helps :)

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Anime Shader -

RoyalSkies post Anime Shader  - from patreon

So, the Kings probably heard this yesterday, but last night I completed the Anime style UV-Map. Everything that wasn't working for us made sense after I got the map set up. The biggest advantage to laying out your UV-Map this way is there is ZERO pixilation. It doesn't matter how far you zoom in on the model, your detail and ...

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Unity 3D Mouse Input Rotation (In 2 Minutes!!)

RoyalSkies post Unity 3D Mouse Input Rotation (In 2 Minutes!!) from patreon

Mouse control is probably the easiest way to control looking around in a game. And, as it turns out the code for it is pretty straight forward. As always, hope it helps :)

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Unity 3D USING Lerp vs MoveTowards vs SmoothDamp (In 2 Minutes)

RoyalSkies post Unity 3D USING Lerp vs MoveTowards vs SmoothDamp (In 2 Minutes) from patreon

Before I show you how to apply a basic 3rd Person camera set-up. I really have to make sure you understand the 3 Main Position Tools first - Learn to control the differences between Lerp, MoveTowards, and SmoothDamp in the next 2 minutes!!!

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Anime Shader (Potential Breakthrough-)

RoyalSkies post Anime Shader (Potential Breakthrough-) from patreon

So, up to this point, my biggest problem with Anime shading was the normal shadow editing process. I spent weeks trying to learn to do it, and in the end it looked "kinda OK", but we ended up paying a professional a few hundred bucks to do it correctly. Even for a professional, it took her almost a week to completely edit the...

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Unity 3D Control Separate GameObjects - (In 2 Minutes!!)

RoyalSkies post Unity 3D Control Separate GameObjects - (In 2 Minutes!!) from patreon

The ability to control multiple objects from a single script is a Must-Know for any game developer. Luckily, it's also very simple and easy to do - Learn how to manipulate multiple GameObjects simultaneously-!

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