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Monitor144hz posts

Asset Doctor NG v0.9.1-beta - Diagnose Missing Textures/Meshes

Monitor144hz post Asset Doctor NG v0.9.1-beta - Diagnose Missing Textures/Meshes from patreon

Asset Doctor is a brand new SKSE plugin that finds missing textures and meshes as they get loaded in, and displays their file paths in the gui as well as record them in the log. Check the second image to see an example of how it works.

Diffuse, normal, gloss, environment, glow, height, and specula...

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Sprint Frame Fix

Monitor144hz post Sprint Frame Fix from patreon

Hey peeps, it's been some time! I finished exams fine, but being honest, I wanted some time for myself after that, so I took it.
I apologize for anyone that subbed thinking I would post near the end of January,.

Here's a fix mod that I've been tinkering with for a while.


This post is public f...

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A Life Update

Hello peeps, it's been some time! I currently have exams looming around the corner so I'm taking a week or so from now to focus on studying. 


Just a heads up so that people can plan their subscriptions and know that I'm not inactive, I'm simply just busy for this first half of the month. Rest assured, af...

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Loot Spillage Public Release

That's one more off the list. I don't think this one will be my most popular, but it was probably one of the projects I enjoyed working on the most.


I wish you all a happy New Year! At the moment I'm taking a short break (because I spent most of Christmas working on Pandora) and then it's back to the grind :3...

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Loot Spillage v0.5.0-beta Update

Monitor144hz post Loot Spillage v0.5.0-beta Update from patreon

Changes:

- Added tweakable shader application delay. This may be useful for those with hdds or with heavy modlists containing many high poly meshes which take longer to load.

- Fixed crash on fast travel/coc

- Flagged as ESL

I will be releasing the full version soon (sometime January) ...

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Knockout Extensions NG v0.1.1-alpha

Monitor144hz post Knockout Extensions NG v0.1.1-alpha from patreon

Heya peeps, it's been some time!

Here's something I've been cooking for a while. Remember that half-baked knockout mechanic from Book of Shadows?

This mod expands it to be a whole new dimension of gameplay!

Requirements:

- SKSE64

- Address Library for SKSE Plugins

- Skyrim...

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PSA: Skyrim Update Incoming (Confirmed)

Monitor144hz post PSA: Skyrim Update Incoming (Confirmed) from patreon

So there is a confirmed update today, which stands a good chance of breaking any existing compatibility with address library/skse plugins.

If you haven't done so, it's best to turn off auto updates for Skyrim through Steam. To go a step further, follow 2023-12-05 09:16:07 +0000 UTC View Post

MG Holiday Screenshot Contest 2023

Monitor144hz post MG Holiday Screenshot Contest 2023 from patreon

Hello Peeps,

My favorite discord server, Modding Guild (formerly Skyrim Guild) is holding a screenshot event.

The grand prize is 100,000 DP (100 USD equivalent), and can be redeemed on Nexus for cold hard cash (via Paypal), lifetime premium membership, exclusive games, and donations to charity.

There are als...

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FlufyFox Poser Patch For Pandora v0.6.0-alpha+ (Experimental)

This is a patch that uses the experimental graph injection feature that came with the latest v0.6.0 update of Pandora.

Requirements:

FlufyFox Poser

2023-12-02 13:52:36 +0000 UTC View Post

Pandora Behavour Engine+ Is In Public Alpha

Monitor144hz post Pandora Behavour Engine+ Is In Public Alpha from patreon

All releases have been posted on the Github repository, for the sake of accessibility.

Just want to make sure people don't keep using the outdated versions on Patreon!

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Horse Behaviour Improvements v0.1.0-beta

Monitor144hz post Horse Behaviour Improvements v0.1.0-beta from patreon

Hey peeps!


You haven't heard from me the first half of this month because frankly, I was focused on developing Pandora, which is now publicly hosted (be sure to update to the latest version if you're...

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Pandora Behaviour Engine v0.3.0-alpha Update

Monitor144hz post Pandora Behaviour Engine v0.3.0-alpha Update from patreon

Changelog: 

- Animdata is now converted automatically to the Pandora format when the engine encounters an unconverted mod for the first time.

- Any issues with animations stuck in place should be fixed.

- MCO Compatibility patch is no longer necessary


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Pandora+ XPMSE Consistency Patch

Fixes some blending errors that would make blocking with XPMSE jank out. Also includes the FNIS.esp because it doesn't make sense to generate an empty esp every time with the engine.

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Pandora Behaviour Engine + v0.3.0-alpha

Monitor144hz post Pandora Behaviour Engine + v0.3.0-alpha from patreon

Hello peeps, you may have noticed me being a bit silent for the latter half of this month. That's because I was working on rewriting Pandora Behaviour Engine from the ground up!

Features:

✔️ Faster, by design.

✔️ More error tolerant.

✔️ Supports all creatures.

✔️ Supports patchin...

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Animated Inventory v1.0.0-beta

Monitor144hz post Animated Inventory v1.0.0-beta from patreon

Whoo hoo! It's finally here!

Added Features:

- Improved performance (no longer loads meshes by itself, uses the preloaded meshes in the inventory menu)

- 2 custom conditions for OAR (ContainerMenuDisplayItemIsForm, ContainerMenuDisplayItemHasKeyword) for use in animation replacers.

- Variant (dynamic...

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Practical Melee v0.1.0-beta

Monitor144hz post Practical Melee v0.1.0-beta from patreon

Features:

-> Full attack commitment for both player (third person) and NPCs. Previously, both player and NPC could rotate during a melee attack even if movement was restricted

-> Partial first person attack commitment (movement stopped only during hitframe...

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Loot Spillage NG v0.4.1 Hotfix

Monitor144hz post Loot Spillage NG v0.4.1 Hotfix from patreon

-> Added ini option to control loot drops from creatures (disabled by default)

-> Added ini option to control whether unplayable loot drops (disabled by default)

Should now be compatible with mods like Hunterborn or anything that uses unplayable items.


Refer...

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Animated Inventory Hotfix 0.2.2

- Fixed confirmed crash on potion usage


Refer to original post for download and install instructions View Post

[Starfield] Sprint Headtracking Bug Fix

As I'm sure you've all noticed, I don't like putting bug fixes or patches behind early access. 

This is because there's no real reason (bug fixes are usually a one and done kind of deal) and it also prevents the mod from reaching as many users as possible. It's also why I release these on Nexus despite being affili...

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[Starfield] Practical Gunplay - Gun Behavior Changes Beta

Monitor144hz post [Starfield] Practical Gunplay - Gun Behavior Changes Beta from patreon

Hey look buddy, I'm a modder. That means I solve problems, not problems like "What is beauty?" Because that would fall within the purview of your conundrums of philosophy. I solve practical problems, for instance: how am I going to stop some mean Crimson Raider from tearing me a structurally superfluous be-hind? The answe...

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Starfield: Where Do We Go From Here?

Monitor144hz post Starfield: Where Do We Go From Here? from patreon

Afternoon folks (or morning, depending on where you live),

Recently with the upcoming release of Starfield, I thought some of you would be interested in the modding developments (and potential) of the game, as well as if I'll participate in making mods for it. This post should tackle both of these matters and hopefully...

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Throwback Tuesday

NOT A SNEAK PEEK OR ONGOING PROJECT

Hehe, I was digging around my drive freeing up space for Starfield when I encountered this gem of a clip.

Behold, Nord battle tactics!

A year ago I was young, innocent, and had way too much time on my hands, so I slapped together a mod that allowed co...

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Animated Inventory NG v0.2.1 Beta

Monitor144hz post Animated Inventory NG v0.2.1 Beta  from patreon

------------------------------------------------------------------------------------------------
Requirements:

SKSE

Address Librar...

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Book of Creed Development Poll

I've kept Book of Creed in the oven too long and the animations are almost finished, so Slim and I are looking to push it to Nexus asap and call it a day before Starfield hits. I'm also trying to finish up and release a few other projects so I can move on to new things before the summer ends.

This survey regards the c...

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Dynamic Dialogue Replacer NG - Public Release

Monitor144hz post Dynamic Dialogue Replacer NG - Public Release from patreon

That's one more off the plate. It's more a framework and not something for the end user; but expect some mods based on this soon. 


Funny story, this one was a mod born out of pure spite for Bethesda's modding design. I was working on a quest mod and the voice file paths being predetermined by the engine ...

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Animated Inventory NG v0.1.0 Alpha

Monitor144hz post Animated Inventory NG v0.1.0 Alpha from patreon

(Although this is supposed to be an alpha build, it's also available to tier 1 patrons as a means of compensation for the extra week this month that content was delayed because I was busy playing Baldur's Gate 3.)

Hello again folks!

Roughly a month ago I received an 2023-08-09 21:35:30 +0000 UTC View Post

Coldharbour Executioner Armor (shoutout)

Monitor144hz post Coldharbour Executioner Armor (shoutout) from patreon

One of my friends, willowy, who you may know as the artist that made the meshes and textures in Book Of Shadows, and also helps with porting the work I commission to Skyrim, has released her first armor mod!
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[NSFW] Strawberry Fudge NG v0.1 for Ostim NG

Monitor144hz post [NSFW] Strawberry Fudge NG v0.1 for Ostim NG  from patreon

This is a SKSE framework for Ostim NG that I made for starting scenes via specific triggers through json files.  Right now it can trigger predefined scenes (aka solutions) using any spoken dialogue with the player.

It can draw from a variety of sources such as quest aliases or predefined formIDs to obtain the act...

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Skyrim Guild Mod Jam Competition Announcement

We are hosting a mod jam competition! In the spirit of game jams, SG Mod Jam will be an event taking place from July 19th 2023 to August 19th 2023. Modders will be given 1 month to create a mod based on the theme of Death.

There will be a video by Mern starring Heavy Burns and Syn Gaming about the competition, so this...

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Do you want to see NSFW mods by me?


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