TLS 0.28.0 Release
Time for TLS 0.28.1, everybody.
Download:
https://mega.nz/#!b4EBhQaY!be607Og8MeXxOHteg3lcPFn4B0GUyRHA4l_mnYD2nOg
RTP Version:
2017-07-07 22:16:59 +0000 UTC
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Time for TLS 0.28.1, everybody.
Download:
https://mega.nz/#!b4EBhQaY!be607Og8MeXxOHteg3lcPFn4B0GUyRHA4l_mnYD2nOg
RTP Version:
2017-07-07 22:16:59 +0000 UTC
View Post
So, if you're wondering how Crimson Gray has done... me too. Nutaku's site is having issues and they are not returning my emails due to AnimeExpo. -_- But enough about that, Crimson Gray discussion can go in the previous post. Also check out this 2017-07-03 02:00:20 +0000 UTC View Post
It's finally out! Some of you have already heard about this, if not helped beta test it, but for some of you this will be the first time. So, let me formally introduce Crimson Gray!
A synopsis some of you have read is below, but none of you have seen the trailer, so feel free to take a look!
So, as some of you have noticed, the update wasn't out in the average amount of time. One thing that I want to make clear for people who are new here: I will almost always talk about how an update is incoming before it arrives, so that is the surest way to set expectations. Having said that, let me explain why this release cycle...
2017-06-25 22:36:14 +0000 UTC View PostProductive week. The war will definitely start with a larger then average update. I was going to type up a thing about the structure of the war event and how update length interacts with my workflow in general, but I'm kind of tired and I think my energy is better spent on creative work. (Apologies if you're awaiting a reply fro...
2017-06-18 22:12:55 +0000 UTC View Post
Sorry this update is late in coming, I have been spending creative energy on other things. I have made sure to try to get other things in motion, though - for example, the next time you see the game, it will hopefully have a custom GUI.
This update is mostly polishing, so only play if you're interested in that. Bu...
2017-06-16 23:04:36 +0000 UTC View PostSpent all week doing solid creative work! To keep this from being a tiny update, I'll go into a little more detail on one aspect.
This section is going to have quite a few maps: familiar locations, new locations, and scene maps. Since this is a continent-spanning war, it needs to have a sense of scope. Part of the benefit of a...
2017-06-11 19:48:55 +0000 UTC View PostThis has been a busy week and TLS progress has been slow. One thing I want to note is that the causation doesn't flow that way. I scheduled more busyness for this week because I knew TLS progress would be slow.
Planning is a tricky exercise, because you get diminishing returns on quality the more time you put into it,...
2017-06-05 00:53:10 +0000 UTC View PostEDIT: Links have been sent out! If your card had an issue at the time and you haven't received it, just message me. Meanwhile, check the bottom of this post for new questions after you've played.
Time for another project preview! This one is actually mostly done and you guys will get a chance to play it before too long. More a...
2017-05-31 23:04:49 +0000 UTC View PostHey, everyone. The TLS release is public, KoD is launched with great success, these are good things. I am kind of tired for a number of reasons, but I'm not going to let up now. Onward to the next updates of both games!
Meanwhile, though, I wanted to get everyone's opinions on another matter. As I've mentioned, I have a number...
2017-05-28 19:48:36 +0000 UTC View PostPublic release, everyone. Links at the blog as usual:
https://the-last-sovereign.blogspot.com/2017/05/tls-version-0271-public-release.html
Version 0.27.1
- Made a major change...
Alright, new release:
Link: https://mega.nz/#!Dw0W0DCY!5PsAfhtQ54RIzvLSCiSvytg-o4RM1lrstji_GI13KIY
Hey, everyone! This week's update could be the opposite of last week's: I did a huge amount of work on TLS, but don't have a lot to say. I'm confident the next version will be ready by May 19 even if this week presents a lot of unexpected obstacles. There's a small chance it might be ready but I won't be able to release it th...
2017-05-14 18:30:09 +0000 UTC View PostWith Patreon accounts there is a tendency to constantly stress the amount of work that goes into our games. Some of this is gratitude for everyone who supports us, but I worry that at times it's a cynical PR gambit: "WE ARE WORKING 20 HOURS PER DAY UNTIL OUR FINGERS BLEED I HAVE NOT EATEN IN DAYS" and so on.
I've always tried ...
2017-05-07 18:31:49 +0000 UTC View PostApril has been an unusually busy month in terms of Patreon updates, hasn't it? I'll cover some miscellaneous business, then talk about TLS 0.27.0.
Thanks again to everyone who helped out by reviewing Ouroboros in Newgrounds. I wasn't sure if it would be well-received, but it has a rating approaching 4/5 and it got three awards...
2017-04-30 22:20:59 +0000 UTC View PostNew public version! Just more polishing, but you can find it here if you like:
https://the-last-sovereign.blogspot.com/2017/04/tls-version-0262-public-release.html
Patrons, this isn't your weekly u...
2017-04-28 22:14:26 +0000 UTC View PostFirst up, I just put the old version of Ouroboros up on Newgrounds:
http://www.newgrounds.com/portal/view/692386
(Thanks to those who responded to my call for testing!)
If you have an account and a few minutes, would you be s...
2017-04-24 00:21:16 +0000 UTC View PostOkay, here it is:
UPDATE: 0.26.1
Download: https://mega.nz/#!HoNiUTqb!XoQpoqsmYV10G4eWN7OEIFTRzxE-sn4C0iDO1m4IW-Y
Alright, everybody, it's time to talk data. Brief TLS update first: progress has been very good, I'm hopeful I'll be able to release version 0.26.0 on Friday (cross your fingers). Now, to the surveys.
We got a total of 1256 responses! 285 patrons, which is about a 35% response rate - that's pretty good. The rest of the surveys...
2017-04-17 03:17:16 +0000 UTC View PostThis post is both an early preview of a game that will be coming out eventually and a bit of insight into my creative process. What is the game actually about? Here's my first attempt at an official blurb:
Game Intro
The Endless Court is eternal, ruled by Immortals who have guided the four ra...
2017-04-11 22:42:31 +0000 UTC View PostThe survey has received over 1000 responses! Those are the kind of numbers you see in some pretty big surveys, so it's impressive that we got so many. I'm quite pleased by this, and we should get some very interesting data.
However, I'm not going to be making my big post about the results this week. The survey has been g...
2017-04-08 18:15:21 +0000 UTC View PostHello, everybody! It's time to make public the survey we talked about last week! Feel free to fill it out here if you want:
2017-03-31 22:17:06 +0000 UTC View PostHere is the survey that I'm planning to send: https://docs.google.com/forms/d/e/1FAIpQLSf63yFVahKwDtfrmzwPNnvB_vqf6suoWmNR-h6Ix62eoBuisA/viewform?usp=sf_link
DISCLAIMER: ...
2017-03-29 21:51:31 +0000 UTC View PostEarly update to maximize schedule productivity!
I've made some good progress on 0.26.0. My notes came together well and I actually got a decent number of maps made - that's more than I would normally have done a week after the public release. Just because I was inspired, though, I'm also going to take some time for fun things,...
2017-03-25 18:45:39 +0000 UTC View PostHey, everybody! This update is going to be a miniature state of the union. Uh, state of the Patreon. In brief, though, I will likely take a bit of extra time on the upcoming release.
In the last half of 2016, my creativity went in every direction due to personal issues. To keep myself productive, I started a bunch of side proj...
2017-03-19 18:35:49 +0000 UTC View PostThis is another polishing update, so not a lot new for patrons. See blog for links:
https://the-last-sovereign.blogspot.com/2017/03/tls-0252-public-release.html
I'll be back on Sunday with a general update...
2017-03-17 22:33:35 +0000 UTC View PostFinished uploading 0.25.1:
Link: https://mega.nz/#!3s8Q0QyY!1YNewqTHfqxmU2-8_-6ZJBGG_0jFoRxaqXdpoN38R_o
Hey everyone, it's time to talk dual techs. These are something I considered early in development but didn't think was possible, so I didn't really plan for them. Now that they're possible (thanks to Decanter), I want to include them, but since I haven't planned them into my game balance stuff, I thought it'd be best to crowdsou...
2017-03-08 19:47:34 +0000 UTC View PostAlright, everybody, new version:
Link: https://mega.nz/#!rx83ERzR!ODCLHDKV8ZGRuCn2lWy9AXVfmeNw4Ui-tH0j_PFC16k
I'm not sure whether or not the next update will be released on March 3rd. I hope that it will, I'm just not in a position to commit to that date. I am ahead of schedule, but I anticipate the coming week will be busier than usual.
This update will cover a longer period of time spent in Yhilin, though my intent is that it won't...
2017-02-26 21:08:23 +0000 UTC View Post