Great news! I actually stuck to a self-imposed deadline for once in my life!
Other great news -- my new explorable explanation, on the game theory of cooperation & social trust -- is OUT NOW!
👉 THE EVOLUTION OF TRUST (30 min to read/pl...
2017-07-25 20:35:41 +0000 UTC
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JULY 25TH, TUESDAY.
That's in ten days. That's the day The Evolution of Trust will come out! Unless I screw up, but I feel like setting a deadline for myself and publicly committing to it should help me not screw up.
Look at the GIF above! (2017-07-15 15:25:46 +0000 UTC
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Whew, the hardest part is finally done: I've finished the Sandbox Mode for The Evolution of Trust! See: the GIF above, or if that isn't loading for you, here's a higher quality .mp4 I posted on Twitter:
The Evolution o...
2017-07-01 15:59:09 +0000 UTC
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Now we're getting to the real meat of this explorable explanation! In the above GIF, you'll see an evolving ecosystem of players – cheating dominates in the short run, but the long run, fairness wins.
(For a higher q...
2017-06-24 15:24:30 +0000 UTC
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First off, thank you for the wild response to the Fireflies project! It hit 1200 points on Hacker News and got a couple hundred retweets – not bad for a one-week side project.
As I mentioned before, I needed to take a break for a side project, because I was getting stuck on my main project. I'll be honest: I m...
2017-06-06 14:57:59 +0000 UTC
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Hi y'all! Just thought I'd surprise you with a short, sweet, serene simulation, before the end of the month.
FIREFLIES: and what they can teach us about, well, everything.
There's a few things I wanted to try with t...
2017-05-31 13:33:18 +0000 UTC
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The above GIF: the intro screen of my upcoming interactive, about the game theory of cooperation and trust! (can't see the GIF? here's a link)
A Patreon-exclusive prototype should be out in a couple weeks, and the full game should be ...
2017-05-20 13:19:40 +0000 UTC
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At last! Here's the very first preview of my next explorable explanation – on the game theory of trust!
[If you can't see the above/below GIF, here's a link]
It'll be an adaptation of Robert Axelro...
2017-04-29 14:28:41 +0000 UTC
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You know how I said I made LOOPY so I can create interactives more often than once every three months? Well, here's a new interactive, made with LOOPY, out well before three months!
ENVIRONMENT ⇆ ECONOMY : on feedback loops and...
2017-04-14 14:25:20 +0000 UTC
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Hi all! First off, I want to take an opportunity to thank you again for helping me make LOOPY a success, I'm humbled by all the love it's gotten, you're probably sick of hearing me thank you over and over again, and so on. <3
Anyway! What should I make next?
POLL: 2017-04-01 14:09:40 +0000 UTC
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That's right, I used LOOPY itself to make a post-mortem of LOOPY! Also in the post-mortem, five big design lessons I learnt, and a personal story of how "thinking in systems" has helped me on a deep, emotional level:
2017-03-28 15:49:45 +0000 UTC
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So all this time I've been making educational simulations? Well, at long friggin' last, I've made a tool for you to easily make your own educational simulation!
LOOPY, a tool for thinking in systems
Thank you so much for sticki...
2017-03-23 12:36:53 +0000 UTC
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LOOPY was almost feature-complete –– you could draw feedback loops, simulate them, share them –– but something was still missing. Yes, there needed to be a way for a user to add their own commentary, their own personal touch.
That's why, this week, I added the ability to add text labels anywhere in your ...
2017-03-11 15:12:19 +0000 UTC
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First off, I'm super excited – LOOPY should be out in TWO WEEKS. I gathered all your feedback (thank you!! <3), implemented fixes, and even added one more major feature. (which I'll show you this Screenshot Saturday. ooh teaser)
All that's left to do is polish up the user interface, c...
2017-03-08 15:33:29 +0000 UTC
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Actually, you're getting to try out not just one beta version, but two! That's right – I totally can't decide between two different interfaces, so I'm passing the buck over to you:
LOOPY [BETA]
That page h...
2017-02-24 14:29:58 +0000 UTC
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Last month, I started making a tool to simulate feedback loops. Then, I showed off how you could program them by drawing them! F...
2017-02-18 16:46:23 +0000 UTC
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Hi all! I'm almost done with the prototype for LOOPY (a tool to make & simulate feedback loops) but in the meantime, I've revamped my entire Patreon page! There's actually goals now. The campaign description is actually not totally crappy. It even lists my more recent projects
2017-02-08 15:30:34 +0000 UTC
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I meant to post this for Screenshot Saturday, but I was out celebrating Chinese New Year, and then the news blew up, and then even more news blew up, and then I forgot. Anyway! Last week I showed off a GIF of a tool I'm mak...
2017-01-30 16:38:59 +0000 UTC
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Here's a sneak peek at what I'm working on next – a tool to simulate feedback loops! In case Patreon doesn't show the above (or below?) GIF, here's a link to it:
Loops in ecology, economics, and psychology!...
2017-01-21 17:52:35 +0000 UTC
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Happy (belated) New Year, everyone!
I always get reflective and way too introspective around this time of year. First off – thank you. In 2016, thanks to your support, I released three new Patreon-backed projects! They were:
1. Si...
2017-01-04 17:37:59 +0000 UTC
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An interactive guide to alternative voting systems
PLAY IT HERE: http://ncase.me/ballot (~25 min to play/read)
Thank you again for all your support, feedback, and patience as I finally friggin' finish this project! I...
2016-12-11 17:26:26 +0000 UTC
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My new explorable explanation, on alternative voting systems, is coming out sometime next week! I couldn't make these cool lil' interactives without your support, and I want to thank you. And what better way to thank you, than drawin...
2016-11-30 19:27:43 +0000 UTC
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Last month, I made a game to reflect on what's going on. Now, post-election, I reflect on that reflection.
We Become What We Behold, a Post-Mortem...
2016-11-14 16:29:35 +0000 UTC
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First off, I'm deeply honored and humbled by how much peeps loved We Become What We Behold – so, thank you! It felt really good to make something small, artsy, and timely.
Speaking of timely, here's a Patreon-exclusive sneak peek at my next project, about voting systems! It's an explorable explanation...
2016-11-05 16:50:52 +0000 UTC
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a game about news cycles, vicious cycles, infinite cycles.
Play it here! https://ncase.itch.io/wbwwb (free, wear earphones)
Thank you all again so much for your support and encouragement, it really means a lot to me. Everyone who ...
2016-10-18 17:13:09 +0000 UTC
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My new mini-game about the media & its feedback loops is coming out in a few weeks! And I want to thank you. Only with your support and encouragement, could I explore systems & stories like this. So to thank you, here's them Patron Rewards!
$10+ Reward: You (or some other character of your choice) gets dr...
2016-10-04 15:18:16 +0000 UTC
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“We become what we behold.” ~ Marshall McLuhan (misattributed)
Hey hey, here's another GIF of my upcoming as-of-yet-untitled game about the news.
THE GIF
This minigame should be out next month! At...
2016-09-17 14:47:59 +0000 UTC
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Y'know, maybe instead of having just one Patreon post a month, I should actually update you peeps more often. So, here's a GIF showing off the main mechanic of my upcoming minigame!
News cycles, vicious cycles, infinite cycles.
After work...
2016-09-10 14:42:07 +0000 UTC
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This month, I moved back to Toronto! Just temporarily, though. I have to hang out in Canada for a while due to work visa reasons.
Anyway, I've been feeling stuck on my main projects lately, so this month, I thought I'd take a quick break to make a bunch of smaller stuff! Here's what I've been up to:
1. [Untitled Game ...
2016-08-23 19:06:21 +0000 UTC
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Thank you so much for the support this month!
2016-07-31 23:59:00 +0000 UTC
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