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hdoomguy posts

(MGQ3D) Additional detailing + Courtyard

hdoomguy post (MGQ3D) Additional detailing + Courtyard from patreon

Working on fleshing out the actual architecture some more to make the Mansion look a bit more interesting, plus I've started working on the courtyard.. Also included a neat detail in one of the windows that I wanna show off.

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(MGQ3D) More Mansion Progress

hdoomguy post (MGQ3D) More Mansion Progress from patreon

Not a huge update since I'm still taking a bit of a rest after the push to the first demo out, but I'm still working away on getting some assets and mapping done for the Mansion level ahead of time before I start working on the next set of monsters. Making some decent progress too with a good bit of the exterior textures, among ...

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(HDoom) Spider Mastermind - Frame 1 Update

hdoomguy post (HDoom) Spider Mastermind - Frame 1 Update from patreon

 A much needed update to the Spider Mastermind girl’s upper body now that  I got the chassis/legs for the front frames animated. I just need to  animate her upper body moving along with the actual chassis and I’ll  have the front angled frames for her pretty much done

I’ve also already got a littl...

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(MGQ3D) Chrome's Mansion - Early WIP

hdoomguy post (MGQ3D) Chrome's Mansion - Early WIP from patreon

Still working - been putting together assets and some preliminary mapping for the next demo stage, among other things.

Pretty much everything in this shot is subject to change, but I got some rough work done on the exterior at least.

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MGQ3D - Demo v.01

hdoomguy post MGQ3D - Demo v.01 from patreon

 It’s finally here after a month of work! Pretty much everything is  subject to change since it’s a super early build, but as of now we have 5  monsters, a demo map (plus a couple test maps for display), and a  functioning battle system.


You can get it here:  
2017-04-10 10:44:02 +0000 UTC View Post

Demo 1 Release Soon

hdoomguy post Demo 1 Release Soon from patreon

Don't have an exact date right now, other than it could be any day now.  We're in the middle of finishing the combat system (for now, anyways - it'll obviously evolve and change as we develop the game) and then we just have to do a few touchup/presentation things and we should be good to go.

Also here's a look at the...

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[WIP] MGQ Harpy Animation

hdoomguy post [WIP] MGQ Harpy Animation from patreon

Early WIP of the Harpy's h-animation. This one is a real pain in my ass due to the fact that I have to make it work with the flying animation somehow, but that's what I get for setting my sights on a flying h-animation.

Also got a bit of a headcold, so that doesn't help too much either.

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Fun with map decoration

hdoomguy post Fun with map decoration from patreon

Not a big update since last post, I know - I've been working on the map and textures more and had a bit of fun decorating some of the map so I thought I'd share.

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MGQ3D Demo Map - Progress 2

hdoomguy post MGQ3D Demo Map - Progress 2 from patreon

The demo map is getting close to being in a playable state. Been working on pumping out more textures and sprites to flesh it out the past couple days, including key-specific doors and interiors/furniture stuff, as well as unique keys and health items. We're also working on the battle system, which we'll hopefully be able to sho...

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MGQ3D - Kitsune Animation

hdoomguy post MGQ3D - Kitsune Animation from patreon

https://i.imgur.com/VK80hGC.gif

Finished the Kitsune's H-animation for the time-being. This one actually has a small extra feature that will be evident when you actually play the demo.

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[MGQ3D] Forest Demo map

hdoomguy post [MGQ3D] Forest Demo map from patreon

I'm working on a map that I want to include with the first demo, which will showcase the currently implemented monsters + some early gameplay within the context of an actual game level.

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MGQ3D 2-Tail Kitsune - Walk Cycle

hdoomguy post MGQ3D 2-Tail Kitsune - Walk Cycle from patreon

Got this done today, will work on her attack + putting her ingame tomorrow.

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[WIP] MGQ3D - 2 Tail Kitsune

hdoomguy post [WIP] MGQ3D - 2 Tail Kitsune from patreon

This is the next common enemy I'm working on. I'll be starting work on her movement/attack animation tomorrow.

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Reward Tier Consideration

So while I'm not quite sure what I put in 'goals' yet, I do have some ideas for what I'm gonna do with reward tiers.

My main ideas to start out with are gonna be

1. Polls to help decide which monster/scene to prioritize next when I need some help making decisions

2.  Early access to release/near-release buil...

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MGQ Slime Girl - H Animation 1 v1

hdoomguy post MGQ Slime Girl - H Animation 1 v1 from patreon

This one's finished for the time-being! Should be implemented in-game later tonight.

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[WIP] Slime Girl Anim

hdoomguy post [WIP] Slime Girl Anim from patreon

Got a lot of the basics of it down today. Mostly just have to animate/polish up the details tomorrow.

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Harpy Implemented

Video below.  Hopefully the attachment works!

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MGQ3D Harpy (Fly Cycle)

hdoomguy post MGQ3D Harpy (Fly Cycle) from patreon

I think it's ready for now. I'll definitely polish it up more down the road (as always) but it should do the job for the time-being.

I'll be working on her attack/hit animation next, and then probably start working on Slime Girls h-animation (since she still needs one, i'll work on the Harpy's after I finish hers)

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[WIP] MGQ3D Illiasville Map Progress

hdoomguy post [WIP] MGQ3D Illiasville Map Progress from patreon

Got some more work done on this map and did a whole bunch of new custom textures. Well get back to animating the Harpy tomorrow.

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[WIP] MGQ3D Harpy

hdoomguy post [WIP] MGQ3D Harpy from patreon

Got some more work done on the movement cycle, wings are pretty much finished. Just gotta finish out/tweak some of the body animations tomorrow.

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[WIP] MGQ3D Harpy

hdoomguy post [WIP] MGQ3D Harpy from patreon

First frame is mostly done. Will start work on animating her tomorrow.

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[WIP] MGQ3D Illiasville

hdoomguy post [WIP] MGQ3D Illiasville from patreon

Been working on the map of the starting town + new textures inbetween my work on the monsters and other graphics elements. Still some placeholder textures visible here, but the a majority of the stuff here is new/original textures.

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Minotauros Animation [V1]

hdoomguy post Minotauros Animation [V1] from patreon

Finished for now! Next I'll likely be deciding on which monster to make next + planning out a Slime Girl h-animation.

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MGQ3D - Minotauros Scene [WIP]

hdoomguy post MGQ3D - Minotauros Scene [WIP] from patreon

I guess I should probably post a WIP here so that people can see I'm a person who works on things (and since there's no examples of my work here yet).

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Up and running

Alright, looks like I got this up and running for now. I'll be able to update this page some more as I plan things out.

In the meantime, here's hoping this thing will start off fairly well.

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