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GUMSHOE House Rules - Basic Expeditions

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GUMSHOE House Rules (Early Access)

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The attached PDF includes upcoming posts from July 30th and August 6th (Basic Expeditions & Transporting Explosives), but I've also included two older posts (Mitigation Tests & Heat Tracks) so that all of my Trail of Cthulhu-inspired house rules are conveniently grouped together in a single file for you.

UPDATE: F...

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Ptolus: Running the Campaign - Dynamic Terrain

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Blades in the Dark: Progress Clocks

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Blades in the Dark: Progress Clocks (Early Access)

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On Wednesday I'll be officially releasing a suite of graphical assets and a font for using progress clocks from Blades in the Dark. You, of course, get early access with the attached zip file!

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Random GM Tip - Visualizing City Block Maps

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Ptolus: Running the Campaign - Simple Simulationist Tactics: Half Across the River

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Blood Terror

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Rulings in Practice: Perception-Type Tests - Part 3: Divided Perception

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Ptolus: Running the Campaign - NPC Allies

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Rulings in Practice: Perception-Type Tests - Part 2: The Perception Tapestry

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Rulings in Practice: Perception-Type Tests

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Random GM Tip - Visualizing City Block Maps (Early Access)

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Ptolus: Running the Campaign - Session 12 (Early Access)

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After some experimentation and some feedback in the last Hangout chat, I've decided to deliver the Running the Campaign PDFs as bundles containing the entries for each session. (Fewer PDFs was the request and the monthly organization felt arbitrary and uneven to people.)

The trade-off is that, since I don't always get all...

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Ptolus: Running the Campaign - Party Planning in Actual Play

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Blood Terrors (Early Access)

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Advanced D20 Rules: Ritual Magic 3 - True Rituals

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http://thealexandrian.net/wordpress/40148/roleplaying-games/advanced-d20-rules-ritual-magic-3-true-rituals

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Rulings in Practice: Gather Information & Perception-Type Tests (Early Access)

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Here's your PDF for the upcoming second installment in the Rulings in Practice series, this one dealing with perception-type tests.

While prepping the PDF for this one, I discovered that I apparently never sent out an early access PDF for the first installment of Rulings in Practice (the series on gathering information). ...

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Advanced D20 Rules: Ritual Magic 2 - Combined Ritual Casting

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Advanced D20 Rules: Ritual Magic 1 - Augmented Ritual Casting

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http://thealexandrian.net/wordpress/40139/roleplaying-games/advanced-d20-rules-ritual-magic-1-augmented-ritual-casting

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Ptolus: Running the Campaign - Managing Your Supporting Cast

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Advanced D20 Rules: New Combat Maneuvers

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http://thealexandrian.net/wordpress/40127/roleplaying-games/advanced-d20-rules-new-combat-maneuvers

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Scenario Structure Challenge #3: McGuffin Keep-Away

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Advanced D20 Rules - Ritual Casting (Early Access)

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Advanced D20 Rules: New Combat Maneuvers (Early Access)

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Scenario Structure Challenge #3 - McGuffin Keep-Away (Early Access)

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Ptolus: Running the Campaign - Gray Spaces in World Design

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Scenario Structures #2: Star Wars - Underworld

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A relatively unknown work opens up the McGuffin Race scenario structure.

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Ptolus: Running the Campaign - An Interstice of Factions

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http://thealexandrian.net/wordpress/40016/roleplaying-games/ptolus-running-the-campaign-an-interstice-of-factions

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Numenera: Welcome to the Ninth World

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