Sprites again!
I had to censor Kushari's outfit. You can imagine what's under the black box. Everything else is just the way it should be.
2020-07-16 17:43:32 +0000 UTC View Post
I had to censor Kushari's outfit. You can imagine what's under the black box. Everything else is just the way it should be.
2020-07-16 17:43:32 +0000 UTC View PostHe was a good girl recently, and deserves some treats.
2020-07-13 19:42:27 +0000 UTC View PostHello! Time for another weekly report.
Sorry for not making a special picture this time. I just finished rendering a huge (and, without a doubt, a future fan favourite) scene, and I'm just exhausted. So, here's Tanya's sprite. What's in the bag? Not gonna tell yet, but that's a big deal, and Blake will not expect that.<...
2020-07-12 19:49:25 +0000 UTC View PostAnd if you don't want to talk about it, you can look at Blake examining dr. Lowe's polished hog.
Okay, first thing first, I have some bad news. Bree's gardening scene is giving me a lot of shit. It's practically unrenderable, and I don't know what to do with it yet. Luckily for me, there's plenty of time. Would be way w...
2020-07-11 18:25:19 +0000 UTC View PostYes, yes, here's Bree's outfit for working at the greenhouse, Lucia's semi-formal dress, Suya's flat clothes, and… wait a minute. Melinda changed her hairstyle! Oh my goood!
I need your opinion, folks. Is it good? Bad? Okay? The asset I'm currently using is very versatile and allows me to change a lot of things withou...
2020-07-09 20:00:19 +0000 UTC View PostLast couple of weeks was pretty rough for Blake, so Melinda decided to treat him a little. Notice how different the clothing that she chooses from the one picked by Rebecca. (I mean, it's pretty obvious that they have different tastes just by looking at them, but I like making their doll reflect these differences as well.) 2020-07-06 19:14:43 +0000 UTC View Post
Hello! This is the first progress report for v0.9, and I have a lot to say today. Buckle up.
First of all, sorry for not putting the story poll up last week. I got a little burnt out working on v0.8, and I didn't have any time to recharge my batteries. We will resume the normal schedule next week.
Second, the work...
2020-07-05 16:14:02 +0000 UTC View PostIs finally released. It's been a long road, and unfortunately not without some setbacks, but we're finally here. Like always, you can download it in my Mega folder: both full and compressed versions, as well as the walkthrough.
<... 2020-06-30 16:52:34 +0000 UTC View PostHello. Time for another progress report.
I'm very sad to notify you, that apparently Shattered is now popular enough for people to steal the test version and upload it to the internet. No only that devalues your patron status, but that also ensures that a lot of people play the bugged update I intended for testing purpo...
2020-06-28 16:23:55 +0000 UTC View PostThere it is. In my Mega folder. 176 renders, 70 sprites, 70000 words of dialogue. It is a huge, huge update.
And it's most likely choke full of typos, because my spellchecking module broke and doesn't work anymore. So… you k...
2020-06-27 09:04:39 +0000 UTC View PostHello. Time for another progress report. Hopefully, the last for v0.8.
Things are moving forward, folks, but make it unevenly. The renders are almost finished: 144 out of ~150–155, so there won't be any delays due to technical reasons. However, the writing is still slightly behind, as I'm still at the start of the fou...
2020-06-21 20:23:07 +0000 UTC View PostHello. This time instead of a regular text post (we kinda settled most things already, at least when it comes to v0.8), I want to ask for your opinion on a subject which fate I haven't decided yet. It's not exactly a poll in a regular sense, because I reserve the right to make a decision by myself, but I need some feedback on...
2020-06-20 19:57:58 +0000 UTC View PostBy the way, if you're on Nonchalant Maid tier or higher, you can still vote in the event poll one post below. It's important because for now we have a tie between Iris and Taeng. And you know what that means? That means I'll have to flip a coin to decide the winner. And the loser will get her scene in the next update for the ...
2020-06-18 19:41:11 +0000 UTC View PostToo many girls and not enough boys. But I'm working on it.
2020-06-15 18:03:11 +0000 UTC View PostHello. It is time for another progress report.
I'm happy to tell you that after my technical difficulties that ruined my schedule for Friday and Saturday, I'm back on track. And I'm a little refreshed too, so I can continue writing v0.8 with new energy. These are good news.
…And pretty much the only news. Not mu...
2020-06-14 16:33:52 +0000 UTC View PostGood news. I’m getting my monitor in a couple of hours, so I’ll be able to resume work tomorrow. Phew. Not much time lost, and no scenes are about to get cut. What a relief.
So, let’s talk about Bree for a second. I’ll rant a little about the dynamic of her route, and overall character progression, and you’re...
2020-06-13 20:25:01 +0000 UTC View PostGuys, I’m very sorry, but I won’t be able to post the sprites today, because my monitor just died, so I can’t get the access to my computer files right now. I already ordered the new monitor, so no need to worry about the schedule. I haven’t lost much: just one render that I barely started, and some amount of my sanit...
2020-06-11 18:28:06 +0000 UTC View PostHello!
It is time for another progress report. And I have mixed news for you. On the technical side, everything is just amazing. I have 48 renders made already (plus 20 sprites and one background), and it was just one week! But when it comes to writing, I'm really lagging behind. My jobs take all my time these days, bec...
2020-06-07 19:51:54 +0000 UTC View PostHello.
I already mentioned it in the patron channel on Discord, but for the next couple of weeks I'm setting a new schedule for Patreon posts. It goes like this: on Monday and Thursdays we get new sprites, on Tuesday and Wednesday — event and story polls respectively, on Friday — a new render, on Saturday — a text...
2020-06-06 17:46:19 +0000 UTC View PostHave you seen Troy smile before? You haven't.
I'm happy to say that the work is moving extremely fast so far. In just four days I was able to make ⅕ of all the renders from v0.6. I'm very optimistic about the schedule for v0.8.
2020-06-04 19:29:07 +0000 UTC View PostHello! Welcome to June, and thank you all for staying with me. As always, your support is invaluable, and helps me in many ways. Now that v0.7 is done (but not forgotten!), it's time to reflect a little on the things that have yet to come.
First things first, I'm gonna mention something I've been discussing with the pat...
2020-06-01 10:56:38 +0000 UTC View PostIs finally released. Phew. You can find it in my Mega folder.
And I thought developing v0.6 was long and difficult. Ha. This one cost me some blood, but I'm pretty satisfied with the result. Hopefully, you too.
Brief changelog: 5 new days for the story (with some major plot points to be determined), 71000 words, 1...
2020-05-31 17:21:32 +0000 UTC View PostHello. This is the final progress report for May and version 0.7. I believe some of you have already tried the test version, and your feedback was pretty important for me, and helped to weed out the bugs and typos. Thank you! The public version is pretty much done, I only need to compile the builds and upload them. Expect it ...
2020-05-31 10:41:54 +0000 UTC View PostGo grab it at my Mega folder. This time it's significantly more compressed than before, so expect slightly grainy images, but that should be expected: the uncompressed one is 3 Gb already!
As for the changelog, the full one wi...
2020-05-28 10:29:57 +0000 UTC View Post«I'm sorry, were you asking why aren't you reflecting in the mirror behind me? Well, that's because it triples the time of rendering, of course.»
Hello! It is time for another progress report. The final one for v0.7. Yes, the new update is almost finished. It will probably drop around Wednesday or Thursday. There's no...
2020-05-24 17:09:17 +0000 UTC View PostTaking a ride far, far away.
Hello! Time for another progress report. Usually right in the middle of the process I don't have much to report, and today is not an exception. Renders are being made, script is being written, everything is fine and slowly moving towards the release. Seventh version, let that sink in. When I...
2020-05-17 18:50:31 +0000 UTC View PostThis one is a full girls edition. Though four of them have dicks, but that's even better, right? Taeng's sprite is censored, so you know there are some goods under those boxes.
As for the development, it goes with some issues, but overall fast enough. More in progress report tomorrow.
2020-05-16 17:04:14 +0000 UTC View Post