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eromur_abel from patreon

eromur_abel

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eromur_abel posts

Have you found a “crazy mode”?

The game has a “crazy mode” that changes heroine‘s short speeches into phrases that break the fourth wall. Don’t expect to much, it does not influence the main text, but adds some madness here and there.

To activate the...

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EraHuner Tribute

eromur_abel post EraHuner Tribute from patreon

Some people noticed that my game resembles EraHunter… perhaps even too much so. 

You probably know this funny and damn cute game but in case you don’t here’s the link:

Patreon page of EraHunter’s makers 

It i...

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Small redesign

eromur_abel post Small redesign from patreon

Hey guys, I slightly changed how the page looks. How do you like it? Is it better now? 

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On the project state by the end of the month

eromur_abel post On the project state by the end of the month  from patreon

In the meantime I worked on the cemetery, the baths, finished the rock-paper-scissors game, wrote a few secondary characters and finished four events. The main focus of my current work is ennobling of the inn where I planned three events and a number of smaller scenes. 

At the same time events get more complex. Asi...

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Alternative mini-characters view

eromur_abel post Alternative mini-characters view  from patreon

I had intent to redraw characters as you can see above. Make them thinner and draw cloth more correctly and in accordance with the setting style. 

Alas, so far I had to abandon this idea. A person who could do turn this into reality became incredibly busy and I can’t pay him decent. 

I’m putting this...

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Game design: thoughts on consequences

eromur_abel post Game design: thoughts on consequences  from patreon

Previously I described my thoughts on choices and its time for consequences. I divide consequences into four types, regardless of choice type:


1) No consequences – the choice isn’t followed by anything, neither now, nor later. This type of consequences adds some simple life into the game, since not every ...

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Update to 0.02.17 version

eromur_abel post Update to 0.02.17 version from patreon

New day - new adventures...

But this is not a full-blood episode or a part of it, but just an intro of the Episode Three.

Download Links: 

ToD: TLJoRcS ver. 0.02.17 ENG View Post

– Who's your daddy? – Leave me alone!

eromur_abel post – Who's your daddy?  – Leave me alone! from patreon

How about some cheat codes, guys? Like code to get all the dresses present in game? 

Press «~» (tilde) to open the window for codes and type «2553». You will instantly have all the available dresses in your inventory.

Currently cheat codes work only in the Episode Three.

And don't forget that aside ...

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What does the version of the game mean

eromur_abel post What does the version of the game mean from patreon

1 - one day a proud number One will shine here;

2, 3 - this number is the amount of the Episodes released;

4 - the first number shows filling of a new Episode with new content;

5 - the second number represents changes in existing Episodes, mostly fixes.

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April Fools' Day 2019

eromur_abel post April Fools' Day 2019 from patreon

I am glad to announce my new game:

80s, Japanese-style setting, electron music and neon. 

Then suddenly a nuclear war happens. In a few seconds the world turns into flames and people suffering. Everything comes to an...

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On the current state

eromur_abel post On the current state from patreon

“When should we expect the release?” Guys, I really don’t know. As soon as possible, I hope. That’s the short version. If we go into more details – I’ve sent the whole text for translation two weeks ago and a week ago I finished drawing the main images and went on to additional ones. The example of those you can s...

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Just a daft question

eromur_abel post Just a daft question from patreon

Hey. Sorry to bother you, it’s a daft question.

In the last few days I've been working on the game to OSTs: 


TES 3: Morrowind: https://www.youtube.com/watch?v=xULTMMgwLuo

The Witcher 1: 2019-03-06 15:42:21 +0000 UTC View Post

News on the project

eromur_abel post News on the project  from patreon

Good day. I would like to share some info with you.


Aside from the intro I’m currently working on different systems preparing myself for the open location. Among those are the improved system of cloth in dialogues, system of cheats, system of rumors, system of regions and also dialogue system that will be improved...

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I drew the nightie again

eromur_abel post I drew the nightie again from patreon

The thing is, I didn't like the previous one. So, what do you think of it? 

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On my plans regarding the Episode Three

eromur_abel post On my plans regarding the Episode Three from patreon

Apologies I didn't write this on previous week, I was a bit ill and words refused to form sentences.

The Episode Three will take place in the whole territory of Zalesje. I can't fill the entire village with content at once, so I decided to split the Episode into 5 parts.

The first part will contain intro that will...

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Narrative: thoughts on allegories

When planning this game it was important for me to pick the key themes that will favour hentai, not prevent it. I didn’t want player to be distracted by combat with enemies and even less wanted to lumber player with lore. On one ha...

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Important question: mouse or keyboard?

Please, tell me if you play with mouse or with keyboard and why? Which is more comfortable for you? Was it  fine for you to play first two episodes this way? And why?

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Summing up the Episode Two development

eromur_abel post Summing up the Episode Two development from patreon

I think it’s time to sum up.

Honestly, never before I felt tired, cheerful, sad, happy, depressed and inspired all at the same time. The development time was hard but interesting. Early on I thought the Episode Two would be more or less equal to the Episode One, even a bit shorter, but as soon as I began to write it, ...

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Our Discord server

eromur_abel post Our Discord server from patreon

I finally finished fixing two episodes:

- corrected all the typos I found;

- put some improvements into the text, shortened some parts, deleted others and added a bit;

- added some sounds;

- added some triggers I previously forgot (don’t worry, they barely effect anything);

- made small change ...

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Flowchart of the Episode Two

eromur_abel post Flowchart of the Episode Two from patreon

Here you can see walkthrough of the Episode Two with almost all ecchi events.

p.s. only events with new images are included.

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(Ecchi) Screenshots from Episode Two 4

eromur_abel post (Ecchi) Screenshots from Episode Two 4 from patreon


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Screenshots from Episode Two 3

eromur_abel post Screenshots from Episode Two 3 from patreon


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(Ecchi) Screenshots from Episode Two 2

eromur_abel post (Ecchi) Screenshots from Episode Two 2 from patreon


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Screenshots from Episode Two 1

eromur_abel post Screenshots from Episode Two 1 from patreon


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Episode Two Release

 

Download Links:

ToD: TLJoRcS ver. 0.02.00 ENG   ...

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Merry Christmas and Happy New Year!

eromur_abel post Merry Christmas and Happy New Year! from patreon


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HAPPY ENERGY WORKER DAY!

eromur_abel post HAPPY ENERGY WORKER DAY! from patreon

News on the project: we have to translate the last map, it is huge and my translator is working now with a high temperature, wish him recovery. Maybe work on the project and translation takes way too long, but I hope you'll understand why, when we release the episode. 

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Sigh... we didn't make it

eromur_abel post Sigh... we didn't make it from patreon

But we still fit into the three-month deadline of production. That's cheer us up a bit.

The previous period was rather busy and we haven't much time left for the project but we worked on it every day. In this period we've finished all the events and now we can run through the whole Episode from start to finish. What's left is ...

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News on the project

Good day to all of you. I’m ready to share some good news. I’ve finished working on the performance text that is shown above. This performance is important for both plot and lore as well as gameplay. Rodinka is an actress and she makes ...

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Game design: thoughts on decisions

For myself I define two types of decision-making: direct and indirect.


Direct decision-making happens via option selection window and it’s perfectly suited for dialogs but not for actions. E.g., when talking to Karas in t...

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